equal to its cost.
attack
Scrape
1
D+
Deal 7 damage.
Draw 4 cards.
Discard all cards drawn this way that do not cost 0.
power
Self Repair
1
A
At the end of combat, heal 7 HP.
skill
Skim
1
C+
Draw 3 cards.
skill
Bandage Up
0
S-
Heal 4 HP.
Exhaust.
attack
Bite
1
B+
Deal 7 damage.
Heal 2 HP.
power
Panache
0
D+
Every time you play 5 cards in a single turn, deal 10 damage to ALL enemies.
skill
Purity
0
D-
Choose and exhaust 3 cards in your hand.
Exhaust.
skill
Chrysalis
2
B-
Add 3 random Skills into your Draw Pile.
They cost 0 this combat.
Exhaust.
skill
Metamorphosis
2
B
Add 3 random Attacks into your Draw Pile.
They cost 0 this combat.
Exhaust.
skill
Beta
2
E
Shuffle an Omega into your draw pile.
Exhaust.
Blood Vial
common
At the start of each combat, heal 2 HP.
C+
Happy Flower
common
Every 3 turns, gain 1 Energy.
C
Juzu Bracelet
common
Regular enemy combats are no longer encountered in ? rooms.
B
Regal Pillow
common
Heal an additional 15 HP when you Rest.
A
Singing Bowl
common
When adding cards to your deck, you may gain +2 Max HP instead.
S
Strawberry
common
Raise your Max HP by 7.
C+
Centennial Puzzle
uncommon
The first time you lose HP each combat, draw 3 cards.
B-
Darkstone Periapt
uncommon
Whenever you obtain a Curse, increase your Max HP by 6.
D+
Letter Opener
uncommon
Every time you play 3 Skills in a single turn, deal 5 damage to ALL enemies.
B
Meat on the Bone
uncommon
If your HP is at or below 50% at the end of combat, heal 12 HP.
A-
Pantograph
uncommon
At the start of boss combats, heal 25 HP.
B+
Pear
uncommon
Raise your Max HP by 10.
B+
Toxic Egg
uncommon
Whenever you add a Skill card to your deck, it is Upgraded.
A
Bird-Faced Urn
rare
Whenever you play a Power, heal 2 HP.
A-
Frozen Eye
rare
When viewing your Draw Pile, the cards are now shown in order.
C
Mango
rare
Raise your Max HP by 14.
B
Sundial
rare
Every 3 times you shuffle your deck, gain 2 Energy.
C-
Eternal Feather
uncommon
For every 5 cards in your deck, heal 3 HP whenever you enter a Rest Site.
B+
Lizard Tail
rare
When you would die, heal to 50% of your Max HP instead (works once).
B
Tiny House
boss
Obtain 1 potion. Gain 30 Gold. Raise your Max HP by 5. Obtain 1 card. Upgrade 1 Random card.
C-
Bloody Idol
event
Whenever you gain Gold, heal 5 HP.
B+
Nilry's Codex
event
At the end of each turn, you can choose 1 of 3 random cards to shuffle into your draw pile.
B
Lee's Waffle
shop
Raise your Max HP by 7 and heal all of your HP.
D+
Medical Kit
shop
Status cards can now be played. Playing a Status will Exhaust the card.
B-
Toy Ornithopter
shop
Whenever you use a potion, heal 5 HP.
C
Face of Cleric
event
Raise your Max HP by 1 after each combat.
B
Meal Ticket
shop
Whenever you enter a shop room, heal 15 hp.
C+
The Abacus
shop
Gain 6 Block whenever you shuffle your draw pile.
D+
Burning Blood
starter
At the end of combat, heal 6 HP.
Runic Cube
uncommon
Whenever you lose HP, draw 1 card.
Self-Forming Clay
uncommon
Whenever you lose HP in combat, gain 3 Block next turn.
Charon's Ashes
rare
Whenever you Exhaust a card, deal 3 damage to ALL enemies.
Black Blood
boss
Replaces Burning Blood. At the end of combat, heal 12 HP.
Runic Dodecahedron
uncommon
If your HP is full, gain 1 Energy at the start of each turn.
D-
Unceasing Top
rare
Whenever you have no cards in hand during your turn, draw a card.
C-
Runic Pyramid
boss
At the end of your turn, you no longer discard your hand.
B-
Snecko Eye
boss
Draw 2 additional cards each turn. Start each combat Confused.
A-
Velvet Choker
boss
Gain 1 Energy at the start of each turn. You cannot play more than 6 cards per turn.
A
Mark of the Bloom
event
You can no longer gain health.
F