S Tier
attack
Feed
1
S+
Deal 10 damage.
If Fatal, raise your Max HP by 3. Exhaust.attack
Immolate
2
S-
Deal 21 damage to ALL enemies.
Shuffle a Burn into your discard pile.
A Tier
power
Corruption
3
A+
Skills cost 0.
Whenever you play a Skill, Exhaust it.skill
Offering
0
A+
Lose 6 HP.
Gain .
Draw 3 cards.
Exhaust.skill
Battle Trance
0
A
Draw 3 cards.
You cannot draw additional cards this turn.power
Demon Form
3
A
At the start of each turn, gain 2 Strength.
skill
Disarm
1
A
Enemy loses 2 Strength.
Exhaust.attack
Reaper
2
A
Deal 4 damage to ALL enemies. Heal for unblocked damage.
Exhaust.power
Berserk
0
A-
Gain 2 vulnerable.
At the start of your turn, gain 1 .skill
Shrug It Off
1
A-
Gain 8 Block.
Draw 1 card.attack
Uppercut
2
A-
Deal 13 damage.
Apply 1 Weak.
Apply 1 Vulnerable.
B Tier
attack
Carnage
2
B+
Ethereal.
Deal 20 damage.attack
Clothesline
2
B+
Deal 12 damage.
Apply 2 Weak.attack
Fiend Fire
2
B+
Exhaust your hand.
Deal 7 damage for each Exhausted card.
Exhaust.skill
Impervious
2
B+
Gain 30 Block.
Exhaust.power
Inflame
1
B+
Gain 2 Strength.
skill
Shockwave
2
B+
Apply 3 Weak and Vulnerable to ALL enemies.
Exhaustskill
Spot Weakness
1
B+
If an enemy intends to attack, gain 3 Strength.
attack
Whirlwind
X
B+
Deal 5 damage to ALL enemies X times.
attack
Bludgeon
3
B
Deal 32 damage.
attack
Body Slam
1
B
Deal damage equal to your current Block.
skill
Double Tap
1
B
This turn, your next Attack is played twice.
skill
Flame Barrier
2
B
Gain 12 Block.
Whenever you are attacked this turn, deal 4 damage to the attacker.skill
Ghostly Armor
1
B
Ethereal.
Gain 10 Block.skill
Seeing Red
1
B
Gain .
Exhaust.skill
Bloodletting
0
B-
Lose 3 HP.
Gain .power
Brutality
0
B-
At the start of your turn, lose 1 HP and draw 1 card.
attack
Reckless Charge
0
B-
Deal 7 damage.
Shuffle a Dazed into your draw pile.skill
Warcry
0
B-
Draw a card.
Place a card from your hand on top of your draw pile.
Exhaust.
C Tier
attack
Anger
0
C+
Deal 6 damage.
Place a copy of this card in your discard pile.skill
Armaments
1
C+
Gain 5 Block.
Upgrade a card in your hand for the rest of combat.power
Fire Breathing
1
C+
Whenever you draw a Status or Curse card, deal 6 damage to ALL enemies.
attack
Headbutt
1
C+
Deal 9 damage.
Place a card from your discard pile on top of your draw pile.attack
Hemokinesis
1
C+
Lose 2 HP.
Deal 15 damage.attack
Sever Soul
2
C+
Exhaust all non-Attack cards in your hand.
Deal 16 damage.attack
Twin Strike
1
C+
Deal 5 damage twice.
attack
Wild Strike
1
C+
Deal 12 damage.
Shuffle a Wound into your draw pile.attack
Bash
2
C
Deal 8 damage.
Apply 2 Vulnerable.attack
Cleave
1
C
Deal 8 damage to ALL enemies.
power
Evolve
1
C
Whenever you draw a Status, draw 1 card.
skill
Exhume
1
C
Choose an Exhausted card and put it in your hand.
Exhaust.attack
Heavy Blade
2
C
Deal 14 damage.
Strength affects Heavy Blade 3 times.skill
Infernal Blade
1
C
Add a random Attack to your hand.
It costs 0 this turn.
Exhaust.attack
Iron Wave
1
C
Gain 5 Block.
Deal 5 damage.power
Juggernaut
2
C
Whenever you gain Block, deal 5 damage to a random enemy.
power
Metallicize
1
C
At the end of your turn, gain 3 Block.
attack
Pummel
1
C
Deal 2 damage 4 times.
Exhaust.attack
Rampage
1
C
Deal 8 damage.
Every time this card is played, increase its damage by 5 for this combat.attack
Thunderclap
1
C
Deal 4 damage and apply 1 Vulnerable to ALL enemies.
skill
True Grit
1
C
Gain 7 Block.
Exhaust a random card from your hand.power
Combust
1
C-
At the end of your turn, lose 1 HP and deal 5 damage to ALL enemies.
skill
Havoc
1
C-
Play the top card of your draw pile and Exhaust it.
skill
Intimidate
0
C-
Apply 1 Weak to ALL enemies.
Exhaust.attack
Perfected Strike
2
C-
Deal 6 damage.
Deals an additional +2 damage for ALL of your cards containing "Strike".attack
Pommel Strike
1
C-
Deal 9 damage.
Draw 1 card.skill
Power Through
1
C-
Add 2 Wounds to your hand.
Gain 15 Block.attack
Sword Boomerang
1
C-
Deal 3 damage to a random enemy 3 times.
D Tier
power
Barricade
3
D+
Block no longer expires at the start of your turn.
attack
Blood for Blood
4
D+
Costs 1 less for each time you lose HP in combat.
Deal 18 damage.power
Dark Embrace
2
D+
Whenever a card is Exhausted, draw 1 card.
skill
Dual Wield
1
D+
Create a copy of an Attack or Power card in your hand.
skill
Rage
0
D+
Whenever you play an Attack this turn, gain 3 Block.
attack
Searing Blow
2
D+
Deal 12 damage.
Can be upgraded any number of times.skill
Second Wind
1
D+
Exhaust all non-Attack cards in your hand and gain 5 Block for each.
skill
Burning Pact
1
D
Exhaust 1 card.
Draw 2 cards.power
Feel No Pain
1
D
Whenever a card is Exhausted, gain 3 Block.
skill
Flex
0
D
Gain 2 Strength.
At the end of your turn, lose 2 Strength.skill
Limit Break
1
D
Double your Strength.
Exhaust.attack
Clash
0
D-
Can only be played if every card in your hand is an Attack.
Deal 14 damage.attack
Dropkick
1
D-
Deal 5 damage.
If the target is Vulnerable, gain and draw 1 card.skill
Entrench
2
D-
Double your current Block.
power
Rupture
1
D-
Whenever you lose HP from a card, gain 1 Strength.
E Tier
skill
Sentinel
1
E+
Gain 5 Block.
If this card is Exhausted, gain .
F Tier
No Cards