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card
silent
attack
uncommon
Predator is a high damage mid cost attack for the silent that comes with some utility that might seem more fitting for the ironclad. Although it is fairly expensive which is uncommon for the silent, predator is actually extremely affective versus The Gremlin Nob and Lagavulin. The gremlin nob requires you to draw more cards in order to be able to make the most of your energy on every turn and this card allows you to do this whilst playing an attack. Lagavulin on the other hand reduces your strength which can render your strikes completely ineffective after nine turns. However due to the high damage total of the predator cards they are still able to do around 8 or 9 damage at this point. Predator pairs well with zero cost cards such as neutralise or slice as early on you are not going to be able to play all of the 7 cards that you will draw on the turn after this card is played.

Ancient Tea Set
common
Whenever you enter a Rest Site, start the next combat with 2 Energy.
C-

Art of War
common
If you do not play any Attacks during your turn, gain an extra Energy next turn.
C

Happy Flower
common
Every 3 turns, gain 1 Energy.
C

Lantern
common
Gain 1 Energy on the first turn of each combat.
B+

Pen Nib
common
Every 10th Attack you play deals double damage.
A-

Gremlin Horn
uncommon
Whenever an enemy dies, gain 1 Energy and draw 1 card.
D+

Molten Egg
uncommon
Whenever you add an Attack card to your deck, it is Upgraded.
A-

Runic Dodecahedron
uncommon
If your HP is full, gain 1 Energy at the start of each turn.
D-

Frozen Eye
rare
When viewing your Draw Pile, the cards are now shown in order.
C+

Sundial
rare
Every 3 times you shuffle your deck, gain 2 Energy.
C

Ectoplasm
boss
Gain 1 Energy at the start of each turn. You can no longer gain Gold.
A-

Philosopher's Stone
boss
Gain 1 Energy at the start of each turn. ALL enemies start with 1 Strength.
B

Snecko Eye
boss
Draw 2 additional cards each turn. Start each combat Confused.
A-

Sozu
boss
Gain 1 Energy at the start of each turn. You can no longer use potions.
A

Busted Crown
boss
Gain 1 Energy at the start of each turn. On Card Reward screens, you have 2 fewer cards to choose from.
A+

Fusion Hammer
boss
Gain 1 Energy at the start of each turn. You can no longer Smith at Rest Sites.
A

Coffee Dripper
boss
Gain 1 Energy at the start of each turn. You can no longer Rest at Rest Sites.
B

Nunchaku
rare
Every time you play 10 Attacks, gain 1 Energy.
B+

The Abacus
shop
Gain 6 Block whenever you shuffle your draw pile.
C-

Pocketwatch
rare
Whenever you play 3 or less cards in a turn, draw 3 additional cards at the start of your next turn.
C-

Slaver's Collar
boss
During Boss and Elite combats, gain [energy] at the start of your turn.
B-