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skill
Transmutation
X
C+
Add X random Colorless cards into your hand.
They cost 0 this turn.
Exhaust.
skill
Transmutation+
X
C+
Add X random Upgraded Colorless cards into your hand.
They cost 0 this turn.
Exhaust.
card
colorless
skill
rare
skill
Bloodletting
0
B-
Lose 3 HP.
Gain .
power
Corruption
3
A+
Skills cost 0.
Whenever you play a Skill, Exhaust it.
power
Dark Embrace
2
D+
Whenever a card is Exhausted, draw 1 card.
power
Evolve
1
C
Whenever you draw a Status, draw 1 card.
skill
Exhume
1
C
Choose an Exhausted card and put it in your hand.
Exhaust.
power
Feel No Pain
1
D
Whenever a card is Exhausted, gain 3 Block.
skill
Havoc
1
C-
Play the top card of your draw pile and Exhaust it.
power
A Thousand Cuts
2
B
Whenever you play a card, deal 1 damage to ALL enemies.
skill
Bullet Time
3
B+
You cannot draw any cards this turn.
Reduce the cost of cards in your hand to 0 this turn.
attack
Grand Finale
0
E-
Can only be played if there are no cards in your draw pile.
Deal 50 damage to ALL enemies.
skill
Outmaneuver
1
D+
Next turn gain .
skill
Setup
1
D
Place a card in your hand on top of your draw pile.
It cost 0 until it is played.
attack
All For One
2
C
Deal 10 damage.
Put all Cost 0 cards from your discard pile into your hand.
skill
Double Energy
1
C+
Double your Energy.
Exhaust.
power
Echo Form
3
A+
The first card you play each turn is played twice.
Ethereal.
skill
Recycle
1
C
Exhaust a card.
Gain equal to its cost.
attack
Scrape
1
D+
Deal 7 damage.
Draw 4 cards.
Discard all cards drawn this way that do not cost 0.
skill
Skim
1
C+
Draw 3 cards.
power
Deva Form
3
C
Ethereal.
At the start of your turn, gain and increase this gain by 1.
power
Master Reality
1
B-
Whenever a card is created during combat, Upgrade it.
skill
Madness
1
C
Reduce the cost of a random card in your hand cost to 0 this combat.
Exhaust.
attack
Mind Blast
2
C
Innate.
Deal damage equal to the number of cards in your draw pile.
power
Panache
0
D+
Every time you play 5 cards in a single turn, deal 10 damage to ALL enemies.
skill
Forethought
1
C-
Put a card from your hand on the bottom of your draw pile. It costs 0 until it is played.
power
Mayhem
2
D
At the start of your turn, play the top card of your draw pile.
Toxic Egg
uncommon
Whenever you add a Skill card to your deck, it is Upgraded.
A-
A
A
A
Dead Branch
rare
Whenever you Exhaust a card, add a random card to your hand.
S+
S
B-
S
Strange Spoon
shop
Cards which Exhaust when played will instead discard 50% of the time.
B+
C-
B-
B+
Chemical X
shop
The effects of your cost X cards are increased by 2.
B+
B+
B+
C
Pocketwatch
rare
Whenever you play 3 or less cards in a turn, draw 3 additional cards at the start of your next turn.
C+
C-
C-
C-
Letter Opener
uncommon
Every time you play 3 Skills in a single turn, deal 5 damage to ALL enemies.
D
A
B
B
Unceasing Top
rare
Whenever you have no cards in hand during your turn, draw a card.
D-
B-
C-
B-
Snecko Eye
boss
Draw 2 additional cards each turn. Start each combat Confused.
A
A-
A-
A-
Velvet Choker
boss
Gain 1 Energy at the start of each turn. You cannot play more than 6 cards per turn.
A
A-
A
A-