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Gambling Chip
rare
At the start of each combat, discard any number of cards then draw that many.
A-
A
A-
A
relic
any
rare
power
Magnetism
2
A-
At the start of each turn, add a random colorless card to your hand.
power
Panache
0
D+
Every time you play 5 cards in a single turn, deal 10 damage to ALL enemies.
power
Sadistic Nature
0
B
Whenever you apply a Debuff to an enemy, they take 5 damage.
skill
Apparition
1
A-
Gain 1 Intangible.
Exhaust.
Ethereal.
power
Mayhem
2
D
At the start of your turn, play the top card of your draw pile.
power
Omega
3
S
At the start of your turn deal 50 damage to ALL enemies.
curse
Decay
Unplayable.
At the end of your turn, take 2 damage.
curse
Doubt
Unplayable.
At the end of your turn, gain 1 Weak.
curse
Normality
Unplayable.
You cannot play more than 3 cards this turn.
curse
Pain
Unplayable.
While in hand, lose 1 HP when other cards are played.
curse
Regret
Unplayable.
At the end of your turn, lose 1 HP for each card in your hand.