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card
silent
skill
common



skill

Acrobatics

1
B-
Draw 3 cards.
Discard 1 card.



skill

Acrobatics+

1
B-
Draw 4 cards.
Discard 1 card.
This card is a solid source of draw with a tiny bit of discard synergy. a couple of copies of this can help ensure do you get the drawers that you need when you need them. I tend to pick up acrobatics in act two or three after having picked up an energy relic. This card is particularly good at finding curses and throwing them in the discard pile.



skill

Concentrate

0
E
Discard 3 cards.
Gain
.




attack

Grand Finale

0
E-
Can only be played if there are no cards in your draw pile.
Deal 50 damage to ALL enemies.




skill

Phantasmal Killer

1
C+
On your next turn, your Attack damage is doubled.




skill

Reflex
E+
Unplayable.
If this card is discarded from your hand, draw 2 cards.




attack

Sneaky Strike

2
E
Deal 12 damage.
If you have discarded a card this turn, gain
.




skill

Storm of Steel

1
B-
Discard your hand.
Add 1 Shiv to your hand for each card discarded.




skill

Tactician
E+
Unplayable.
If this card is discarded from your hand, gain
.




power

Panache

0
D+
Every time you play 5 cards in a single turn, deal 10 damage to ALL enemies.




skill

Apparition

1
A-
Gain 1 Intangible.
Exhaust.
Ethereal.




skill

Chrysalis

2
B-
Add 3 random Skills into your Draw Pile.
They cost 0 this combat.
Exhaust.




skill

Metamorphosis

2
B
Add 3 random Attacks into your Draw Pile.
They cost 0 this combat.
Exhaust.




skill

Beta

2
E
Shuffle an Omega into your draw pile.
Exhaust.




curse

Ascender's Bane
Unplayable.
Ethereal.
Cannot be removed from your deck.



curse

Clumsy
Unplayable.
Ethereal.



curse

Decay
Unplayable.
At the end of your turn, take 2 damage.



curse

Doubt
Unplayable.
At the end of your turn, gain 1 Weak.



curse

Injury
Unplayable.



curse

Necronomicurse
Unplayable.
There is no escape from this Curse.



curse

Normality
Unplayable.
You cannot play more than 3 cards this turn.



curse

Pain
Unplayable.
While in hand, lose 1 HP when other cards are played.



curse

Parasite
Unplayable.
If transformed or removed from your deck, lose 3 Max HP.



curse

Writhe
Unplayable.
Innate.



curse

Shame
Unplayable.
At the end of your turn, gain 1 Frail.



curse

Pride
Innate.
At the end of your turn, place a copy of this card on top of your draw pile.



curse

Curse of the Bell
Unplayable.
Cannot be removed from your deck.
Tough Bandages
uncommon
Whenever you discard a card during your turn, gain 3 Block.
C
Hovering Kite
boss
The first time you discard a card each turn, gain [energy].
B+
Happy Flower
common
Every 3 turns, gain 1 Energy.
C
Toxic Egg
uncommon
Whenever you add a Skill card to your deck, it is Upgraded.
A
Frozen Eye
rare
When viewing your Draw Pile, the cards are now shown in order.
C+
Sundial
rare
Every 3 times you shuffle your deck, gain 2 Energy.
C
Runic Pyramid
boss
At the end of your turn, you no longer discard your hand.
B
The Abacus
shop
Gain 6 Block whenever you shuffle your draw pile.
C-