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skill
Deceive Reality
1
B
Gain 4 Block.
Add a Safety to your hand.
skill
Deceive Reality+
1
B
Gain 7 Block.
Add a Safety to your hand.
card
watcher
skill
uncommon
The power of Deceive reality lies in the retain keyword on the block that it generates. Being able to store up a number of blocks with retain is sometimes exceptionally important, particularly against bosses such as the Guardian and the champ who have turns with scary amounts of burst damage. It is also still fine in hallway fights, as it means you have block when you need it and can otherwise draft more offensively. Note that this card is affected by dexterity twice.
Bronze Scales
common
Start each combat with 3 Thorns.
C
Oddly Smooth Stone
common
At the start of each combat, gain 1 Dexterity.
B
Kunai
uncommon
Every time you play 3 Attacks in a single turn, gain 1 Dexterity.
B-
Mercury Hourglass
uncommon
At the start of your turn, deal 3 damage to ALL enemies.
C
Runic Dodecahedron
uncommon
If your HP is full, gain 1 Energy at the start of each turn.
D-
Toxic Egg
uncommon
Whenever you add a Skill card to your deck, it is Upgraded.
A
Calipers
rare
At the start of your turn, lose 15 Block rather than all of your Block.
C-
Dead Branch
rare
Whenever you Exhaust a card, add a random card to your hand.
S
Thread and Needle
rare
At the start of each combat, gain 4 Plated Armor.
A
Torii
rare
Whenever you would receive 5 or less unblocked Attack damage, reduce it to 1.
C+
Turnip
rare
You can no longer become Frail.
B