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attack
Ball Lightning
1
C+
Deal 7 damage.
Channel 1 Lightning.
attack
Ball Lightning+
1
C+
Deal 11 damage.
Channel 1 Lightning.
card
defect
attack
common
Ball lightning is a decent pick up in act one as it allows you to fill your empty orb slots whilst doing damage. A lot of channel cards are skills which are not very effective versus the gremlin nob. that makes it particularly important if you are elite hunting in act one and it is still fine throughout later acts. It might be worth picking up multiple copies of ball lightning if you are running electrodynamics.
attack
Barrage
1
B-
Deal 4 damage for each Channeled Orb.
power
Biased Cognition
1
A
Gain 4 Focus.
At the start of each turn, lose 1 Focus.
power
Capacitor
1
B-
Gain 2 Orb slots.
skill
Consume
2
C+
Gain 2 Focus.
Lose 1 Orb Slot.
power
Defragment
1
B+
Gain 1 Focus.
attack
Bullseye
1
C-
Deal 8 damage.
Apply 2 Lock-On.
power
Loop
1
B-
At the start of your turn, use the passive ability of your next Orb.
attack
Thunder Strike
3
D-
Deal 7 damage to a random enemy for each Lightning Channeled this combat.
attack
Compile Driver
1
C+
Deal 7 damage.
Draw 1 card for each unique Orb you have.