S Tier
   - skill  - Seek  - 0 - S - Put 1 card from your draw pile into your hand. 
 Exhaust. 
A Tier
   - power  - Echo Form  - 3 - A+ - The first card you play each turn is played twice. 
 Ethereal. 
   - power  - Biased Cognition  - 1 - A - Gain 4 Focus. 
 At the start of each turn, lose 1 Focus. 
   - power  - Self Repair  - 1 - A - At the end of combat, heal 7 HP.  
   - skill  - Boot Sequence  - 0 - A- - Gain 10 Block. 
 Innate.
 Exhaust. 
   - skill  - Chill  - 0 - A- - Channel 1 Frost for each enemy in combat. 
 Exhaust. 
   - skill  - Coolheaded  - 1 - A- - Channel 1 Frost. 
 Draw 1 card. 
   - attack  - Streamline  - 2 - A- - Deal 15 damage. 
 Reduce this card's cost by 1 this combat. 
B Tier
   - power  - Defragment  - 1 - B+ - Gain 1 Focus.  
   - skill  - Glacier  - 2 - B+ - Gain 7 Block. 
 Channel 2 Frost. 
   - skill  - Hologram  - 1 - B+ - Gain 3 Block. 
 Return a card from your discard pile to your hand.
 Exhaust. 
   - power  - Machine Learning  - 1 - B+ - Draw 1 additional card at the start of each turn.  
   - skill  - Reboot  - 0 - B+ - Shuffle all of your cards into your draw pile, then draw 4 cards. 
 Exhaust. 
   - skill  - Reinforced Body  - X - B+ - Gain 7 Block X times.  
   - power  - Static Discharge  - 1 - B+ - Whenever you receive unblocked attack damage, Channel 1 Lightning.  
   - skill  - Steam Barrier  - 0 - B+ - Gain 6 Block. 
 Decrease this card's Block by 1 this combat. 
   - skill  - TURBO  - 0 - B+ - Gain    . .
 Add a Void into your discard pile. 
   - power  - Electrodynamics  - 2 - B+ - Lightning now hits ALL enemies. 
 Channel 2 Lightning. 
   - power  - Creative AI  - 3 - B - At the start of each turn, add a random Power card to your hand.  
   - attack  - FTL  - 0 - B - Deal 5 damage. 
 If you have played less than 3 cards this turn, draw 1 card. 
   - skill  - Multi-Cast  - X - B - Evoke your next Orb X times.  
   - attack  - Barrage  - 1 - B- - Deal 4 damage for each Channeled Orb.  
   - attack  - Beam Cell  - 0 - B- - Deal 3 damage and apply 1 Vulnerable.  
   - power  - Buffer  - 2 - B- - Prevent the next time you would lose HP.  
   - power  - Capacitor  - 1 - B- - Gain 2 Orb slots.  
   - attack  - Cold Snap  - 1 - B- - Deal 6 damage. 
 Channel 1 Frost. 
   - skill  - Charge Battery  - 1 - B- - Gain 7 Block. 
 Next turn gain 1 . . 
   - skill  - Dualcast  - 1 - B- - Evoke your next Orb 2 times.  
   - skill  - Fission  - 0 - B- - Remove all of your Orbs. 
 Gain and draw 1 card for each Orb removed. and draw 1 card for each Orb removed.
 Exhaust. 
   - skill  - Fusion  - 2 - B- - Channel 1 Plasma.  
   - attack  - Go for the Eyes  - 0 - B- - Deal 3 damage. 
 If the enemy intends to attack, apply 1 Weak. 
   - power  - Hello World  - 1 - B- - At the start of your turn, add a random Common card into your hand.  
   - attack  - Hyperbeam  - 2 - B- - Deal 26 damage to ALL enemies. 
 Lose 3 Focus. 
   - power  - Loop  - 1 - B- - At the start of your turn, use the passive ability of your next Orb.  
   - skill  - Rainbow  - 2 - B- - Channel 1 Lightning, 1 Frost, and 1 Dark. 
 Exhaust. 
   - attack  - Rip and Tear  - 1 - B- - Deal 7 damage to a random enemy 2 times.  
   - skill  - Equilibrium  - 2 - B- - Gain 13 Block. 
 Retain your hand this turn. 
