"Go nuts" with our new playable character... 'The Peanut' Play now →
card
colorless
skill
rare



skill

Transmutation

X
C+
Add X random Colorless cards into your hand.
They cost 0 this turn.
Exhaust.



skill

Transmutation+

X
C+
Add X random Upgraded Colorless cards into your hand.
They cost 0 this turn.
Exhaust.



skill

Bloodletting

0
B-
Lose 3 HP.
Gain
.




power

Corruption

3
A+
Skills cost 0.
Whenever you play a Skill, Exhaust it.




power

Dark Embrace

2
D+
Whenever a card is Exhausted, draw 1 card.




power

Evolve

1
C
Whenever you draw a Status, draw 1 card.




skill

Exhume

1
C
Choose an Exhausted card and put it in your hand.
Exhaust.




power

Feel No Pain

1
D
Whenever a card is Exhausted, gain 3 Block.




skill

Havoc

1
C-
Play the top card of your draw pile and Exhaust it.




power

A Thousand Cuts

2
B
Whenever you play a card, deal 1 damage to ALL enemies.




skill

Bullet Time

3
B+
You cannot draw any cards this turn.
Reduce the cost of cards in your hand to 0 this turn.




attack

Grand Finale

0
E-
Can only be played if there are no cards in your draw pile.
Deal 50 damage to ALL enemies.




skill

Outmaneuver

1
D+
Next turn gain
.




skill

Setup

1
D
Place a card in your hand on top of your draw pile.
It cost 0 until it is played.




attack

All For One

2
C
Deal 10 damage.
Put all Cost 0 cards from your discard pile into your hand.




skill

Double Energy

1
C+
Double your Energy.
Exhaust.




power

Echo Form

3
A+
The first card you play each turn is played twice.
Ethereal.




skill

Recycle

1
C
Exhaust a card.
Gain
equal to its cost.




attack

Scrape

1
D+
Deal 7 damage.
Draw 4 cards.
Discard all cards drawn this way that do not cost 0.




skill

Skim

1
C+
Draw 3 cards.




power

Deva Form

3
C
Ethereal.
At the start of your turn, gain
and increase this gain by 1.




power

Master Reality

1
B-
Whenever a card is created during combat, Upgrade it.




skill

Madness

1
C
Reduce the cost of a random card in your hand cost to 0 this combat.
Exhaust.




attack

Mind Blast

2
C
Innate.
Deal damage equal to the number of cards in your draw pile.




power

Panache

0
D+
Every time you play 5 cards in a single turn, deal 10 damage to ALL enemies.




skill

Forethought

1
C-
Put a card from your hand on the bottom of your draw pile. It costs 0 until it is played.




power

Mayhem

2
D
At the start of your turn, play the top card of your draw pile.

Toxic Egg
uncommon
Whenever you add a Skill card to your deck, it is Upgraded.
A-
A
A
A
Dead Branch
rare
Whenever you Exhaust a card, add a random card to your hand.
S+
S
B-
S
Strange Spoon
shop
Cards which Exhaust when played will instead discard 50% of the time.
B+
C-
B-
B+
Chemical X
shop
The effects of your cost X cards are increased by 2.
B+
B+
B+
C

Pocketwatch
rare
Whenever you play 3 or less cards in a turn, draw 3 additional cards at the start of your next turn.
C+
C-
C-
C-
Letter Opener
uncommon
Every time you play 3 Skills in a single turn, deal 5 damage to ALL enemies.
D
A
B
B
Unceasing Top
rare
Whenever you have no cards in hand during your turn, draw a card.
D-
B-
C-
B-
Snecko Eye
boss
Draw 2 additional cards each turn. Start each combat Confused.
A
A-
A-
A-
Velvet Choker
boss
Gain 1 Energy at the start of each turn. You cannot play more than 6 cards per turn.
A
A-
A
A-