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skill
Chill
0
A-
Channel 1 Frost for each enemy in combat.
Exhaust.
skill
Chill+
0
A-
Innate.
Channel 1 Frost for each enemy in combat.
Exhaust.
card
defect
skill
uncommon
Chill is one of my favourite defect cards. It is incredibly energy efficient and is even higher value when you are able to upgrade it. This guarantees that chill affects every single enemy on the battlefield before any of them die. At its worst, it is still 1 Frost orb for free on turn one.
attack
All For One
2
C
Deal 10 damage.
Put all Cost 0 cards from your discard pile into your hand.
attack
Barrage
1
B-
Deal 4 damage for each Channeled Orb.
power
Biased Cognition
1
A
Gain 4 Focus.
At the start of each turn, lose 1 Focus.
attack
Blizzard
1
E+
Deal damage equal to 2 times the Frost Channeled this combat to ALL enemies.
power
Capacitor
1
B-
Gain 2 Orb slots.
skill
Consume
2
C+
Gain 2 Focus.
Lose 1 Orb Slot.
power
Defragment
1
B+
Gain 1 Focus.
power
Loop
1
B-
At the start of your turn, use the passive ability of your next Orb.
attack
Scrape
1
D+
Deal 7 damage.
Draw 4 cards.
Discard all cards drawn this way that do not cost 0.
skill
Skim
1
C+
Draw 3 cards.
attack
Compile Driver
1
C+
Deal 7 damage.
Draw 1 card for each unique Orb you have.
power
Electrodynamics
2
B+
Lightning now hits ALL enemies.
Channel 2 Lightning.
Data Disk
common
Start each combat with 1 Focus.
B+
Inserter
boss
Every 2 turns, gain 1 Orb Slot.
A
Runic Capacitor
shop
Start each combat with 3 additional Orb slots.
B
Bag of Preparation
common
At the start of each combat, draw 2 additional cards.
B+
Letter Opener
uncommon
Every time you play 3 Skills in a single turn, deal 5 damage to ALL enemies.
B
Toxic Egg
uncommon
Whenever you add a Skill card to your deck, it is Upgraded.
A
Dead Branch
rare
Whenever you Exhaust a card, add a random card to your hand.
B-
Unceasing Top
rare
Whenever you have no cards in hand during your turn, draw a card.
C-