and draw 1 card.
skill
Setup
1
D
Place a card in your hand on top of your draw pile.
It cost 0 until it is played.
skill
Madness
1
C
Reduce the cost of a random card in your hand cost to 0 this combat.
Exhaust.
power
Sadistic Nature
0
B
Whenever you apply a Debuff to an enemy, they take 5 damage.
Bronze Scales
common
Start each combat with 3 Thorns.
B-
Mercury Hourglass
uncommon
At the start of your turn, deal 3 damage to ALL enemies.
C
Runic Dodecahedron
uncommon
If your HP is full, gain 1 Energy at the start of each turn.
D-
Toxic Egg
uncommon
Whenever you add a Skill card to your deck, it is Upgraded.
A
Calipers
rare
At the start of your turn, lose 15 Block rather than all of your Block.
C+
Thread and Needle
rare
At the start of each combat, gain 4 Plated Armor.
A+
Torii
rare
Whenever you would receive 5 or less unblocked Attack damage, reduce it to 1.
C+
Snecko Eye
boss
Draw 2 additional cards each turn. Start each combat Confused.
A-
Velvet Choker
boss
Gain 1 Energy at the start of each turn. You cannot play more than 6 cards per turn.
A-
Turnip
rare
You can no longer become Frail.
B
Pocketwatch
rare
Whenever you play 3 or less cards in a turn, draw 3 additional cards at the start of your next turn.
C-