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power
Envenom
2
A
Whenever an attack deals unblocked damage, apply 1 Poison.
power
Envenom+
1
A
Whenever an attack deals unblocked damage, apply 1 Poison.
card
silent
power
rare
The main problem with envenom is its high energy cost. It is a very slow acting source of damage and thus sometimes useless in hallway fights. It is a solid rare, although I typically find that other silent prayers are more powerful. Obviously, envenom synergises fairly well with shiv decks and extremely well with Snecko Skull, essentially doubling the amount of poison it applies. Due to it being a hybrid of a shiv deck and a poison deck, it is fairly niche in its use; on the other hand, it is not difficult to use even if the synergy is not at an extremely high power level.
power
A Thousand Cuts
2
B
Whenever you play a card, deal 1 damage to ALL enemies.
power
Accuracy
1
D+
Shivs deal 4 additional damage.
attack
Bane
1
C+
Deal 7 damage.
If the enemy is Poisoned, deal 7 damage again.
skill
Blade Dance
1
C+
Add 3 Shivs to your hand.
skill
Bouncing Flask
2
B+
Apply 3 Poison to a random enemy 3 times.
skill
Catalyst
1
A-
Double an enemy's Poison.
Exhaust.
skill
Cloak And Dagger
1
B+
Gain 6 Block.
Add 1 Shiv to your hand.
skill
Corpse Explosion
2
A-
Apply 6 Poison. When an enemy dies, deal damage equal to its MAX HP to ALL enemies.
skill
Crippling Cloud
2
B
Apply 4 Poison and 2 Weak to ALL enemies.
Exhaust.
skill
Deadly Poison
1
C+
Apply 5 Poison.
attack
Die Die Die
1
A-
Deal 13 damage to ALL enemies.
Exhaust.
attack
Endless Agony
0
C+
Whenever you draw this card, add a copy of it to your hand.
Deal 4 damage.
Exhaust.
power
Envenom
2
A
Whenever an attack deals unblocked damage, apply 1 Poison.
attack
Eviscerate
3
E
Costs 1 less Energy for each card discarded this turn.
Deal 7 damage three times.
attack
Finisher
1
C
Deal 6 damage for each Attack played this turn.
attack
Flechettes
1
D+
Deal 4 damage for each Skill in your hand.
attack
Glass Knife
1
A-
Deal 8 damage twice.
Glass Knife's damage is lowered by 2 this combat.
attack
Grand Finale
0
E-
Can only be played if there are no cards in your draw pile.
Deal 50 damage to ALL enemies.
power
Infinite Blades
1
B+
At the start of your turn, add a Shiv to your hand.
skill
Nightmare
3
B
Choose a card.
Next turn, add 3 copies of that card into your hand.
Exhaust.
power
Noxious Fumes
1
A+
At the start of your turn, apply 2 Poison to ALL enemies.
attack
Poisoned Stab
1
B-
Deal 6 damage.
Apply 3 Poison.
attack
Skewer
X
B+
Deal 7 damage X times.
skill
Storm of Steel
1
B-
Discard your hand.
Add 1 Shiv to your hand for each card discarded.
skill
Blind
0
C+
Apply 2 Weak.
attack
Dramatic Entrance
0
A+
Innate.
Deal 8 damage to ALL enemies.
Exhaust.
power
Panache
0
D+
Every time you play 5 cards in a single turn, deal 10 damage to ALL enemies.
power
Sadistic Nature
0
B
Whenever you apply a Debuff to an enemy, they take 5 damage.
attack
Shiv
0
B
Deal 4 damage.
Exhaust.
skill
Trip
0
C+
Apply 2 Vulnerable.
skill
The Bomb
2
D+
At the end of 3 turns, deal 40 damage to ALL enemies.
power
Omega
3
S
At the start of your turn deal 50 damage to ALL enemies.
Ninja Scroll
uncommon
Start each combat with 3 Shivs in hand.
B
The Specimen
rare
Whenever an enemy dies, transfer any Poison it has to a random enemy.
A-
Twisted Funnel
shop
At the start of each combat, apply 4 Poison to ALL enemies.
B
Frozen Egg
uncommon
Whenever you add a Power card to your deck, Upgrade it.
B+
Letter Opener
uncommon
Every time you play 3 Skills in a single turn, deal 5 damage to ALL enemies.
A
Mercury Hourglass
uncommon
At the start of your turn, deal 3 damage to ALL enemies.
C
Mummified Hand
uncommon
Whenever you play a Power, a random card in your hand costs 0 for the turn.
B-
Bird-Faced Urn
rare
Whenever you play a Power, heal 2 HP.
B+
Gambling Chip
rare
At the start of each combat, discard any number of cards then draw that many.
A
Stone Calendar
rare
At the end of turn 7, deal 52 damage to ALL enemies.
C