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attack
Thunderclap
1
C
Deal 4 damage and apply 1 Vulnerable to ALL enemies.
attack
Thunderclap+
1
C
Deal 7 damage and apply 1 Vulnerable to ALL enemies.
card
ironclad
attack
common
Thunderclap is a fairly unremarkable card due to the fact that it only applies 1 vulnerable. It has unimpressive damage and is only powerful when paired with another aoe card on the same turn, which can be hard to execute. Be aware that Thunderclap can work with cards like bash by extending the duration of vulnerable without requiring damage on the same turn. Strength can also greatly increase the effectiveness of this card.
attack
Bash
2
C
Deal 8 damage.
Apply 2 Vulnerable.
attack
Cleave
1
C
Deal 8 damage to ALL enemies.
power
Demon Form
3
A
At the start of each turn, gain 2 Strength.
attack
Dropkick
1
D-
Deal 5 damage.
If the target is Vulnerable, gain and draw 1 card.
skill
Flex
0
D
Gain 2 Strength.
At the end of your turn, lose 2 Strength.
attack
Heavy Blade
2
C
Deal 14 damage.
Strength affects Heavy Blade 3 times.
power
Inflame
1
B+
Gain 2 Strength.
skill
Limit Break
1
D
Double your Strength.
Exhaust.
power
Rupture
1
D-
Whenever you lose HP from a card, gain 1 Strength.
skill
Shockwave
2
B+
Apply 3 Weak and Vulnerable to ALL enemies.
Exhaust
skill
Spot Weakness
1
B+
If an enemy intends to attack, gain 3 Strength.
attack
Thunderclap
1
C
Deal 4 damage and apply 1 Vulnerable to ALL enemies.
attack
Uppercut
2
A-
Deal 13 damage.
Apply 1 Weak.
Apply 1 Vulnerable.
attack
Whirlwind
X
B+
Deal 5 damage to ALL enemies X times.
attack
Dramatic Entrance
0
A+
Innate.
Deal 8 damage to ALL enemies.
Exhaust.
skill
J.A.X.
0
B+
Lose 3 HP.
Gain 2 Strength.
power
Sadistic Nature
0
B
Whenever you apply a Debuff to an enemy, they take 5 damage.
skill
Trip
0
C+
Apply 2 Vulnerable.
attack
Ritual Dagger
1
C+
Deal 15 Damage.
If this kills an enemy, permanently increase this card's damage by 3.
Exhaust.
Paper Phrog
uncommon
Enemies with Vulnerable take 75% more damage rather than 50%.
A
Champion Belt
rare
Whenever you apply Vulnerable, also apply 1 Weak.
B-
Girya
rare
You can now gain Strength at Rest Sites. (3 times max)
A-
Brimstone
shop
At the start of your turn, gain 2 Strength and ALL enemies gain 1 Strength.
D+
Bag of Marbles
common
At the start of each combat, apply 1 Vulnerable to ALL enemies.
A
Vajra
common
At the start of each combat, gain 1 Strength.
A+
Molten Egg
uncommon
Whenever you add an Attack card to your deck, it is Upgraded.
A-
Shuriken
uncommon
Every time you play 3 Attacks in a single turn, gain 1 Strength.
A-
Odd Mushroom
event
When Vulnerable, take 25% more damage rather than 50%.
C-
Hand Drill
shop
Whenever you break an enemy's Block, apply 2 Vulnerable.
C+
Sling of Courage
shop
Start each Elite combat with 2 Strength.
C-
No ironclad, colorless or curse cards antisynergies.