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Cards which Exhaust when played will instead discard 50% of the time.
B+
C-
B-
B+



skill

Piercing Wail

1
A
ALL enemies lose 6 Strength for 1 turn.
Exhaust.




attack

Carnage

2
B+
Ethereal.
Deal 20 damage.




power

Corruption

3
A+
Skills cost 0.
Whenever you play a Skill, Exhaust it.




skill

Disarm

1
A
Enemy loses 2 Strength.
Exhaust.




skill

Exhume

1
C
Choose an Exhausted card and put it in your hand.
Exhaust.




attack

Fiend Fire

2
B+
Exhaust your hand.
Deal 7 damage for each Exhausted card.
Exhaust.




skill

Ghostly Armor

1
B
Ethereal.
Gain 10 Block.




attack

Immolate

2
S-
Deal 21 damage to ALL enemies.
Shuffle a Burn into your discard pile.




skill

Impervious

2
B+
Gain 30 Block.
Exhaust.




skill

Intimidate

0
C-
Apply 1 Weak to ALL enemies.
Exhaust.




skill

Limit Break

1
D
Double your Strength.
Exhaust.




skill

Offering

0
A+
Lose 6 HP.
Gain
.
Draw 3 cards.
Exhaust.




attack

Pummel

1
C
Deal 2 damage 4 times.
Exhaust.




skill

Seeing Red

1
B
Gain
.
Exhaust.




skill

Sentinel

1
E+
Gain 5 Block.
If this card is Exhausted, gain
.




skill

Shockwave

2
B+
Apply 3 Weak and Vulnerable to ALL enemies.
Exhaust




skill

Adrenaline

0
S+
Gain
.
Draw 2 cards.
Exhaust.




skill

Alchemize

1
A-
Obtain a random potion.
Exhaust.




attack

Backstab

0
A-
Innate.
Deal 11 damage.
Exhaust.




skill

Calculated Gamble

0
B-
Discard your hand, then draw that many cards.
Exhaust.




skill

Catalyst

1
A-
Double an enemy's Poison.
Exhaust.




attack

Die Die Die

1
A-
Deal 13 damage to ALL enemies.
Exhaust.




attack

Endless Agony

0
C+
Whenever you draw this card, add a copy of it to your hand.
Deal 4 damage.
Exhaust.




skill

Malaise

X
A
Enemy loses X Strength. Apply X Weak.
Exhaust.




skill

Nightmare

3
B
Choose a card.
Next turn, add 3 copies of that card into your hand.
Exhaust.




skill

Boot Sequence

0
A-
Gain 10 Block.
Innate.
Exhaust.




power

Echo Form

3
A+
The first card you play each turn is played twice.
Ethereal.




power

Deva Form

3
C
Ethereal.
At the start of your turn, gain
and increase this gain by 1.




skill

Apparition

1
A-
Gain 1 Intangible.
Exhaust.
Ethereal.




skill

Bandage Up

0
S-
Heal 4 HP.
Exhaust.




skill

Dark Shackles

0
A-
Enemy loses 9 Strength for the rest of this turn.
Exhaust.




attack

Dramatic Entrance

0
A+
Innate.
Deal 6 damage to ALL enemies.
Exhaust.




skill

J.A.X.

0
B+
Lose 3 HP.
Gain 2 Strength.




skill

Jack Of All Trades

0
C
Add 1 random Colorless card to your hand.
Exhaust.




skill

Master of Strategy

0
A+
Draw 3 cards.
Exhaust.




skill

Panacea

0
B-
Gain 1 Artifact.
Exhaust.




skill

Secret Technique

0
A
Choose a Skill from your draw pile and place it into your hand.
Exhaust.




skill

Secret Weapon

0
A
Choose an Attack from your draw pile and place it into your hand.
Exhaust.




skill

Thinking Ahead

0
B
Draw 2 cards.
Place a card from your hand on top of your draw pile.
Exhaust.




skill

Transmutation

X
C+
Add X random Colorless cards into your hand.
They cost 0 this turn.
Exhaust.




curse

Ascender's Bane
Unplayable.
Ethereal.
Cannot be removed from your deck.



power

Accuracy

1
D+
Shivs deal 4 additional damage.




skill

Blade Dance

1
C+
Add 3 Shivs to your hand.




skill

Cloak And Dagger

1
B+
Gain 6 Block.
Add 1 Shiv to your hand.




power

Infinite Blades

1
B+
At the start of your turn, add a Shiv to your hand.




skill

Storm of Steel

1
B-
Discard your hand.
Add 1 Shiv to your hand for each card discarded.




skill

Purity

0
D-
Choose and exhaust 3 cards in your hand.
Exhaust.




attack

Shiv

0
B
Deal 4 damage.
Exhaust.




curse

Clumsy
Unplayable.
Ethereal.
Blue Candle
uncommon
Curse cards can now be played. Playing a Curse will make you lose 1 HP and Exhausts the card.
C-
D+
D+
D+
Ninja Scroll
uncommon
Start each combat with 3 Shivs in hand.
B
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