NEW Check out our new archetypes section and learn how make full use of your decks.
skill
Steam Barrier
0
B+
Gain 6 Block.
Decrease this card's Block by 1 this combat.
skill
Steam Barrier+
0
B+
Gain 8 Block.
Decrease this card's Block by 1 this combat.
card
defect
skill
common
Great in the early game and only fizzles out after multiple uses, likely only in boss battles. By the time this card has become ineffective, you will likely already have stacked orbs and powers.
attack
All For One
2
C
Deal 10 damage.
Put all Cost 0 cards from your discard pile into your hand.
attack
Scrape
1
D+
Deal 7 damage.
Draw 4 cards.
Discard all cards drawn this way that do not cost 0.
skill
Skim
1
C+
Draw 3 cards.
power
Static Discharge
1
B+
Whenever you receive unblocked attack damage, Channel 1 Lightning.
Bronze Scales
common
Start each combat with 3 Thorns.
C+
Letter Opener
uncommon
Every time you play 3 Skills in a single turn, deal 5 damage to ALL enemies.
B
Mercury Hourglass
uncommon
At the start of your turn, deal 3 damage to ALL enemies.
C
Runic Dodecahedron
uncommon
If your HP is full, gain 1 Energy at the start of each turn.
D-
Toxic Egg
uncommon
Whenever you add a Skill card to your deck, it is Upgraded.
A
Calipers
rare
At the start of your turn, lose 15 Block rather than all of your Block.
B-
Thread and Needle
rare
At the start of each combat, gain 4 Plated Armor.
A
Torii
rare
Whenever you would receive 5 or less unblocked Attack damage, reduce it to 1.
C+
Unceasing Top
rare
Whenever you have no cards in hand during your turn, draw a card.
C-
Turnip
rare
You can no longer become Frail.
C+