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card
silent
skill
uncommon



skill

Leg Sweep

2
A-
Apply 2 Weak.
Gain 11 Block.



skill

Leg Sweep+

2
A-
Apply 3 Weak.
Gain 14 Block.
Leg sweep is one of the silent’s most reliable sources of damage negation. It is fairly easy to find since it is only uncommon rarity, blocks for a decent amount and also applies weak for subsequent turns. Having two to three of these in your deck is usually a good thing.



skill

Blur

1
C+
Gain 5 Block.
Block is not removed at the start of your next turn.




power

Caltrops

1
A-
Whenever you are attacked, deal 3 damage to the attacker.




power

Footwork

1
A
Gain 2 Dexterity.




attack

Heel Hook

1
D
Deal 5 damage.
If the enemy has Weak, Gain
and draw 1 card.




skill

Setup

1
D
Place a card in your hand on top of your draw pile.
It cost 0 until it is played.

Bronze Scales
common
Start each combat with 3 Thorns.
B-
Mercury Hourglass
uncommon
At the start of your turn, deal 3 damage to ALL enemies.
C
Runic Dodecahedron
uncommon
If your HP is full, gain 1 Energy at the start of each turn.
D-
Toxic Egg
uncommon
Whenever you add a Skill card to your deck, it is Upgraded.
A
Calipers
rare
At the start of your turn, lose 15 Block rather than all of your Block.
C+
Thread and Needle
rare
At the start of each combat, gain 4 Plated Armor.
A+
Torii
rare
Whenever you would receive 5 or less unblocked Attack damage, reduce it to 1.
C+
Snecko Eye
boss
Draw 2 additional cards each turn. Start each combat Confused.
A-
Velvet Choker
boss
Gain 1 Energy at the start of each turn. You cannot play more than 6 cards per turn.
A-

Turnip
rare
You can no longer become Frail.
B

Pocketwatch
rare
Whenever you play 3 or less cards in a turn, draw 3 additional cards at the start of your next turn.
C-