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Violet Lotus
boss
Whenever you exit Calm, gain an additional [energy].
A



skill

Alpha

1
D
Shuffle a Beta into your draw pile.
Exhaust.




skill

Blasphemy

1
S
Enter Divinity.
Die next turn.
Exhaust




skill

Conjure Blade

X
D+
Shuffle an Expunger into your draw pile.
Exhaust.
(Expunger costs 1, deals 9 damage X times.)




skill

Crescendo

1
B-
Retain.
Enter Wrath.
Exhaust.




power

Devotion

1
B
At the start of your turn, gain 2 Mantra.




skill

Empty Body

1
C
Gain 7 Block.
Exit your Stance.




attack

Empty Fist

1
B-
Deal 9 damage.
Exit your Stance.




skill

Empty Mind

1
B
Draw 2 cards.
Exit your Stance.




attack

Eruption

2
C
Deal 9 damage.
Enter Wrath.




power

Fasting

2
B
Gain 3 Strength.
Gain 3 Dexterity.
Gain 1 less
at the start of each turn.




attack

Fear No Evil

1
B+
Deal 8 damage.
If the enemy intends to Attack, enter Calm.




skill

Indignation

1
D
If you are in Wrath, apply 3 Vulnerable to ALL enemies, otherwise enter Wrath.




skill

Inner Peace

1
B+
If you are in Calm, draw 3 cards.
Otherwise, enter Calm.




skill

Meditate

1
B+
Put a card from your discard pile into your hand and Retain it.
Enter Calm.
End your turn.




skill

Pray

1
D+
Gain 3 Mantra.
Shuffle an Insight into your draw pile.




skill

Prostrate

0
C+
Gain 2 Mantra.
Gain 4 Block.




skill

Simmering Fury

1
B-
At the start of your next turn, enter Wrath and draw 2 cards.




attack

Tantrum

1
A-
Deal 3 damage 3 times.
Enter Wrath.
Shuffle this card into your draw pile.




skill

Tranquility

1
B
Retain.
Enter Calm.
Exhaust.




skill

Vigilance

2
C
Gain 8 Block.
Enter Calm.




skill

Worship

2
C-
Gain 5 Mantra.

Kunai
uncommon
Every time you play 3 Attacks in a single turn, gain 1 Dexterity.
C+
S-
C+
B-
Ornamental Fan
uncommon
Every time you play 3 Attacks in a single turn, gain 4 Block.
C-
C+
D+
C-
Shuriken
uncommon
Every time you play 3 Attacks in a single turn, gain 1 Strength.
A-
S
B
A
Ice Cream
rare
Energy is now conserved between turns.
B-
B+
A-
B+

Teardrop Locket
uncommon
Start each combat in Calm.
B-

Pocketwatch
rare
Whenever you play 3 or less cards in a turn, draw 3 additional cards at the start of your next turn.
C+
C-
C-
C-
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