"Go nuts" with our new playable character... 'The Peanut' Play now →
card
defect
skill
common



skill

Recursion

1
C-
Evoke your next Orb.
Channel the Orb that was just Evoked.



skill

Recursion+

0
C-
Evoke your next Orb.
Channel the Orb that was just Evoked.
Recursion works best with dark orbs as they keep their stacks when they are re-evoked. As long as you have at least one or, recursion is never a dead draw. I usually prefer to upgrade Recursion as it can simply be played when drawn at 0 energy without much thought. However I would normally only pick this up if i'm running a dark deck.



power

Biased Cognition

1
A
Gain 4 Focus.
At the start of each turn, lose 1 Focus.




skill

Chaos

1
C-
Channel 1 random Orb.




skill

Consume

2
C+
Gain 2 Focus.
Lose 1 Orb Slot.




skill

Darkness

1
D+
Channel 1 Dark.




power

Defragment

1
B+
Gain 1 Focus.




attack

Doom and Gloom

2
C
Deal 10 damage to ALL enemies.
Channel 1 Dark.




skill

Rainbow

2
B-
Channel 1 Lightning, 1 Frost, and 1 Dark.
Exhaust.




power

Electrodynamics

2
B+
Lightning now hits ALL enemies.
Channel 2 Lightning.




attack

Barrage

1
B-
Deal 4 damage for each Channeled Orb.




power

Capacitor

1
B-
Gain 2 Orb slots.




skill

Dualcast

1
B-
Evoke your next Orb 2 times.




skill

Fission

0
B-
Remove all of your Orbs.
Gain
and draw 1 card for each Orb removed.
Exhaust.




power

Loop

1
B-
At the start of your turn, use the passive ability of your next Orb.




skill

Multi-Cast

X
B
Evoke your next Orb X times.




skill

Recursion

1
C-
Evoke your next Orb.
Channel the Orb that was just Evoked.




attack

Compile Driver

1
C+
Deal 7 damage.
Draw 1 card for each unique Orb you have.
