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attack
Just Lucky
0
C-
Scry 1.
Gain 2 Block.
Deal 3 damage.
attack
Just Lucky+
0
C-
Scry 2.
Gain 3 Block.
Deal 4 damage.
card
watcher
attack
common
Generally only take early in Act 1 or in Scry based decks. As soon as you have picked up an energy relic, you will often find yourself unable to spend all of your energy on a turn. Although this card scries, unlike cut through fate it doesn't then draw the card.
skill
Alpha
1
D
Shuffle a Beta into your draw pile.
Exhaust.
power
Fasting
2
B
Gain 3 Strength.
Gain 3 Dexterity.
Gain 1 less at the start of each turn.
skill
Wave of the Hand
1
C-
Whenever you gain Block this turn, apply 1 Weak to ALL enemies.
attack
Weave
0
C+
Deal 4 damage.
Whenever you Scry, return this from the discard pile to your Hand.
Bronze Scales
common
Start each combat with 3 Thorns.
C
Kunai
uncommon
Every time you play 3 Attacks in a single turn, gain 1 Dexterity.
B-
Mercury Hourglass
uncommon
At the start of your turn, deal 3 damage to ALL enemies.
C
Molten Egg
uncommon
Whenever you add an Attack card to your deck, it is Upgraded.
A-
Ornamental Fan
uncommon
Every time you play 3 Attacks in a single turn, gain 4 Block.
C-
Runic Dodecahedron
uncommon
If your HP is full, gain 1 Energy at the start of each turn.
D-
Shuriken
uncommon
Every time you play 3 Attacks in a single turn, gain 1 Strength.
A
Calipers
rare
At the start of your turn, lose 15 Block rather than all of your Block.
C-
Thread and Needle
rare
At the start of each combat, gain 4 Plated Armor.
A
Torii
rare
Whenever you would receive 5 or less unblocked Attack damage, reduce it to 1.
C+
Unceasing Top
rare
Whenever you have no cards in hand during your turn, draw a card.
B-
Turnip
rare
You can no longer become Frail.
B
Nunchaku
rare
Every time you play 10 Attacks, gain 1 Energy.
B