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Archetypes

Curated character archetype decks

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Check out these tried and tested strats that can conquer even the highest ascensions.

The archetypes below are specific strategies that benefit heavily from certain synergies or interactions. In some cases these decks use game breaking infinite combos, or allow you to deal absurd amounts of damage you couldn't achieve without fully commiting to a certain tactic. We've listed the most powerful ones for each character here.

Note that there are many ways to play Slay the Spire, and although these archetypes are powerful, by no means are they the only way to play and win. Sometimes you'll use a mixture of several of these combined together, or you may discover a new strategy altogether.

Jump to character

ironclad archetypes

Strength

Rack up absurd amounts of strength and demolish foes with gigantic attacks.

Perfected Strike

Fill your deck with Strikes and let your Perfected Strikes decimate enemies.

Rampage

Repeatedly play Rampage until it builds up devastating amounts of damage.

Dropkick Infinite

Thin your deck down to trigger an infinite double Dropkick combo.

Searing Blow

Upgrade Searing Blow repeatedly until it one-shots foes.

Block

Build up enormous amounts of block and use it to break your enemies.

Corruption

Make your skills free to rapidly cycle through your deck and dispatch foes.

Dead Branch

Dead Branch

rare

Whenever you Exhaust a card, add a random card to your hand.

S+

S

B-

S

Pull dozens of free cards out of thin air with a Dead Branch and Corruption combo.

Status

Abuse high-value status-generating cards then benefit from drawing them.

Health Sacrifice

Sacrifice your health in exchange for power.

silent archetypes

Shiv

Wrist Blade

boss

Attacks that cost 0 deal 4 additional damage.

C

Shuriken

uncommon

Every time you play 3 Attacks in a single turn, gain 1 Strength.

A-

S

B

A

Kunai

uncommon

Every time you play 3 Attacks in a single turn, gain 1 Dexterity.

C+

S-

C+

B-

Death by a thousand cuts.

Poison

The Specimen

rare

Whenever an enemy dies, transfer any Poison it has to a random enemy.

A-

Snecko Skull

common

Whenever you apply Poison, apply an additional 1 Poison.

S+

Maintain your block while ramping up lethal amounts of Poison.

Envenom Poison

Cut your foes to shreds while racking up Poison.

Grand Finale

Runic Pyramid

boss

At the end of your turn, you no longer discard your hand.

A-

B

B-

B-

Manipulate your card draw to unleash huge multitarget damage.

Discard

Tough Bandages

uncommon

Whenever you discard a card during your turn, gain 3 Block.

C

Tingsha

rare

Whenever you discard a card during your turn, deal 3 damage to a random enemy for each card discarded.

C+

Trigger powerful effects by discarding your cards.

Infinite Discard

Generate infinite energy using a looping discard combo.

defect archetypes

Lightning

Use Lightning orbs to passively strike down enemies.

Frost

Calipers

rare

At the start of your turn, lose 15 Block rather than all of your Block.

D

C+

B-

C-

Turtle up with 100 block per turn.

Dark

Use Dark orbs to one-shot foes.

All For One

Draft a bunch of 0 cost cards and pull them over and over again.

Claw

The Claw is the law.

Snecko Eye

Snecko Eye

boss

Draw 2 additional cards each turn. Start each combat Confused.

A

A-

A-

A-

Were still writing this section. Check back soon.

Plasma & Focus Down

Use your orb slots for energy, and lose Focus in exchange for power.

Double Energy X Cost

Ice Cream

rare

Energy is now conserved between turns.

B-

B+

A-

B+

Pour enormous amounts of energy into an X cost card to win.

4 Card Infinite

Generate infinite energy with a 4 card combo.

Powers

Mummified Hand

uncommon

Whenever you play a Power, a random card in your hand costs 0 for the turn.

B-

B-

A-

B-

Bird-Faced Urn

rare

Whenever you play a Power, heal 2 HP.

B-

B+

A-

B+

Become all-powerful by constantly playing powers.

watcher archetypes

Stance Dance

Violet Lotus

boss

Whenever you exit Calm, gain an additional [energy].

A

Switch between stances to punish foes with Wrath and protect yourself with Calm.

Infinite Stance Dance

Peace Pipe

rare

You can now remove cards from your deck at Rest Sites.

C

C+

C+

C+

Generate infinite energy by jumping in and out of Calm.

Establishment Infinite Stance Dance

Peace Pipe

rare

You can now remove cards from your deck at Rest Sites.

C

C+

C+

C+

Generate infinite energy by jumping in and out of Calm using your starting cards.

Ragnarok

Save up for a huge Ragnarok turn which wipes out your foes.

Divinity

Damaru

common

At the start of your turn, gain 1 Mantra.

C

Build up enough Mantra to enter Divinity and end fights outright.

Retain

Use Establishment to make your Retain cards free to unleash huge value turns.

Scry

Never draw a bad card again.

Pressure Points

Mark enemies with Pressure Points and watch them crumble.

Master Reality

Dead Branch

rare

Whenever you Exhaust a card, add a random card to your hand.

S+

S

B-

S

Generate powerful cards mid-combat to answer any encounter.

Alpha

Play Alpha, Beta and Omega, then turtle up while shredding foes every turn.

Expunger

Chemical X

shop

The effects of your cost X cards are increased by 2.

B+

B+

B+

C

Smiling Mask

uncommon

The merchant's card removal service now always costs 50 Gold.

C-

C+

C-

C-

Peace Pipe

rare

You can now remove cards from your deck at Rest Sites.

C

C+

C+

C+

Conjure an enormous blade and hack foes to bits, one at a time.