skill
Setup
1
D
Place a card in your hand on top of your draw pile.
It cost 0 until it is played.
skill
J.A.X.
0
B+
Lose 3 HP.
Gain 2 Strength.
skill
Madness
1
C
Reduce the cost of a random card in your hand cost to 0 this combat.
Exhaust.
power
Panache
0
D+
Every time you play 5 cards in a single turn, deal 10 damage to ALL enemies.
skill
Forethought
1
C-
Put a card from your hand on the bottom of your draw pile. It costs 0 until it is played.
power
Mayhem
2
D
At the start of your turn, play the top card of your draw pile.
skill
Violence
0
B-
Place 3 random Attack cards from your draw pile into your hand.
Exhaust.
Pen Nib
common
Every 10th Attack you play deals double damage.
A-
Vajra
common
At the start of each combat, gain 1 Strength.
A
Molten Egg
uncommon
Whenever you add an Attack card to your deck, it is Upgraded.
A-
Ornamental Fan
uncommon
Every time you play 3 Attacks in a single turn, gain 4 Block.
C+
Shuriken
uncommon
Every time you play 3 Attacks in a single turn, gain 1 Strength.
S
Sling of Courage
shop
Start each Elite combat with 2 Strength.
D+
Nunchaku
rare
Every time you play 10 Attacks, gain 1 Energy.
B+
Chemical X
shop
The effects of your cost X cards are increased by 2.
B+
Pocketwatch
rare
Whenever you play 3 or less cards in a turn, draw 3 additional cards at the start of your next turn.
C-
Akabeko
common
Your first Attack each combat deals 8 additional damage.
C+
Kunai
uncommon
Every time you play 3 Attacks in a single turn, gain 1 Dexterity.
S-
Unceasing Top
rare
Whenever you have no cards in hand during your turn, draw a card.
B-
Snecko Eye
boss
Draw 2 additional cards each turn. Start each combat Confused.
A-
Velvet Choker
boss
Gain 1 Energy at the start of each turn. You cannot play more than 6 cards per turn.
A-