Introducing the new SpireSpy

We've redesigned SpireSpy to make browsing faster and items better organised

Violet Lotus

boss

Whenever you exit Calm, gain an additional [energy].

A

Violet Lotus

Card Synergies

  • skill

    Alpha

    1

    D

    Shuffle a Beta into your draw pile.
    Exhaust.

  • skill

    Blasphemy

    1

    S

    Enter Divinity.
    Die next turn.
    Exhaust

  • skill

    Conjure Blade

    X

    D+

    Shuffle an Expunger into your draw pile.
    Exhaust.
    (Expunger costs 1, deals 9 damage X times.)

  • skill

    Crescendo

    1

    B-

    Retain.
    Enter Wrath.
    Exhaust.

  • power

    Devotion

    1

    B

    At the start of your turn, gain 2 Mantra.

  • skill

    Empty Body

    1

    C

    Gain 7 Block.
    Exit your Stance.

  • attack

    Empty Fist

    1

    B-

    Deal 9 damage.
    Exit your Stance.

  • skill

    Empty Mind

    1

    B

    Draw 2 cards.
    Exit your Stance.

  • attack

    Eruption

    2

    C

    Deal 9 damage.
    Enter Wrath.

  • power

    Fasting

    2

    B

    Gain 3 Strength.
    Gain 3 Dexterity.
    Gain 1 less at the start of each turn.

  • attack

    Fear No Evil

    1

    B+

    Deal 8 damage.
    If the enemy intends to Attack, enter Calm.

  • skill

    Indignation

    1

    D

    If you are in Wrath, apply 3 Vulnerable to ALL enemies, otherwise enter Wrath.

  • skill

    Inner Peace

    1

    B+

    If you are in Calm, draw 3 cards.
    Otherwise, enter Calm.

  • skill

    Meditate

    1

    B+

    Put a card from your discard pile into your hand and Retain it.
    Enter Calm.
    End your turn.

  • skill

    Pray

    1

    D+

    Gain 3 Mantra.
    Shuffle an Insight into your draw pile.

  • skill

    Prostrate

    0

    C+

    Gain 2 Mantra.
    Gain 4 Block.

  • skill

    Simmering Fury

    1

    B-

    At the start of your next turn, enter Wrath and draw 2 cards.

  • attack

    Tantrum

    1

    A-

    Deal 3 damage 3 times.
    Enter Wrath.
    Shuffle this card into your draw pile.

  • skill

    Tranquility

    1

    B

    Retain.
    Enter Calm.
    Exhaust.

  • skill

    Vigilance

    2

    C

    Gain 8 Block.
    Enter Calm.

  • skill

    Worship

    2

    C-

    Gain 5 Mantra.

Relic Synergies

  • Kunai

    uncommon

    Every time you play 3 Attacks in a single turn, gain 1 Dexterity.

    C+

    S-

    C+

    B-

  • Ornamental Fan

    uncommon

    Every time you play 3 Attacks in a single turn, gain 4 Block.

    C-

    C+

    D+

    C-

  • Shuriken

    uncommon

    Every time you play 3 Attacks in a single turn, gain 1 Strength.

    A-

    S

    B

    A

  • Ice Cream

    rare

    Energy is now conserved between turns.

    B-

    B+

    A-

    B+

  • Teardrop Locket

    uncommon

    Start each combat in Calm.

    B-

Relic Antisynergies

  • Pocketwatch

    rare

    Whenever you play 3 or less cards in a turn, draw 3 additional cards at the start of your next turn.

    C+

    C-

    C-

    C-

Leave A Comment