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Hovering Kite
boss
The first time you discard a card each turn, gain [energy].
B+
relic
silent
boss
skill
Acrobatics
1
B-
Draw 3 cards.
Discard 1 card.
attack
All-Out Attack
1
B-
Deal 10 damage to ALL enemies.
Discard 1 card at random.
skill
Calculated Gamble
0
B-
Discard your hand, then draw that many cards.
Exhaust.
skill
Concentrate
0
E
Discard 3 cards.
Gain .
attack
Dagger Throw
1
B-
Deal 9 damage.
Draw 1 card.
Discard 1 card.
attack
Eviscerate
3
E
Costs 1 less Energy for each card discarded this turn.
Deal 7 damage three times.
skill
Nightmare
3
B
Choose a card.
Next turn, add 3 copies of that card into your hand.
Exhaust.
attack
Predator
2
B+
Deal 15 damage.
Next turn, draw 2 additional cards.
skill
Prepared
0
C
Draw 1 card.
Discard 1 card.
skill
Reflex
E+
Unplayable.
If this card is discarded from your hand, draw 2 cards.
attack
Sneaky Strike
2
E
Deal 12 damage.
If you have discarded a card this turn, gain .
skill
Storm of Steel
1
B-
Discard your hand.
Add 1 Shiv to your hand for each card discarded.
skill
Survivor
1
B+
Gain 8 Block.
Discard a card.
skill
Tactician
E+
Unplayable.
If this card is discarded from your hand, gain .
attack
Unload
1
B
Deal 14 damage.
Discard all non-Attack cards.
curse
Decay
Unplayable.
At the end of your turn, take 2 damage.
curse
Doubt
Unplayable.
At the end of your turn, gain 1 Weak.
curse
Normality
Unplayable.
You cannot play more than 3 cards this turn.
curse
Pain
Unplayable.
While in hand, lose 1 HP when other cards are played.
curse
Regret
Unplayable.
At the end of your turn, lose 1 HP for each card in your hand.
Tough Bandages
uncommon
Whenever you discard a card during your turn, gain 3 Block.
C
Tingsha
rare
Whenever you discard a card during your turn, deal 3 damage to a random enemy for each card discarded.
C+
Kunai
uncommon
Every time you play 3 Attacks in a single turn, gain 1 Dexterity.
S-
Ornamental Fan
uncommon
Every time you play 3 Attacks in a single turn, gain 4 Block.
C+
Shuriken
uncommon
Every time you play 3 Attacks in a single turn, gain 1 Strength.
S
Gambling Chip
rare
At the start of each combat, discard any number of cards then draw that many.
A
Ice Cream
rare
Energy is now conserved between turns.
B+
Runic Pyramid
boss
At the end of your turn, you no longer discard your hand.
B
No silent, colorless or curse cards antisynergies.