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skill
Leg Sweep
2
A-
Apply 2 Weak.
Gain 11 Block.
skill
Leg Sweep+
2
A-
Apply 3 Weak.
Gain 14 Block.
card
silent
skill
uncommon
Leg sweep is one of the silent’s most reliable sources of damage negation. It is fairly easy to find since it is only uncommon rarity, blocks for a decent amount and also applies weak for subsequent turns. Having two to three of these in your deck is usually a good thing.
skill
Blur
1
C+
Gain 5 Block.
Block is not removed at the start of your next turn.
power
Caltrops
1
A-
Whenever you are attacked, deal 3 damage to the attacker.
power
Footwork
1
A
Gain 2 Dexterity.
attack
Heel Hook
1
D
Deal 5 damage.
If the enemy has Weak, Gain and draw 1 card.
skill
Setup
1
D
Place a card in your hand on top of your draw pile.
It cost 0 until it is played.
Bronze Scales
common
Start each combat with 3 Thorns.
B-
Mercury Hourglass
uncommon
At the start of your turn, deal 3 damage to ALL enemies.
C
Runic Dodecahedron
uncommon
If your HP is full, gain 1 Energy at the start of each turn.
D-
Toxic Egg
uncommon
Whenever you add a Skill card to your deck, it is Upgraded.
A
Calipers
rare
At the start of your turn, lose 15 Block rather than all of your Block.
C+
Thread and Needle
rare
At the start of each combat, gain 4 Plated Armor.
A+
Torii
rare
Whenever you would receive 5 or less unblocked Attack damage, reduce it to 1.
C+
Snecko Eye
boss
Draw 2 additional cards each turn. Start each combat Confused.
A-
Velvet Choker
boss
Gain 1 Energy at the start of each turn. You cannot play more than 6 cards per turn.
A-
Turnip
rare
You can no longer become Frail.
B
Pocketwatch
rare
Whenever you play 3 or less cards in a turn, draw 3 additional cards at the start of your next turn.
C-