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skill
Madness
1
C
Reduce the cost of a random card in your hand cost to 0 this combat.
Exhaust.
skill
Madness+
0
C
Reduce the cost of a random card in your hand cost to 0 this combat.
Exhaust.
card
colorless
skill
uncommon
attack
Bash
2
C
Deal 8 damage.
Apply 2 Vulnerable.
attack
Blood for Blood
4
D+
Costs 1 less for each time you lose HP in combat.
Deal 18 damage.
attack
Bludgeon
3
B
Deal 32 damage.
attack
Carnage
2
B+
Ethereal.
Deal 20 damage.
attack
Clothesline
2
B+
Deal 12 damage.
Apply 2 Weak.
power
Dark Embrace
2
D+
Whenever a card is Exhausted, draw 1 card.
skill
Exhume
1
C
Choose an Exhausted card and put it in your hand.
Exhaust.
power
Feel No Pain
1
D
Whenever a card is Exhausted, gain 3 Block.
attack
Fiend Fire
2
B+
Exhaust your hand.
Deal 7 damage for each Exhausted card.
Exhaust.
skill
Flame Barrier
2
B
Gain 12 Block.
Whenever you are attacked this turn, deal 4 damage to the attacker.
attack
Heavy Blade
2
C
Deal 14 damage.
Strength affects Heavy Blade 3 times.
attack
Immolate
2
S-
Deal 21 damage to ALL enemies.
Shuffle a Burn into your discard pile.
skill
Impervious
2
B+
Gain 30 Block.
Exhaust.
attack
Perfected Strike
2
C-
Deal 6 damage.
Deals an additional +2 damage for ALL of your cards containing "Strike".
attack
Rampage
1
C
Deal 8 damage.
Every time this card is played, increase its damage by 5 for this combat.
attack
Reaper
2
A
Deal 4 damage to ALL enemies. Heal for unblocked damage.
Exhaust.
attack
Searing Blow
2
D+
Deal 12 damage.
Can be upgraded any number of times.
attack
Sever Soul
2
C+
Exhaust all non-Attack cards in your hand.
Deal 16 damage.
skill
Shockwave
2
B+
Apply 3 Weak and Vulnerable to ALL enemies.
Exhaust
attack
Uppercut
2
A-
Deal 13 damage.
Apply 1 Weak.
Apply 1 Vulnerable.
attack
Whirlwind
X
B+
Deal 5 damage to ALL enemies X times.
skill
Bouncing Flask
2
B+
Apply 3 Poison to a random enemy 3 times.
skill
Bullet Time
3
B+
You cannot draw any cards this turn.
Reduce the cost of cards in your hand to 0 this turn.
attack
Choke
2
C-
Deal 12 damage.
Whenever you play a card this turn, targeted enemy loses 3 HP.
skill
Corpse Explosion
2
A-
Apply 6 Poison. When an enemy dies, deal damage equal to its MAX HP to ALL enemies.
skill
Crippling Cloud
2
B
Apply 4 Poison and 2 Weak to ALL enemies.
Exhaust.
attack
Dash
2
A-
Gain 10 Block.
Deal 10 damage.
skill
Doppelganger
X
D+
Next turn, draw X cards and gain X Energy.
attack
Eviscerate
3
E
Costs 1 less Energy for each card discarded this turn.
Deal 7 damage three times.
attack
Grand Finale
0
E-
Can only be played if there are no cards in your draw pile.
Deal 50 damage to ALL enemies.
skill
Leg Sweep
2
A-
Apply 2 Weak.
Gain 11 Block.
skill
Malaise
X
A
Enemy loses X Strength. Apply X Weak.
Exhaust.
skill
Nightmare
3
B
Choose a card.
Next turn, add 3 copies of that card into your hand.
Exhaust.
attack
Predator
2
B+
Deal 15 damage.
Next turn, draw 2 additional cards.
attack
Riddle with Holes
2
C+
Deal 3 damage 5 times.
attack
Skewer
X
B+
Deal 7 damage X times.
attack
Sneaky Strike
2
E
Deal 12 damage.
