S Tier
skill
Seek
0
S
Put 1 card from your draw pile into your hand.
Exhaust.
A Tier
power
Echo Form
3
A+
The first card you play each turn is played twice.
Ethereal.power
Biased Cognition
1
A
Gain 4 Focus.
At the start of each turn, lose 1 Focus.power
Self Repair
1
A
At the end of combat, heal 7 HP.
skill
Boot Sequence
0
A-
Gain 10 Block.
Innate.
Exhaust.skill
Chill
0
A-
Channel 1 Frost for each enemy in combat.
Exhaust.skill
Coolheaded
1
A-
Channel 1 Frost.
Draw 1 card.attack
Streamline
2
A-
Deal 15 damage.
Reduce this card's cost by 1 this combat.
B Tier
power
Defragment
1
B+
Gain 1 Focus.
skill
Glacier
2
B+
Gain 7 Block.
Channel 2 Frost.skill
Hologram
1
B+
Gain 3 Block.
Return a card from your discard pile to your hand.
Exhaust.power
Machine Learning
1
B+
Draw 1 additional card at the start of each turn.
skill
Reboot
0
B+
Shuffle all of your cards into your draw pile, then draw 4 cards.
Exhaust.skill
Reinforced Body
X
B+
Gain 7 Block X times.
power
Static Discharge
1
B+
Whenever you receive unblocked attack damage, Channel 1 Lightning.
skill
Steam Barrier
0
B+
Gain 6 Block.
Decrease this card's Block by 1 this combat.skill
TURBO
0
B+
Gain .
Add a Void into your discard pile.power
Electrodynamics
2
B+
Lightning now hits ALL enemies.
Channel 2 Lightning.power
Creative AI
3
B
At the start of each turn, add a random Power card to your hand.
attack
FTL
0
B
Deal 5 damage.
If you have played less than 3 cards this turn, draw 1 card.skill
Multi-Cast
X
B
Evoke your next Orb X times.
attack
Barrage
1
B-
Deal 4 damage for each Channeled Orb.
attack
Beam Cell
0
B-
Deal 3 damage and apply 1 Vulnerable.
power
Buffer
2
B-
Prevent the next time you would lose HP.
power
Capacitor
1
B-
Gain 2 Orb slots.
attack
Cold Snap
1
B-
Deal 6 damage.
Channel 1 Frost.skill
Charge Battery
1
B-
Gain 7 Block.
Next turn gain 1 .skill
Dualcast
1
B-
Evoke your next Orb 2 times.
skill
Fission
0
B-
Remove all of your Orbs.
Gain and draw 1 card for each Orb removed.
Exhaust.skill
Fusion
2
B-
Channel 1 Plasma.
attack
Go for the Eyes
0
B-
Deal 3 damage.
If the enemy intends to attack, apply 1 Weak.power
Hello World
1
B-
At the start of your turn, add a random Common card into your hand.
attack
Hyperbeam
2
B-
Deal 26 damage to ALL enemies.
Lose 3 Focus.power
Loop
1
B-
At the start of your turn, use the passive ability of your next Orb.
skill
Rainbow
2
B-
Channel 1 Lightning, 1 Frost, and 1 Dark.
Exhaust.attack
Rip and Tear
1
B-
Deal 7 damage to a random enemy 2 times.
skill
Equilibrium
2
B-
Gain 13 Block.
Retain your hand this turn.attack
Core Surge
1
B-
Deal 11 damage.
Gain 1 Artifact.
Exhaust.
C Tier
skill
Auto-Shields
1
C+
If you have 0 Block, gain 11 Block.
attack
Ball Lightning
1
C+
Deal 7 damage.
Channel 1 Lightning.skill
Consume
2
C+
Gain 2 Focus.
Lose 1 Orb Slot.skill
Double Energy
1
C+
Double your Energy.
Exhaust.skill
Leap
1
C+
Gain 9 Block.
attack
Melter
1
C+
Remove all Block from an enemy.
Deal 10 damage.skill
Overclock
0
C+
Draw 2 cards.
Add a Burn into your discard pile.attack
Rebound
1
C+
Deal 9 damage.
Put the next card you play this turn on top of your draw pile.skill
Skim
1
C+
Draw 3 cards.
skill
Stack
1
C+
Gain Block equal to the number of cards in your discard pile.
skill
Tempest
X
C+
Channel X Lightning.
Exhaust.attack
Compile Driver
1
C+
Deal 7 damage.
Draw 1 card for each unique Orb you have.attack
All For One
2
C
Deal 10 damage.
Put all Cost 0 cards from your discard pile into your hand.attack
Claw
0
C
Deal 3 damage.
All Claw cards deal 2 additional damage this combat.attack
Doom and Gloom
2
C
Deal 10 damage to ALL enemies.
Channel 1 Dark.skill
Recycle
1
C
Exhaust a card.
Gain equal to its cost.attack
Sunder
3
C
Deal 24 damage.
If this kills the enemy, gain .attack
Sweeping Beam
1
C
Deal 6 damage to ALL enemies.
Draw 1 card.skill
Chaos
1
C-
Channel 1 random Orb.
skill
Genetic Algorithm
1
C-
Gain 1 Block.
When played, permanently increase this card's Block by 2.
Exhaust.attack
Bullseye
1
C-
Deal 8 damage.
Apply 2 Lock-On.skill
Recursion
1
C-
Evoke your next Orb.
Channel the Orb that was just Evoked.skill
Zap
1
C-
Channel 1 Lightning.
D Tier
skill
Aggregate
1
D+
Gain for every 4 cards in your draw pile.
skill
Darkness
1
D+
Channel 1 Dark.
attack
Scrape
1
D+
Deal 7 damage.
Draw 4 cards.
Discard all cards drawn this way that do not cost 0.skill
White Noise
1
D+
Add a random Power to your hand.
It costs 0 this turn.
Exhaust.skill
Force Field
4
D
Costs 1 less for each Power card played this combat.
Gain 12 Block.skill
Amplify
1
D-
This turn, your next Power is played twice.
skill
Reprogram
1
D-
Lose 1 Focus.
Gain 1 Strength.
Gain 1 Dexterity.attack
Thunder Strike
3
D-
Deal 7 damage to a random enemy for each Lightning Channeled this combat.
E Tier
attack
Blizzard
1
E+
Deal damage equal to 2 times the Frost Channeled this combat to ALL enemies.
power
Heatsinks
1
E+
Whenever you play a Power card, draw 1 card.
power
Storm
1
E
Whenever you play a Power, Channel 1 Lightning.
F Tier
attack
Meteor Strike
5
F+
Deal 24 damage.
Channel 3 Plasma.