"Go nuts" with our new playable character... 'The Peanut' Play now →
card
colorless
skill
uncommon



skill

Finesse

0
C
Gain 2 Block.
Draw 1 card.



skill

Finesse+

0
C
Gain 4 Block.
Draw 1 card.



skill

Armaments

1
C+
Gain 5 Block.
Upgrade a card in your hand for the rest of combat.




power

Barricade

3
D+
Block no longer expires at the start of your turn.




attack

Body Slam

1
B
Deal damage equal to your current Block.




power

Evolve

1
C
Whenever you draw a Status, draw 1 card.




power

Fire Breathing

1
C+
Whenever you draw a Status or Curse card, deal 6 damage to ALL enemies.




attack

Headbutt

1
C+
Deal 9 damage.
Place a card from your discard pile on top of your draw pile.




power

Juggernaut

2
C
Whenever you gain Block, deal 5 damage to a random enemy.




attack

Rampage

1
C
Deal 8 damage.
Every time this card is played, increase its damage by 5 for this combat.




power

A Thousand Cuts

2
B
Whenever you play a card, deal 1 damage to ALL enemies.




skill

Blur

1
C+
Gain 5 Block.
Block is not removed at the start of your next turn.




power

Caltrops

1
A-
Whenever you are attacked, deal 3 damage to the attacker.




skill

Concentrate

0
E
Discard 3 cards.
Gain
.




attack

Flechettes

1
D+
Deal 4 damage for each Skill in your hand.




power

Footwork

1
A
Gain 2 Dexterity.




attack

Grand Finale

0
E-
Can only be played if there are no cards in your draw pile.
Deal 50 damage to ALL enemies.




skill

Phantasmal Killer

1
C+
On your next turn, your Attack damage is doubled.




attack

All For One

2
C
Deal 10 damage.
Put all Cost 0 cards from your discard pile into your hand.




attack

Scrape

1
D+
Deal 7 damage.
Draw 4 cards.
Discard all cards drawn this way that do not cost 0.




skill

Skim

1
C+
Draw 3 cards.




power

Static Discharge

1
B+
Whenever you receive unblocked attack damage, Channel 1 Lightning.




skill

Alpha

1
D
Shuffle a Beta into your draw pile.
Exhaust.




power

Deva Form

3
C
Ethereal.
At the start of your turn, gain
and increase this gain by 1.




skill

Spirit Shield

2
S
Gain 3 Block for each card in your hand.




skill

Wave of the Hand

1
C-
Whenever you gain Block this turn, apply 1 Weak to ALL enemies.




power

Panache

0
D+
Every time you play 5 cards in a single turn, deal 10 damage to ALL enemies.




skill

Chrysalis

2
B-
Add 3 random Skills into your Draw Pile.
They cost 0 this combat.
Exhaust.




skill

Metamorphosis

2
B
Add 3 random Attacks into your Draw Pile.
They cost 0 this combat.
Exhaust.




skill

Beta

2
E
Shuffle an Omega into your draw pile.
Exhaust.

Bronze Scales
common
Start each combat with 3 Thorns.
D+
B-
C+
C
Happy Flower
common
Every 3 turns, gain 1 Energy.
C
C
C
C
Letter Opener
uncommon
Every time you play 3 Skills in a single turn, deal 5 damage to ALL enemies.
D
A
B
B
Mercury Hourglass
uncommon
At the start of your turn, deal 3 damage to ALL enemies.
C
C
C
C
Runic Dodecahedron
uncommon
If your HP is full, gain 1 Energy at the start of each turn.
D
D-
D-
D-
Toxic Egg
uncommon
Whenever you add a Skill card to your deck, it is Upgraded.
A-
A
A
A
Calipers
rare
At the start of your turn, lose 15 Block rather than all of your Block.
D
C+
B-
C-
Frozen Eye
rare
When viewing your Draw Pile, the cards are now shown in order.
C
C+
C
D
Sundial
rare
Every 3 times you shuffle your deck, gain 2 Energy.
D+
C
C-
C
Thread and Needle
rare
At the start of each combat, gain 4 Plated Armor.
A-
A+
A
A
Torii
rare
Whenever you would receive 5 or less unblocked Attack damage, reduce it to 1.
C-
C+
C+
C+
Unceasing Top
rare
Whenever you have no cards in hand during your turn, draw a card.
D-
B-
C-
B-

Turnip
rare
You can no longer become Frail.
B-
B
C+
B
The Abacus
shop
Gain 6 Block whenever you shuffle your draw pile.
D+
C-
D+
D+



skill

Battle Trance

0
A
Draw 3 cards.
You cannot draw additional cards this turn.




attack

Blood for Blood

4
D+
Costs 1 less
for each time you lose HP in combat.
Deal 18 damage.
