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ironclad power baseCombustuncommon frame

power

Combust

ironclad mana

1

C-

At the end of your turn, lose 1 HP and deal 5 damage to ALL enemies.

ironclad power baseCombustuncommon frame

power

Combust+

ironclad mana

1

C-

At the end of your turn, lose 1 HP and deal 7 damage to ALL enemies.

Combust

card

ironclad

power

uncommon

What we think of combust

Generally this card is not as effective as it first seems, since its aoe effect is often to its detriment: typically, you want to kill enemies one by one in quick succession rather than slowly whittling them all down at the same time. it is easy for the health loss to stack up over time, particularly during longer encounters and boss fights. On the other hand, this is good versus enemies who apply the weak debuff or have other forms of attack damage mitigation, such as the byrds. This card is exceptionally powerful with Rupture, as it also grants you one strength per turn.

relic synergies

card antisynergies

No ironclad, colorless or curse cards antisynergies.