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attack
Heavy Blade
2
C
Deal 14 damage.
Strength affects Heavy Blade 3 times.
attack
Heavy Blade+
2
C
Deal 14 damage.
Strength affects Heavy Blade 5 times.
card
ironclad
attack
common
Heavy blade gets the highest value out of strength for any ironclad card except for pummel. pommels disadvantage however is that it exhausts. A very solid card in strength decks, but I would not recommend this card before finding any strength cards or relics as at 2 energy it underperforms.
skill
Bloodletting
0
B-
Lose 3 HP.
Gain .
attack
Cleave
1
C
Deal 8 damage to ALL enemies.
skill
Double Tap
1
B
This turn, your next Attack is played twice.
attack
Feed
1
S+
Deal 10 damage.
If Fatal, raise your Max HP by 3. Exhaust.
attack
Fiend Fire
2
B+
Exhaust your hand.
Deal 7 damage for each Exhausted card.
Exhaust.
skill
Flex
0
D
Gain 2 Strength.
At the end of your turn, lose 2 Strength.
attack
Heavy Blade
2
C
Deal 14 damage.
Strength affects Heavy Blade 3 times.
power
Inflame
1
B+
Gain 2 Strength.
skill
Limit Break
1
D
Double your Strength.
Exhaust.
attack
Pummel
1
C
Deal 2 damage 4 times.
Exhaust.
attack
Reaper
2
A
Deal 4 damage to ALL enemies. Heal for unblocked damage.
Exhaust.
power
Rupture
1
D-
Whenever you lose HP from a card, gain 1 Strength.
skill
Spot Weakness
1
B+
If an enemy intends to attack, gain 3 Strength.
attack
Sword Boomerang
1
C-
Deal 3 damage to a random enemy 3 times.
attack
Thunderclap
1
C
Deal 4 damage and apply 1 Vulnerable to ALL enemies.
attack
Twin Strike
1
C+
Deal 5 damage twice.
attack
Whirlwind
X
B+
Deal 5 damage to ALL enemies X times.
attack
Dramatic Entrance
0
A+
Innate.
Deal 8 damage to ALL enemies.
Exhaust.
skill
J.A.X.
0
B+
Lose 3 HP.
Gain 2 Strength.
skill
Madness
1
C
Reduce the cost of a random card in your hand cost to 0 this combat.
Exhaust.
skill
Secret Weapon
0
A
Choose an Attack from your draw pile and place it into your hand.
Exhaust.
attack
Ritual Dagger
1
C+
Deal 15 Damage.
If this kills an enemy, permanently increase this card's damage by 3.
Exhaust.
Girya
rare
You can now gain Strength at Rest Sites. (3 times max)
A-
Brimstone
shop
At the start of your turn, gain 2 Strength and ALL enemies gain 1 Strength.
D+
Pen Nib
common
Every 10th Attack you play deals double damage.
A
Vajra
common
At the start of each combat, gain 1 Strength.
A+
Molten Egg
uncommon
Whenever you add an Attack card to your deck, it is Upgraded.
A-
Shuriken
uncommon
Every time you play 3 Attacks in a single turn, gain 1 Strength.
A-
Snecko Eye
boss
Draw 2 additional cards each turn. Start each combat Confused.
A
Velvet Choker
boss
Gain 1 Energy at the start of each turn. You cannot play more than 6 cards per turn.
A
Sling of Courage
shop
Start each Elite combat with 2 Strength.
C-
Pocketwatch
rare
Whenever you play 3 or less cards in a turn, draw 3 additional cards at the start of your next turn.
C+