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power
A Thousand Cuts
2
B
Whenever you play a card, deal 1 damage to ALL enemies.
power
A Thousand Cuts+
2
B
Whenever you play a card, deal 2 damage to ALL enemies.
card
silent
power
rare
A Thousand Cuts is a strong source of aoe damage for shiv decks, since shivs are typically single target focused. It can also be played in an infinite cycle discard deck as the only source of damage, although the Time-Eater and the Heart counter this strategy enormously. When upgraded, the damage is not too bad, however its high cost can make it difficult to play. This card is best in encounters where smaller mobs are continuously spawned, such as the gremlins elite in act 2.
power
Accuracy
1
D+
Shivs deal 4 additional damage.
skill
Adrenaline
0
S+
Gain .
Draw 2 cards.
Exhaust.
attack
Backstab
0
A-
Innate.
Deal 11 damage.
Exhaust.
skill
Blade Dance
1
C+
Add 3 Shivs to your hand.
skill
Calculated Gamble
0
B-
Discard your hand, then draw that many cards.
Exhaust.
skill
Cloak And Dagger
1
B+
Gain 6 Block.
Add 1 Shiv to your hand.
skill
Concentrate
0
E
Discard 3 cards.
Gain .
skill
Deflect
0
C
Gain 4 Block.
skill
Distraction
1
C-
Add a random Skill to your hand.
It costs 0 this turn.
Exhaust.
skill
Doppelganger
X
D+
Next turn, draw X cards and gain X Energy.
attack
Endless Agony
0
C+
Whenever you draw this card, add a copy of it to your hand.
Deal 4 damage.
Exhaust.
power
Envenom
2
A
Whenever an attack deals unblocked damage, apply 1 Poison.
skill
Escape Plan
0
C
Draw 1 card.
If the card is a Skill, gain 3 Block.
attack
Grand Finale
0
E-
Can only be played if there are no cards in your draw pile.
Deal 50 damage to ALL enemies.
power
Infinite Blades
1
B+
At the start of your turn, add a Shiv to your hand.
skill
Malaise
X
A
Enemy loses X Strength. Apply X Weak.
Exhaust.
attack
Masterful Stab
0
B-
Cost 1 additional for each time you lose HP this combat.
Deal 12 Damage.
attack
Neutralize
0
B
Deal 3 damage.
Apply 1 Weak.
skill
Nightmare
3
B
Choose a card.
Next turn, add 3 copies of that card into your hand.
Exhaust.
skill
Prepared
0
C
Draw 1 card.
Discard 1 card.
attack
Skewer
X
B+
Deal 7 damage X times.
attack
Slice
0
B-
Deal 6 damage.
skill
Storm of Steel
1
B-
Discard your hand.
Add 1 Shiv to your hand for each card discarded.
skill
Bandage Up
0
S-
Heal 4 HP.
Exhaust.
skill
Blind
0
C+
Apply 2 Weak.
skill
Dark Shackles
0
A-
Enemy loses 9 Strength for the rest of this turn.
Exhaust.
skill
Deep Breath
0
D
Shuffle your discard pile into your draw pile.
Draw 1 card.
attack
Dramatic Entrance
0
A+
Innate.
Deal 8 damage to ALL enemies.
Exhaust.
skill
Enlightenment
0
D+
Reduce the cost of cards in your hand to 1 this turn.
skill
Finesse
0
C
Gain 2 Block.
Draw 1 card.
attack
Flash of Steel
0
C+
Deal 3 damage.
Draw 1 card.
skill
Good Instincts
0
C+
Gain 6 Block.
skill
J.A.X.
0
B+
Lose 3 HP.
Gain 2 Strength.
skill
Jack Of All Trades
0
C
Add 1 random Colorless card to your hand.
Exhaust.
power
Magnetism
2
A-
At the start of each turn, add a random colorless card to your hand.
skill
Master of Strategy
0
A+
Draw 3 cards.
Exhaust.
skill
Panacea
0
B-
Gain 1 Artifact.
Exhaust.
skill
Purity
0
D-
Choose and exhaust 3 cards in your hand.
Exhaust.
skill
Secret Technique
0
A
Choose a Skill from your draw pile and place it into your hand.
Exhaust.
skill
Secret Weapon
0
A
Choose an Attack from your draw pile and place it into your hand.
Exhaust.
attack
Shiv
0
B
Deal 4 damage.
Exhaust.
attack
Swift Strike
0
C
Deal 7 damage.
skill
Thinking Ahead
0
B
Draw 2 cards.
Place a card from your hand on top of your draw pile.
Exhaust.
skill
Transmutation
X
C+
Add X random Colorless cards into your hand.
They cost 0 this turn.
Exhaust.
skill
Trip
0
C+
Apply 2 Vulnerable.
skill
Discovery
1
B+
Choose 1 of 3 random cards to add to your hand.
It costs 0 this turn.
Exhaust.
skill
Impatience
0
C
If you have no Attack cards in your hand, draw 2 cards.
skill
Panic Button
0
C+
Gain 30 Block.
You cannot gain Block from cards for the next 2 turns.
Exhaust.
skill
Chrysalis
2
B-
Add 3 random Skills into your Draw Pile.
They cost 0 this combat.
Exhaust.
skill
Metamorphosis
2
B
Add 3 random Attacks into your Draw Pile.
They cost 0 this combat.
Exhaust.
skill
Violence
0
B-
Place 3 random Attack cards from your draw pile into your hand.
Exhaust.
skill
Insight
0
S-
Retain.
Draw 2 cards.
Exhaust.
skill
Miracle
0
A
Retain.
Gain .
Exhaust.
attack
Through Violence
0
S+
Retain.
Deal 20 damage.
Exhaust.
Frozen Egg
uncommon
Whenever you add a Power card to your deck, Upgrade it.
B+
Mummified Hand
uncommon
Whenever you play a Power, a random card in your hand costs 0 for the turn.
B-
Toolbox
uncommon
At the start of each combat, add a random colorless card to your hand.
C-
Bird-Faced Urn
rare
Whenever you play a Power, heal 2 HP.
B+
Dead Branch
rare
Whenever you Exhaust a card, add a random card to your hand.
S
Gambling Chip
rare
At the start of each combat, discard any number of cards then draw that many.
A
Snecko Eye
boss
Draw 2 additional cards each turn. Start each combat Confused.
A-
Velvet Choker
boss
Gain 1 Energy at the start of each turn. You cannot play more than 6 cards per turn.
A-
Pocketwatch
rare
Whenever you play 3 or less cards in a turn, draw 3 additional cards at the start of your next turn.
C-