"Go nuts" with our new playable character... 'The Peanut' Play now →
relic
any
boss
Runic Pyramid
boss
At the end of your turn, you no longer discard your hand.
A-
B
B-
B-
No any, colorless or curse cards supersynergies.



skill

Dark Shackles

0
A-
Enemy loses 9 Strength for the rest of this turn.
Exhaust.




power

Panache

0
D+
Every time you play 5 cards in a single turn, deal 10 damage to ALL enemies.




skill

Purity

0
D-
Choose and exhaust 3 cards in your hand.
Exhaust.




skill

Panic Button

0
C+
Gain 30 Block.
You cannot gain Block from cards for the next 2 turns.
Exhaust.




skill

Chrysalis

2
B-
Add 3 random Skills into your Draw Pile.
They cost 0 this combat.
Exhaust.




skill

Metamorphosis

2
B
Add 3 random Attacks into your Draw Pile.
They cost 0 this combat.
Exhaust.




skill

Beta

2
E
Shuffle an Omega into your draw pile.
Exhaust.

Happy Flower
common
Every 3 turns, gain 1 Energy.
C
C
C
C
Frozen Eye
rare
When viewing your Draw Pile, the cards are now shown in order.
C
C+
C
D
Gambling Chip
rare
At the start of each combat, discard any number of cards then draw that many.
A-
A
A-
A
Sundial
rare
Every 3 times you shuffle your deck, gain 2 Energy.
D+
C
C-
C
The Abacus
shop
Gain 6 Block whenever you shuffle your draw pile.
D+
C-
D+
D+
Happy Flower
common
Every 3 turns, gain 1 Energy.
C
C
C
C
Frozen Eye
rare
When viewing your Draw Pile, the cards are now shown in order.
C
C+
C
D
Gambling Chip
rare
At the start of each combat, discard any number of cards then draw that many.
A-
A
A-
A
Sundial
rare
Every 3 times you shuffle your deck, gain 2 Energy.
D+
C
C-
C
The Abacus
shop
Gain 6 Block whenever you shuffle your draw pile.
D+
C-
D+
D+



skill

Insight

0
S-
Retain.
Draw 2 cards.
Exhaust.




skill

Miracle

0
A
Retain.
Gain
.
Exhaust.




skill

Safety

1
A
Retain.
Gain 12 Block.
Exhaust.




attack

Smite

1
A-
Retain.
Deal 12 damage.
Exhaust.




attack

Through Violence

0
S+
Retain.
Deal 20 damage.
Exhaust.




curse

Ascender's Bane
Unplayable.
Ethereal.
Cannot be removed from your deck.



curse

Clumsy
Unplayable.
Ethereal.



curse

Decay
Unplayable.
At the end of your turn, take 2 damage.



curse

Doubt
Unplayable.
At the end of your turn, gain 1 Weak.



curse

Injury
Unplayable.



curse

Necronomicurse
Unplayable.
There is no escape from this Curse.



curse

Normality
Unplayable.
You cannot play more than 3 cards this turn.



curse

Pain
Unplayable.
While in hand, lose 1 HP when other cards are played.



curse

Parasite
Unplayable.
If transformed or removed from your deck, lose 3 Max HP.



curse

Regret
Unplayable.
At the end of your turn, lose 1 HP for each card in your hand.



curse

Writhe
Unplayable.
Innate.



curse

Shame
Unplayable.
At the end of your turn, gain 1 Frail.



curse

Pride
Innate.
At the end of your turn, place a copy of this card on top of your draw pile.



curse

Curse of the Bell
Unplayable.
Cannot be removed from your deck.