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card
ironclad
attack
uncommon
Can be a win condition if the deck focuses on replaying this card repeatedly, but this strategy is inconsistent at higher ascension. Best in slim decks or decks that exhaust. Can be a useful tool against Hexaghost for example if your deck is low on dps.

Runic Cube
uncommon
Whenever you lose HP, draw 1 card.
B+

Charon's Ashes
rare
Whenever you Exhaust a card, deal 3 damage to ALL enemies.
B+

Bag of Preparation
common
At the start of each combat, draw 2 additional cards.
B

Singing Bowl
common
When adding cards to your deck, you may gain +2 Max HP instead.
S

Blue Candle
uncommon
Curse cards can now be played. Playing a Curse will make you lose 1 HP and Exhausts the card.
C-

Centennial Puzzle
uncommon
The first time you lose HP each combat, draw 3 cards.
B

Gremlin Horn
uncommon
Whenever an enemy dies, gain 1 Energy and draw 1 card.
B+

Molten Egg
uncommon
Whenever you add an Attack card to your deck, it is Upgraded.
A-

Unceasing Top
rare
Whenever you have no cards in hand during your turn, draw a card.
D-

Runic Pyramid
boss
At the end of your turn, you no longer discard your hand.
A-

Medical Kit
shop
Status cards can now be played. Playing a Status will Exhaust the card.
B-

Pocketwatch
rare
Whenever you play 3 or less cards in a turn, draw 3 additional cards at the start of your next turn.
C+

Ink Bottle
uncommon
Whenever you play 10 cards, draw 1 card.
D