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power
Well-Laid Plans
1
S-
At the end of your turn, Retain up to 1 card.
power
Well-Laid Plans+
1
S-
At the end of your turn, Retain up to 2 cards.
card
silent
power
uncommon
Well laid plans is an exceptionally powerful card for the silent. When it used to cost 0 energy it was an instapick, exceptionally easy to play in fights for a considerable upside. Now that it costs 1 energy it is actually worth considering in a fight whether or not the one energy could be spent more effectively. in a longer boss fight or elite fight it is usually worth playing other power, but in a small hallway fight for example against the bandits, that one energy is typically better spent on an attack or a block. I would always be happy to pick up one or perhaps 2 copies of well laid plans in my deck, since sometimes one copy can find itself on the bottom of your deck and you need to make sure that you draw one early to be able to set up devastating turns with Catalyst, Grand Finale, Phantasmal Killer, Wraith Form, and Nightmare, just to name a few. In the worst case scenario, you are still able to hold an important block card for a dangerous turn, such as a Panic Button.
skill
Nightmare
3
B
Choose a card.
Next turn, add 3 copies of that card into your hand.
Exhaust.
skill
Outmaneuver
1
D+
Next turn gain .
skill
Phantasmal Killer
1
C+
On your next turn, your Attack damage is doubled.
attack
Sneaky Strike
2
E
Deal 12 damage.
If you have discarded a card this turn, gain .
skill
Tactician
E+
Unplayable.
If this card is discarded from your hand, gain .
power
Wraith Form
3
S
Gain 2 Intangible.
At the end of your turn, lose 1 Dexterity.
Frozen Egg
uncommon
Whenever you add a Power card to your deck, Upgrade it.
B+
Mummified Hand
uncommon
Whenever you play a Power, a random card in your hand costs 0 for the turn.
B-
Bird-Faced Urn
rare
Whenever you play a Power, heal 2 HP.
B+
Gambling Chip
rare
At the start of each combat, discard any number of cards then draw that many.
A