S Tier



attack

Feed

1
S+
Deal 10 damage.
If Fatal, raise your Max HP by 3. Exhaust.



attack

Immolate

2
S-
Deal 21 damage to ALL enemies.
Shuffle a Burn into your discard pile.
A Tier



power

Corruption

3
A+
Skills cost 0.
Whenever you play a Skill, Exhaust it.



skill

Offering

0
A+
Lose 6 HP.
Gain
.
Draw 3 cards.
Exhaust.



skill

Battle Trance

0
A
Draw 3 cards.
You cannot draw additional cards this turn.



power

Demon Form

3
A
At the start of each turn, gain 2 Strength.




skill

Disarm

1
A
Enemy loses 2 Strength.
Exhaust.



attack

Reaper

2
A
Deal 4 damage to ALL enemies. Heal for unblocked damage.
Exhaust.



power

Berserk

0
A-
Gain 2 vulnerable.
At the start of your turn, gain 1
.



skill

Shrug It Off

1
A-
Gain 8 Block.
Draw 1 card.



attack

Uppercut

2
A-
Deal 13 damage.
Apply 1 Weak.
Apply 1 Vulnerable.
B Tier



attack

Carnage

2
B+
Ethereal.
Deal 20 damage.



attack

Clothesline

2
B+
Deal 12 damage.
Apply 2 Weak.



attack

Fiend Fire

2
B+
Exhaust your hand.
Deal 7 damage for each Exhausted card.
Exhaust.



skill

Impervious

2
B+
Gain 30 Block.
Exhaust.



power

Inflame

1
B+
Gain 2 Strength.




skill

Shockwave

2
B+
Apply 3 Weak and Vulnerable to ALL enemies.
Exhaust



skill

Spot Weakness

1
B+
If an enemy intends to attack, gain 3 Strength.




attack

Whirlwind

X
B+
Deal 5 damage to ALL enemies X times.




attack

Bludgeon

3
B
Deal 32 damage.




attack

Body Slam

1
B
Deal damage equal to your current Block.




skill

Double Tap

1
B
This turn, your next Attack is played twice.




skill

Flame Barrier

2
B
Gain 12 Block.
Whenever you are attacked this turn, deal 4 damage to the attacker.



skill

Ghostly Armor

1
B
Ethereal.
Gain 10 Block.



skill

Seeing Red

1
B
Gain
.
Exhaust.



skill

Bloodletting

0
B-
Lose 3 HP.
Gain
.



power

Brutality

0
B-
At the start of your turn, lose 1 HP and draw 1 card.




attack

Reckless Charge

0
B-
Deal 7 damage.
Shuffle a Dazed into your draw pile.



skill

Warcry

0
B-
Draw a card.
Place a card from your hand on top of your draw pile.
Exhaust.
C Tier



attack

Anger

0
C+
Deal 6 damage.
Place a copy of this card in your discard pile.



skill

Armaments

1
C+
Gain 5 Block.
Upgrade a card in your hand for the rest of combat.



power

Fire Breathing

1
C+
Whenever you draw a Status or Curse card, deal 6 damage to ALL enemies.




attack

Headbutt

1
C+
Deal 9 damage.
Place a card from your discard pile on top of your draw pile.



attack

Hemokinesis

1
C+
Lose 2 HP.
Deal 15 damage.



attack

Sever Soul

2
C+
Exhaust all non-Attack cards in your hand.
Deal 16 damage.



attack

Twin Strike

1
C+
Deal 5 damage twice.




attack

Wild Strike

1
C+
Deal 12 damage.
Shuffle a Wound into your draw pile.



attack

Bash

2
C
Deal 8 damage.
Apply 2 Vulnerable.



attack

Cleave

1
C
Deal 8 damage to ALL enemies.




power

Evolve

1
C
Whenever you draw a Status, draw 1 card.




skill

Exhume

1
C
Choose an Exhausted card and put it in your hand.
Exhaust.



attack

Heavy Blade

2
C
Deal 14 damage.
Strength affects Heavy Blade 3 times.



skill

Infernal Blade

1
C
Add a random Attack to your hand.
It costs 0 this turn.
Exhaust.



attack

Iron Wave

1
C
Gain 5 Block.
Deal 5 damage.



power

Juggernaut

2
C
Whenever you gain Block, deal 5 damage to a random enemy.




power

Metallicize

1
C
At the end of your turn, gain 3 Block.




attack

Pummel

1
C
Deal 2 damage 4 times.
Exhaust.



attack

Rampage

1
C
Deal 8 damage.
Every time this card is played, increase its damage by 5 for this combat.



attack

Thunderclap

1
C
Deal 4 damage and apply 1 Vulnerable to ALL enemies.




skill

True Grit

1
C
Gain 7 Block.
Exhaust a random card from your hand.



power

Combust

1
C-
At the end of your turn, lose 1 HP and deal 5 damage to ALL enemies.




skill

Havoc

1
C-
Play the top card of your draw pile and Exhaust it.




skill

Intimidate

0
C-
Apply 1 Weak to ALL enemies.
Exhaust.



attack

Perfected Strike

2
C-
Deal 6 damage.
Deals an additional +2 damage for ALL of your cards containing "Strike".



attack

Pommel Strike

1
C-
Deal 9 damage.
Draw 1 card.



skill

Power Through

1
C-
Add 2 Wounds to your hand.
Gain 15 Block.



attack

Sword Boomerang

1
C-
Deal 3 damage to a random enemy 3 times.

D Tier



power

Barricade

3
D+
Block no longer expires at the start of your turn.




attack

Blood for Blood

4
D+
Costs 1 less
for each time you lose HP in combat.
Deal 18 damage.



power

Dark Embrace

2
D+
Whenever a card is Exhausted, draw 1 card.




skill

Dual Wield

1
D+
Create a copy of an Attack or Power card in your hand.




skill

Rage

0
D+
Whenever you play an Attack this turn, gain 3 Block.




attack

Searing Blow

2
D+
Deal 12 damage.
Can be upgraded any number of times.



skill

Second Wind

1
D+
Exhaust all non-Attack cards in your hand and gain 5 Block for each.




skill

Burning Pact

1
D
Exhaust 1 card.
Draw 2 cards.



power

Feel No Pain

1
D
Whenever a card is Exhausted, gain 3 Block.




skill

Flex

0
D
Gain 2 Strength.
At the end of your turn, lose 2 Strength.



skill

Limit Break

1
D
Double your Strength.
Exhaust.



attack

Clash

0
D-
Can only be played if every card in your hand is an Attack.
Deal 14 damage.



attack

Dropkick

1
D-
Deal 5 damage.
If the target is Vulnerable, gain
and draw 1 card.



skill

Entrench

2
D-
Double your current Block.




power

Rupture

1
D-
Whenever you lose HP from a card, gain 1 Strength.

E Tier



skill

Sentinel

1
E+
Gain 5 Block.
If this card is Exhausted, gain
.
F Tier
No Cards