If you have discarded a card this turn, gain .
attack
All For One
2
C
Deal 10 damage.
Put all Cost 0 cards from your discard pile into your hand.
skill
Consume
2
C+
Gain 2 Focus.
Lose 1 Orb Slot.
attack
Doom and Gloom
2
C
Deal 10 damage to ALL enemies.
Channel 1 Dark.
skill
Force Field
4
D
Costs 1 less for each Power card played this combat.
Gain 12 Block.
skill
Glacier
2
B+
Gain 7 Block.
Channel 2 Frost.
attack
Hyperbeam
2
B-
Deal 26 damage to ALL enemies.
Lose 3 Focus.
attack
Meteor Strike
5
F+
Deal 24 damage.
Channel 3 Plasma.
skill
Multi-Cast
X
B
Evoke your next Orb X times.
skill
Rainbow
2
B-
Channel 1 Lightning, 1 Frost, and 1 Dark.
Exhaust.
skill
Reinforced Body
X
B+
Gain 7 Block X times.
attack
Streamline
2
A-
Deal 15 damage.
Reduce this card's cost by 1 this combat.
attack
Sunder
3
C
Deal 24 damage.
If this kills the enemy, gain .
skill
Tempest
X
C+
Channel X Lightning.
Exhaust.
attack
Thunder Strike
3
D-
Deal 7 damage to a random enemy for each Lightning Channeled this combat.
skill
Equilibrium
2
B-
Gain 13 Block.
Retain your hand this turn.
skill
Collect
X
D+
Put Miracle+ into your hand at the start of your next X turns.
Exhaust.
skill
Conjure Blade
X
D+
Shuffle an Expunger into your draw pile.
Exhaust.
(Expunger costs 1, deals 9 damage X times.)
attack
Lesson Learned
2
S-
Deal 10 damage.
If Fatal, Upgrade a random card in your deck.
Exhaust.
skill
Omniscience
4
C+
Choose a card in your draw pile.
Play the chosen card twice and Exhaust it.
Exhaust.
skill
Protect
2
A-
Retain.
Gain 12 Block.
attack
Ragnarok
3
A-
Deal 5 damage to a random enemy 5 times.
attack
Reach Heaven
2
B
Deal 10 damage.
Shuffle a Through Violence into your draw pile.
attack
Sands of Time
4
B+
Retain.
Deal 20 damage.
When Retained, lower its cost by 1 this combat.
attack
Signature Move
2
E
Can only be played if this is the only Attack in your hand.
Deal 30 damage.
skill
Spirit Shield
2
S
Gain 3 Block for each card in your hand.
skill
Swivel
2
C+
Gain 8 Block.
The next Attack you play costs 0.
skill
Vault
3
A+
Take an extra turn after this one.
End your turn.
Exhaust.
skill
Vigilance
2
C
Gain 8 Block.
Enter Calm.
attack
Wallop
2
B
Deal 9 damage.
Gain Block equal to unblocked damage dealt.
attack
Wheel Kick
2
B
Deal 15 damage.
Draw 2 cards.
attack
Windmill Strike
2
A-
Retain.
Deal 7 damage.
When Retained, increase its damage by 4 this combat.
skill
Wish
3
B-
Choose one: Gain 6 Plated Armor, 3 Strength, or 25 Gold.
Exhaust.
skill
Worship
2
C-
Gain 5 Mantra.
skill
Transmutation
X
C+
Add X random Colorless cards into your hand.
They cost 0 this turn.
Exhaust.
skill
Chrysalis
2
B-
Add 3 random Skills into your Draw Pile.
They cost 0 this combat.
Exhaust.
attack
Hand of Greed
2
B
Deal 20 damage.
If Fatal, gain 20 Gold.
skill
Metamorphosis
2
B
Add 3 random Attacks into your Draw Pile.
They cost 0 this combat.
Exhaust.
skill
The Bomb
2
D+
At the end of 3 turns, deal 40 damage to ALL enemies.