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skill
Malaise
X
A
Enemy loses X Strength. Apply X Weak.
Exhaust.
skill
Malaise+
X
A
Enemy loses X+1 Strength. Apply X+1 Weak.
Exhaust.
card
silent
skill
rare
Malaise is a very powerful card, and in some cases can render fights laughable. With enough energy certain enemies are no longer able to deal damage anymore. The Hexaghost, byrds, three-headed plants, the Time-Eater, Deca and Donu, the Awakened and the Heart can all be made much easier with a well-timed Malaise. Works best with a lot of energy.
power
A Thousand Cuts
2
B
Whenever you play a card, deal 1 damage to ALL enemies.
skill
Bullet Time
3
B+
You cannot draw any cards this turn.
Reduce the cost of cards in your hand to 0 this turn.
attack
Grand Finale
0
E-
Can only be played if there are no cards in your draw pile.
Deal 50 damage to ALL enemies.
attack
Heel Hook
1
D
Deal 5 damage.
If the enemy has Weak, Gain and draw 1 card.
skill
Outmaneuver
1
D+
Next turn gain .
skill
Setup
1
D
Place a card in your hand on top of your draw pile.
It cost 0 until it is played.
skill
Madness
1
C
Reduce the cost of a random card in your hand cost to 0 this combat.
Exhaust.
power
Panache
0
D+
Every time you play 5 cards in a single turn, deal 10 damage to ALL enemies.
power
Sadistic Nature
0
B
Whenever you apply a Debuff to an enemy, they take 5 damage.
skill
Forethought
1
C-
Put a card from your hand on the bottom of your draw pile. It costs 0 until it is played.
power
Mayhem
2
D
At the start of your turn, play the top card of your draw pile.
Toxic Egg
uncommon
Whenever you add a Skill card to your deck, it is Upgraded.
A
Dead Branch
rare
Whenever you Exhaust a card, add a random card to your hand.
S
Torii
rare
Whenever you would receive 5 or less unblocked Attack damage, reduce it to 1.
C+
Strange Spoon
shop
Cards which Exhaust when played will instead discard 50% of the time.
C-
Pocketwatch
rare
Whenever you play 3 or less cards in a turn, draw 3 additional cards at the start of your next turn.
C-
Letter Opener
uncommon
Every time you play 3 Skills in a single turn, deal 5 damage to ALL enemies.
A
Unceasing Top
rare
Whenever you have no cards in hand during your turn, draw a card.
B-
Snecko Eye
boss
Draw 2 additional cards each turn. Start each combat Confused.
A-
Velvet Choker
boss
Gain 1 Energy at the start of each turn. You cannot play more than 6 cards per turn.
A-