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card
ironclad
attack
rare
The earlier you take this card the better. Can be game-winning if you are able to stack it consistently. Consider stalling non-threatening hallway fights to get another Feed proc if you can do so without taking damage.

Self-Forming Clay
uncommon
Whenever you lose HP in combat, gain 3 Block next turn.
D+

Girya
rare
You can now gain Strength at Rest Sites. (3 times max)
A-

Magic Flower
rare
Healing is 50% more effective during combat.
B+

Brimstone
shop
At the start of your turn, gain 2 Strength and ALL enemies gain 1 Strength.
D+

Vajra
common
At the start of each combat, gain 1 Strength.
A+

Blue Candle
uncommon
Curse cards can now be played. Playing a Curse will make you lose 1 HP and Exhausts the card.
C-

Molten Egg
uncommon
Whenever you add an Attack card to your deck, it is Upgraded.
A-

Runic Dodecahedron
uncommon
If your HP is full, gain 1 Energy at the start of each turn.
D

Shuriken
uncommon
Every time you play 3 Attacks in a single turn, gain 1 Strength.
A-

Lizard Tail
rare
When you would die, heal to 50% of your Max HP instead (works once).
B

Coffee Dripper
boss
Gain 1 Energy at the start of each turn. You can no longer Rest at Rest Sites.
B+

Sling of Courage
shop
Start each Elite combat with 2 Strength.
C-