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card
ironclad
attack
common



attack

Twin Strike

1
C+
Deal 5 damage twice.



attack

Twin Strike+

1
C+
Deal 7 damage twice.
Twin strike is an okay card which can provide some DPS in the early game whilst also being able to lean into the strength archetype without committing to it. It is an important card against the byrds and I recommend picking up at least one source of multihit in act 1, whether or not you're running a strength deck.



power

Demon Form

3
A
At the start of each turn, gain 2 Strength.




skill

Flex

0
D
Gain 2 Strength.
At the end of your turn, lose 2 Strength.




attack

Heavy Blade

2
C
Deal 14 damage.
Strength affects Heavy Blade 3 times.




power

Inflame

1
B+
Gain 2 Strength.




skill

Limit Break

1
D
Double your Strength.
Exhaust.




attack

Perfected Strike

2
C-
Deal 6 damage.
Deals an additional +2 damage for ALL of your cards containing "Strike".




power

Rupture

1
D-
Whenever you lose HP from a card, gain 1 Strength.




skill

Spot Weakness

1
B+
If an enemy intends to attack, gain 3 Strength.

Girya
rare
You can now gain Strength at Rest Sites. (3 times max)
A-

Brimstone
shop
At the start of your turn, gain 2 Strength and ALL enemies gain 1 Strength.
D+
Vajra
common
At the start of each combat, gain 1 Strength.
A+
Molten Egg
uncommon
Whenever you add an Attack card to your deck, it is Upgraded.
A-
Shuriken
uncommon
Every time you play 3 Attacks in a single turn, gain 1 Strength.
A-
Sling of Courage
shop
Start each Elite combat with 2 Strength.
C-

Akabeko
common
Your first Attack each combat deals 8 additional damage.
C+

Strike Dummy
uncommon
Cards containing "Strike" deal 3 additional damage.
D+
No ironclad, colorless or curse cards antisynergies.