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skill
Pray
1
D+
Gain 3 Mantra.
Shuffle an Insight into your draw pile.
skill
Pray+
1
D+
Gain 4 Mantra.
Shuffle an Insight into your draw pile.
card
watcher
skill
uncommon
Pray is given a low tier rating due to the fact that on its own it does very little. Unlike prostrate, it does not provide any block and also comes with an energy cost. On the other hand, the insight can be useful for quickly cycling through your deck to attain divinity faster than usual. This card is fine as a supplement to an already stable mantra deck, but I rate it as one of the weaker ones unless you can make great use of the insights.
skill
Alpha
1
D
Shuffle a Beta into your draw pile.
Exhaust.
attack
Brilliance
1
C-
Deal 12 damage.
Deals additional damage equal to Mantra gained this combat.
skill
Conjure Blade
X
D+
Shuffle an Expunger into your draw pile.
Exhaust.
(Expunger costs 1, deals 9 damage X times.)
power
Fasting
2
B
Gain 3 Strength.
Gain 3 Dexterity.
Gain 1 less at the start of each turn.
attack
Flurry Of Blows
0
B+
Deal 4 damage.
Whenever you change stances, return this from the discard pile to your hand.
power
Master Reality
1
B-
Whenever a card is created during combat, Upgrade it.
power
Mental Fortress
1
B
Whenever you change Stances, gain 4 Block.
Kunai
uncommon
Every time you play 3 Attacks in a single turn, gain 1 Dexterity.
B-
Ornamental Fan
uncommon
Every time you play 3 Attacks in a single turn, gain 4 Block.
C-
Shuriken
uncommon
Every time you play 3 Attacks in a single turn, gain 1 Strength.
A
Toxic Egg
uncommon
Whenever you add a Skill card to your deck, it is Upgraded.
A
Ice Cream
rare
Energy is now conserved between turns.
B+
No watcher, colorless or curse cards antisynergies.