S Tier
attack
Through Violence
0
S+
Retain.
Deal 20 damage.
Exhaust.power
Omega
3
S
At the start of your turn deal 50 damage to ALL enemies.
skill
Bandage Up
0
S-
Heal 4 HP.
Exhaust.skill
Insight
0
S-
Retain.
Draw 2 cards.
Exhaust.
A Tier
skill
Apotheosis
2
A+
Upgrade ALL of your cards for the rest of combat.
Exhaust.attack
Dramatic Entrance
0
A+
Innate.
Deal 6 damage to ALL enemies.
Exhaust.skill
Master of Strategy
0
A+
Draw 3 cards.
Exhaust.skill
Secret Technique
0
A
Choose a Skill from your draw pile and place it into your hand.
Exhaust.skill
Secret Weapon
0
A
Choose an Attack from your draw pile and place it into your hand.
Exhaust.skill
Miracle
0
A
Retain.
Gain .
Exhaust.skill
Safety
1
A
Retain.
Gain 12 Block.
Exhaust.skill
Dark Shackles
0
A-
Enemy loses 9 Strength for the rest of this turn.
Exhaust.power
Magnetism
2
A-
At the start of each turn, add a random colorless card to your hand.
skill
Apparition
1
A-
Gain 1 Intangible.
Exhaust.
Ethereal.attack
Smite
1
A-
Retain.
Deal 12 damage.
Exhaust.
B Tier
attack
Bite
1
B+
Deal 7 damage.
Heal 2 HP.skill
J.A.X.
0
B+
Lose 3 HP.
Gain 2 Strength.skill
Discovery
1
B+
Choose 1 of 3 random cards to add to your hand.
It costs 0 this turn.
Exhaust.power
Sadistic Nature
0
B
Whenever you apply a Debuff to an enemy, they take 5 damage.
attack
Shiv
0
B
Deal 4 damage.
Exhaust.skill
Thinking Ahead
0
B
Draw 2 cards.
Place a card from your hand on top of your draw pile.
Exhaust.attack
Hand of Greed
2
B
Deal 20 damage.
If Fatal, gain 20 Gold.skill
Metamorphosis
2
B
Add 3 random Attacks into your Draw Pile.
They cost 0 this combat.
Exhaust.skill
Panacea
0
B-
Gain 1 Artifact.
Exhaust.skill
Chrysalis
2
B-
Add 3 random Skills into your Draw Pile.
They cost 0 this combat.
Exhaust.skill
Violence
0
B-
Place 3 random Attack cards from your draw pile into your hand.
Exhaust.
C Tier
skill
Blind
0
C+
Apply 2 Weak.
attack
Flash of Steel
0
C+
Deal 3 damage.
Draw 1 card.skill
Good Instincts
0
C+
Gain 6 Block.
skill
Transmutation
X
C+
Add X random Colorless cards into your hand.
They cost 0 this turn.
Exhaust.skill
Trip
0
C+
Apply 2 Vulnerable.
attack
Ritual Dagger
1
C+
Deal 15 Damage.
If this kills an enemy, permanently increase this card's damage by 3.
Exhaust.skill
Panic Button
0
C+
Gain 30 Block.
You cannot gain Block from cards for the next 2 turns.
Exhaust.skill
Finesse
0
C
Gain 2 Block.
Draw 1 card.skill
Jack Of All Trades
0
C
Add 1 random Colorless card to your hand.
Exhaust.skill
Madness
1
C
Reduce the cost of a random card in your hand cost to 0 this combat.
Exhaust.attack
Mind Blast
2
C
Innate.
Deal damage equal to the number of cards in your draw pile.attack
Swift Strike
0
C
Deal 7 damage.
skill
Impatience
0
C
If you have no Attack cards in your hand, draw 2 cards.
skill
Forethought
1
C-
Put a card from your hand on the bottom of your draw pile. It costs 0 until it is played.
D Tier
skill
Enlightenment
0
D+
Reduce the cost of cards in your hand to 1 this turn.
power
Panache
0
D+
Every time you play 5 cards in a single turn, deal 10 damage to ALL enemies.
skill
The Bomb
2
D+
At the end of 3 turns, deal 40 damage to ALL enemies.
skill
Deep Breath
0
D
Shuffle your discard pile into your draw pile.
Draw 1 card.power
Mayhem
2
D
At the start of your turn, play the top card of your draw pile.
skill
Purity
0
D-
Choose and exhaust 3 cards in your hand.
Exhaust.
E Tier
skill
Beta
2
E
Shuffle an Omega into your draw pile.
Exhaust.
F Tier
No Cards