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relic
watcher
shop

Melange
shop
Whenever you shuffle your draw pile, Scry 3.
C-



skill

Alpha

1
D
Shuffle a Beta into your draw pile.
Exhaust.




attack

Cut Through Fate

1
A
Deal 7 damage.
Scry 2.
Draw 1 card.




skill

Empty Mind

1
B
Draw 2 cards.
Exit your Stance.




skill

Evaluate

1
B-
Gain 6 Block.
Shuffle an Insight into your draw pile.




skill

Inner Peace

1
B+
If you are in Calm, draw 3 cards.
Otherwise, enter Calm.




skill

Sanctity

1
C
Gain 6 Block.
If the last card played was a Skill, draw 2 cards.




skill

Scrawl

1
A-
Draw cards until your hand is full.
Exhaust.




attack

Signature Move

2
E
Can only be played if this is the only Attack in your hand.
Deal 30 damage.




power

Study

2
C+
At the end of your turn, shuffle an Insight into your draw pile.




attack

Weave

0
C+
Deal 4 damage.
Whenever you Scry, return this from the discard pile to your Hand.




attack

Wheel Kick

2
B
Deal 15 damage.
Draw 2 cards.




skill

Deep Breath

0
D
Shuffle your discard pile into your draw pile.
Draw 1 card.




skill

Finesse

0
C
Gain 2 Block.
Draw 1 card.




attack

Flash of Steel

0
C+
Deal 3 damage.
Draw 1 card.




skill

Master of Strategy

0
A+
Draw 3 cards.
Exhaust.




skill

Thinking Ahead

0
B
Draw 2 cards.
Place a card from your hand on top of your draw pile.
Exhaust.




skill

Impatience

0
C
If you have no Attack cards in your hand, draw 2 cards.




skill

Violence

0
B-
Place 3 random Attack cards from your draw pile into your hand.
Exhaust.




skill

Beta

2
E
Shuffle an Omega into your draw pile.
Exhaust.




skill

Insight

0
S-
Retain.
Draw 2 cards.
Exhaust.

Bag of Preparation
common
At the start of each combat, draw 2 additional cards.
B+
Centennial Puzzle
uncommon
The first time you lose HP each combat, draw 3 cards.
B-
Gremlin Horn
uncommon
Whenever an enemy dies, gain 1 Energy and draw 1 card.
B+
Unceasing Top
rare
Whenever you have no cards in hand during your turn, draw a card.
B-
Runic Pyramid
boss
At the end of your turn, you no longer discard your hand.
B-
Snecko Eye
boss
Draw 2 additional cards each turn. Start each combat Confused.
A-

Pocketwatch
rare
Whenever you play 3 or less cards in a turn, draw 3 additional cards at the start of your next turn.
C-

Ink Bottle
uncommon
Whenever you play 10 cards, draw 1 card.
D