Finding SpireSpy helpful? Share your ideas and help us improve
skill
Good Instincts
0
C+
Gain 6 Block.
skill
Good Instincts+
0
C+
Gain 9 Block.
card
colorless
skill
uncommon
power
Barricade
3
D+
Block no longer expires at the start of your turn.
attack
Body Slam
1
B
Deal damage equal to your current Block.
power
Evolve
1
C
Whenever you draw a Status, draw 1 card.
power
Juggernaut
2
C
Whenever you gain Block, deal 5 damage to a random enemy.
power
A Thousand Cuts
2
B
Whenever you play a card, deal 1 damage to ALL enemies.
skill
Blur
1
C+
Gain 5 Block.
Block is not removed at the start of your next turn.
power
Caltrops
1
A-
Whenever you are attacked, deal 3 damage to the attacker.
power
Footwork
1
A
Gain 2 Dexterity.
attack
All For One
2
C
Deal 10 damage.
Put all Cost 0 cards from your discard pile into your hand.
attack
Scrape
1
D+
Deal 7 damage.
Draw 4 cards.
Discard all cards drawn this way that do not cost 0.
skill
Skim
1
C+
Draw 3 cards.
power
Static Discharge
1
B+
Whenever you receive unblocked attack damage, Channel 1 Lightning.
Bronze Scales
common
Start each combat with 3 Thorns.
D+
B-
C+
C
Letter Opener
uncommon
Every time you play 3 Skills in a single turn, deal 5 damage to ALL enemies.
D
A
B
B
Mercury Hourglass
uncommon
At the start of your turn, deal 3 damage to ALL enemies.
C
C
C
C
Runic Dodecahedron
uncommon
If your HP is full, gain 1 Energy at the start of each turn.
D
D-
D-
D-
Toxic Egg
uncommon
Whenever you add a Skill card to your deck, it is Upgraded.
A-
A
A
A
Calipers
rare
At the start of your turn, lose 15 Block rather than all of your Block.
D
C+
B-
C-
Thread and Needle
rare
At the start of each combat, gain 4 Plated Armor.
A-
A+
A
A
Torii
rare
Whenever you would receive 5 or less unblocked Attack damage, reduce it to 1.
C-
C+
C+
C+
Unceasing Top
rare
Whenever you have no cards in hand during your turn, draw a card.
D-
B-
C-
B-
Turnip
rare
You can no longer become Frail.
B-
B
C+
B