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attack
Flying Sleeves
1
C+
Retain.
Deal 4 damage twice.
attack
Flying Sleeves+
1
C+
Retain.
Deal 6 damage twice.
card
watcher
attack
common
Flying sleeves is a solid filler card. Although it doesn't deal a great amount of damage, the fact that it retains allows you to play it on turns where you are in wrath or divinity. Also, since it has a multi attack, it benefits more from strength than most other cards. Although I wouldn't pick more than one of these, having one copy for act one is usually fine.
skill
Blasphemy
1
S
Enter Divinity.
Die next turn.
Exhaust
power
Establishment
1
A
Whenever a card is Retained, reduce its cost by 1 this combat.
skill
Spirit Shield
2
S
Gain 3 Block for each card in your hand.
attack
Talk to the Hand
1
A-
Deal 5 damage.
Whenever you attack this enemy, gain 2 Block.
Exhaust.
skill
Wish
3
B-
Choose one: Gain 6 Plated Armor, 3 Strength, or 25 Gold.
Exhaust.
skill
Wreath of Flame
1
C-
Your next Attack deals 5 additional damage.
Vajra
common
At the start of each combat, gain 1 Strength.
A+
Molten Egg
uncommon
Whenever you add an Attack card to your deck, it is Upgraded.
A-
Shuriken
uncommon
Every time you play 3 Attacks in a single turn, gain 1 Strength.
A
Sling of Courage
shop
Start each Elite combat with 2 Strength.
C-
Akabeko
common
Your first Attack each combat deals 8 additional damage.
C+