attack
Flechettes
1
D+
Deal 4 damage for each Skill in your hand.
attack
Grand Finale
0
E-
Can only be played if there are no cards in your draw pile.
Deal 50 damage to ALL enemies.
skill
Nightmare
3
B
Choose a card.
Next turn, add 3 copies of that card into your hand.
Exhaust.
skill
Outmaneuver
1
D+
Next turn gain
.
skill
Phantasmal Killer
1
C+
On your next turn, your Attack damage is doubled.
skill
Setup
1
D
Place a card in your hand on top of your draw pile.
It cost 0 until it is played.
skill
Madness
1
C
Reduce the cost of a random card in your hand cost to 0 this combat.
Exhaust.
power
Panache
0
D+
Every time you play 5 cards in a single turn, deal 10 damage to ALL enemies.
skill
Forethought
1
C-
Put a card from your hand on the bottom of your draw pile. It costs 0 until it is played.
skill
Chrysalis
2
B-
Add 3 random Skills into your Draw Pile.
They cost 0 this combat.
Exhaust.
power
Mayhem
2
D
At the start of your turn, play the top card of your draw pile.
skill
Metamorphosis
2
B
Add 3 random Attacks into your Draw Pile.
They cost 0 this combat.
Exhaust.
skill
Beta
2
E
Shuffle an Omega into your draw pile.
Exhaust.
Happy Flower
common
Every 3 turns, gain 1 Energy.
C
Kunai
uncommon
Every time you play 3 Attacks in a single turn, gain 1 Dexterity.
S-
Ornamental Fan
uncommon
Every time you play 3 Attacks in a single turn, gain 4 Block.
C+
Shuriken
uncommon
Every time you play 3 Attacks in a single turn, gain 1 Strength.
S
Toxic Egg
uncommon
Whenever you add a Skill card to your deck, it is Upgraded.
A
Dead Branch
rare
Whenever you Exhaust a card, add a random card to your hand.
S
Frozen Eye
rare
When viewing your Draw Pile, the cards are now shown in order.
C+
Ice Cream
rare
Energy is now conserved between turns.
B+
Sundial
rare
Every 3 times you shuffle your deck, gain 2 Energy.
C
The Abacus
shop
Gain 6 Block whenever you shuffle your draw pile.
C-
Letter Opener
uncommon
Every time you play 3 Skills in a single turn, deal 5 damage to ALL enemies.
A
Unceasing Top
rare
Whenever you have no cards in hand during your turn, draw a card.
B-
Snecko Eye
boss
Draw 2 additional cards each turn. Start each combat Confused.
A-
Velvet Choker
boss
Gain 1 Energy at the start of each turn. You cannot play more than 6 cards per turn.
A-
Pocketwatch
rare
Whenever you play 3 or less cards in a turn, draw 3 additional cards at the start of your next turn.
C-