   - attack  - Core Surge  - 1 - B- - Deal 11 damage. 
 Gain 1 Artifact.
 Exhaust. 
C Tier
   - skill  - Auto-Shields  - 1 - C+ - If you have 0 Block, gain 11 Block.  
   - attack  - Ball Lightning  - 1 - C+ - Deal 7 damage. 
 Channel 1 Lightning. 
   - skill  - Consume  - 2 - C+ - Gain 2 Focus. 
 Lose 1 Orb Slot. 
   - skill  - Double Energy  - 1 - C+ - Double your Energy. 
 Exhaust. 
   - skill  - Leap  - 1 - C+ - Gain 9 Block.  
   - attack  - Melter  - 1 - C+ - Remove all Block from an enemy. 
 Deal 10 damage. 
   - skill  - Overclock  - 0 - C+ - Draw 2 cards. 
 Add a Burn into your discard pile. 
   - attack  - Rebound  - 1 - C+ - Deal 9 damage. 
 Put the next card you play this turn on top of your draw pile. 
   - skill  - Skim  - 1 - C+ - Draw 3 cards.  
   - skill  - Stack  - 1 - C+ - Gain Block equal to the number of cards in your discard pile.  
   - skill  - Tempest  - X - C+ - Channel X Lightning. 
 Exhaust. 
   - attack  - Compile Driver  - 1 - C+ - Deal 7 damage. 
 Draw 1 card for each unique Orb you have. 
   - attack  - All For One  - 2 - C - Deal 10 damage. 
 Put all Cost 0 cards from your discard pile into your hand. 
   - attack  - Claw  - 0 - C - Deal 3 damage. 
 All Claw cards deal 2 additional damage this combat. 
   - attack  - Doom and Gloom  - 2 - C - Deal 10 damage to ALL enemies. 
 Channel 1 Dark. 
   - skill  - Recycle  - 1 - C - Exhaust a card. 
 Gain equal to its cost. equal to its cost. 
   - attack  - Sunder  - 3 - C - Deal 24 damage. 
 If this kills the enemy, gain     . . 
   - attack  - Sweeping Beam  - 1 - C - Deal 6 damage to ALL enemies. 
 Draw 1 card. 
   - skill  - Chaos  - 1 - C- - Channel 1 random Orb.  
   - skill  - Genetic Algorithm  - 1 - C- - Gain 1 Block. 
 When played, permanently increase this card's Block by 2.
 Exhaust. 
   - attack  - Bullseye  - 1 - C- - Deal 8 damage. 
 Apply 2 Lock-On. 
   - skill  - Recursion  - 1 - C- - Evoke your next Orb. 
 Channel the Orb that was just Evoked. 
   - skill  - Zap  - 1 - C- - Channel 1 Lightning.  
D Tier
   - skill  - Aggregate  - 1 - D+ - Gain  for every 4 cards in your draw pile. for every 4 cards in your draw pile. 
   - skill  - Darkness  - 1 - D+ - Channel 1 Dark.  
   - attack  - Scrape  - 1 - D+ - Deal 7 damage. 
 Draw 4 cards.
 Discard all cards drawn this way that do not cost 0. 
   - skill  - White Noise  - 1 - D+ - Add a random Power to your hand. 
 It costs 0 this turn.
 Exhaust. 
   - skill  - Force Field  - 4 - D - Costs 1 less  for each Power card played this combat. for each Power card played this combat.
 Gain 12 Block. 
   - skill  - Amplify  - 1 - D- - This turn, your next Power is played twice.  
   - skill  - Reprogram  - 1 - D- - Lose 1 Focus. 
 Gain 1 Strength.
 Gain 1 Dexterity. 
   - attack  - Thunder Strike  - 3 - D- - Deal 7 damage to a random enemy for each Lightning Channeled this combat.  
E Tier
   - attack  - Blizzard  - 1 - E+ - Deal damage equal to 2 times the Frost Channeled this combat to ALL enemies.  
   - power  - Heatsinks  - 1 - E+ - Whenever you play a Power card, draw 1 card.  
   - power  - Storm  - 1 - E - Whenever you play a Power, Channel 1 Lightning.  
F Tier
   - attack  - Meteor Strike  - 5 - F+ - Deal 24 damage. 
 Channel 3 Plasma. 

