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card
colorless
skill
common

Blood Vial
common
At the start of each combat, heal 2 HP.
C-
B-
C+
B-

Juzu Bracelet
common
Regular enemy combats are no longer encountered in ? rooms.
B
B
B
B

Regal Pillow
common
Heal an additional 15 HP when you Rest.
A-
A
A
A

Singing Bowl
common
When adding cards to your deck, you may gain +2 Max HP instead.
S
S
S
S

Strawberry
common
Raise your Max HP by 7.
C
C+
C+
C+

Centennial Puzzle
uncommon
The first time you lose HP each combat, draw 3 cards.
B
B-
B-
B-

Darkstone Periapt
uncommon
Whenever you obtain a Curse, increase your Max HP by 6.
D+
D+
D+
D+

Letter Opener
uncommon
Every time you play 3 Skills in a single turn, deal 5 damage to ALL enemies.
D
A
B
B

Meat on the Bone
uncommon
If your HP is at or below 50% at the end of combat, heal 12 HP.
A-
A
A-
A

Pantograph
uncommon
At the start of boss combats, heal 25 HP.
B-
B+
B+
B+

Pear
uncommon
Raise your Max HP by 10.
B
B+
B+
B+

Toxic Egg
uncommon
Whenever you add a Skill card to your deck, it is Upgraded.
A-
A
A
A

Bird-Faced Urn
rare
Whenever you play a Power, heal 2 HP.
B-
B+
A-
B+

Dead Branch
rare
Whenever you Exhaust a card, add a random card to your hand.
S+
S
B-
S

Mango
rare
Raise your Max HP by 14.
B-
B
B
B

Unceasing Top
rare
Whenever you have no cards in hand during your turn, draw a card.
D-
B-
C-
B-

Eternal Feather
uncommon
For every 5 cards in your deck, heal 3 HP whenever you enter a Rest Site.
B
B+
B+
B+

Lizard Tail
rare
When you would die, heal to 50% of your Max HP instead (works once).
B
B
B
B

Tiny House
boss
Obtain 1 potion. Gain 30 Gold. Raise your Max HP by 5. Obtain 1 card. Upgrade 1 Random card.
C-
C-
C-
C-

Bloody Idol
event
Whenever you gain Gold, heal 5 HP.
B-
B+
B+
B+

Lee's Waffle
shop
Raise your Max HP by 7 and heal all of your HP.
D+
D+
D+
D+

Strange Spoon
shop
Cards which Exhaust when played will instead discard 50% of the time.
B+
C-
B-
B+

Toy Ornithopter
shop
Whenever you use a potion, heal 5 HP.
C-
C
C
C

Face of Cleric
event
Raise your Max HP by 1 after each combat.
B
B+
B
B+

Meal Ticket
shop
Whenever you enter a shop room, heal 15 hp.
C
C+
C+
C+

Burning Blood
starter
At the end of combat, heal 6 HP.
A

Runic Cube
uncommon
Whenever you lose HP, draw 1 card.
B+

Self-Forming Clay
uncommon
Whenever you lose HP in combat, gain 3 Block next turn.
D+

Charon's Ashes
rare
Whenever you Exhaust a card, deal 3 damage to ALL enemies.
B+

Black Blood
boss
Replaces Burning Blood. At the end of combat, heal 12 HP.
C+

Runic Dodecahedron
uncommon
If your HP is full, gain 1 Energy at the start of each turn.
D
D-
D-
D-

Snecko Eye
boss
Draw 2 additional cards each turn. Start each combat Confused.
A
A-
A-
A-

Velvet Choker
boss
Gain 1 Energy at the start of each turn. You cannot play more than 6 cards per turn.
A
A-
A
A-

The Boot
common
Whenever you would deal 4 or less unblocked Attack damage, increase it to 5.
D-
C
C
D-

Mark of the Bloom
event
You can no longer gain health.
F
F
F
F