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card
defect
skill
uncommon



skill

Tempest

X
C+
Channel X Lightning.
Exhaust.



skill

Tempest+

X
C+
Channel X+1 Lightning.
Exhaust.
Tempest is about the same power level as a Zap but with more versatility. It can be useful for very quickly filling slots, and fits best into an electrodynamics deck. Double energy can allow you to pull off a huge Tempest as well.



attack

All For One

2
C
Deal 10 damage.
Put all Cost 0 cards from your discard pile into your hand.




attack

Barrage

1
B-
Deal 4 damage for each Channeled Orb.




power

Biased Cognition

1
A
Gain 4 Focus.
At the start of each turn, lose 1 Focus.




power

Capacitor

1
B-
Gain 2 Orb slots.




skill

Consume

2
C+
Gain 2 Focus.
Lose 1 Orb Slot.




power

Defragment

1
B+
Gain 1 Focus.




skill

Double Energy

1
C+
Double your Energy.
Exhaust.




power

Echo Form

3
A+
The first card you play each turn is played twice.
Ethereal.




attack

Bullseye

1
C-
Deal 8 damage.
Apply 2 Lock-On.




power

Loop

1
B-
At the start of your turn, use the passive ability of your next Orb.




skill

Recycle

1
C
Exhaust a card.
Gain
equal to its cost.




attack

Scrape

1
D+
Deal 7 damage.
Draw 4 cards.
Discard all cards drawn this way that do not cost 0.




skill

Skim

1
C+
Draw 3 cards.




attack

Thunder Strike

3
D-
Deal 7 damage to a random enemy for each Lightning Channeled this combat.




attack

Compile Driver

1
C+
Deal 7 damage.
Draw 1 card for each unique Orb you have.




power

Electrodynamics

2
B+
Lightning now hits ALL enemies.
Channel 2 Lightning.




skill

Madness

1
C
Reduce the cost of a random card in your hand cost to 0 this combat.
Exhaust.




power

Panache

0
D+
Every time you play 5 cards in a single turn, deal 10 damage to ALL enemies.




skill

Forethought

1
C-
Put a card from your hand on the bottom of your draw pile. It costs 0 until it is played.




power

Mayhem

2
D
At the start of your turn, play the top card of your draw pile.


Data Disk
common
Start each combat with 1 Focus.
B+

Inserter
boss
Every 2 turns, gain 1 Orb Slot.
A

Runic Capacitor
shop
Start each combat with 3 additional Orb slots.
B
Toxic Egg
uncommon
Whenever you add a Skill card to your deck, it is Upgraded.
A
Dead Branch
rare
Whenever you Exhaust a card, add a random card to your hand.
B-
Chemical X
shop
The effects of your cost X cards are increased by 2.
B+

Pocketwatch
rare
Whenever you play 3 or less cards in a turn, draw 3 additional cards at the start of your next turn.
C-
Letter Opener
uncommon
Every time you play 3 Skills in a single turn, deal 5 damage to ALL enemies.
B
Unceasing Top
rare
Whenever you have no cards in hand during your turn, draw a card.
C-
Snecko Eye
boss
Draw 2 additional cards each turn. Start each combat Confused.
A-
Velvet Choker
boss
Gain 1 Energy at the start of each turn. You cannot play more than 6 cards per turn.
A