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power
Accuracy
1
D+
Shivs deal 4 additional damage.
power
Accuracy+
1
D+
Shivs deal 6 additional damage.
card
silent
power
uncommon
Accuracy is an all or nothing card. If you are running a shiv deck and you expect to beat the heart at ascension 20, you must normally run at least one Accuracy. The time-eater greatly counters shiv decks and accuracy allows each card to be worth playing. The same goes for the heart. I would never pick accuracy unless the deck's win condition was solely shivs.
power
A Thousand Cuts
2
B
Whenever you play a card, deal 1 damage to ALL enemies.
power
Accuracy
1
D+
Shivs deal 4 additional damage.
power
After Image
1
A+
Whenever you play a card, gain 1 Block.
attack
Choke
2
C-
Deal 12 damage.
Whenever you play a card this turn, targeted enemy loses 3 HP.
skill
Cloak And Dagger
1
B+
Gain 6 Block.
Add 1 Shiv to your hand.
power
Envenom
2
A
Whenever an attack deals unblocked damage, apply 1 Poison.
attack
Finisher
1
C
Deal 6 damage for each Attack played this turn.
skill
Nightmare
3
B
Choose a card.
Next turn, add 3 copies of that card into your hand.
Exhaust.
Pen Nib
common
Every 10th Attack you play deals double damage.
A-
Frozen Egg
uncommon
Whenever you add a Power card to your deck, Upgrade it.
B+
Kunai
uncommon
Every time you play 3 Attacks in a single turn, gain 1 Dexterity.
S-
Mummified Hand
uncommon
Whenever you play a Power, a random card in your hand costs 0 for the turn.
B-
Ornamental Fan
uncommon
Every time you play 3 Attacks in a single turn, gain 4 Block.
C+
Shuriken
uncommon
Every time you play 3 Attacks in a single turn, gain 1 Strength.
S
Bird-Faced Urn
rare
Whenever you play a Power, heal 2 HP.
B+
Gambling Chip
rare
At the start of each combat, discard any number of cards then draw that many.
A
Unceasing Top
rare
Whenever you have no cards in hand during your turn, draw a card.
B-
The Boot
common
Whenever you would deal 4 or less unblocked Attack damage, increase it to 5.
C
Dead Branch
rare
Whenever you Exhaust a card, add a random card to your hand.
S
Snecko Eye
boss
Draw 2 additional cards each turn. Start each combat Confused.
A-
Velvet Choker
boss
Gain 1 Energy at the start of each turn. You cannot play more than 6 cards per turn.
A-
Strange Spoon
shop
Cards which Exhaust when played will instead discard 50% of the time.
C-