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ironclad skill baseSecond Winduncommon frame

skill

Second Wind

ironclad mana

1

D+

Exhaust all non-Attack cards in your hand and gain 5 Block for each.

ironclad skill baseSecond Winduncommon frame

skill

Second Wind+

ironclad mana

1

D+

Exhaust all non-Attack cards in your hand and gain 7 Block for each.

Second Wind

card

ironclad

skill

uncommon

What we think of secondwind

This card can be difficult to use as it can put you in situations where you have to choose between taking damage and exhausting key cards (such as a Demon Form). Remember that you can play cards that you don't want to be exhausted, as long as you have the energy and don't need the additional block. This card can work well in a pollute deck with the likes of Power Through as it is very effective at removing wounds and burns from your deck, although this strategy can be fairly unreliable without strong draw cards. Needless to say, this card pairs very well with Dead Branch, like all other exhaust strategies, and fits very well into exhaust-focused decks that run powers like Feel No Pain and Dark Embrace.