

Drag and drop your whole 'run' folder, 'character' folder or individual runs anywhere on the site.
To find your files: In your Steam library, right click on "Slay the Spire" and navigate to Properties > Local Files > Browse Local Files.
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Orichalcum
common
If you end your turn without Block, gain 6 Block.
A+
B
A
B



power

Wraith Form

3
S
Gain 2 Intangible.
At the end of your turn, lose 1 Dexterity.




attack

Body Slam

1
B
Deal damage equal to your current Block.




power

Juggernaut

2
C
Whenever you gain Block, deal 5 damage to a random enemy.




skill

Blur

1
C+
Gain 5 Block.
Block is not removed at the start of your next turn.




power

Caltrops

1
A-
Whenever you are attacked, deal 3 damage to the attacker.




attack

Masterful Stab

0
B-
Cost 1 additional
for each time you lose HP this combat.
Deal 12 Damage.




power

Static Discharge

1
B+
Whenever you receive unblocked attack damage, Channel 1 Lightning.




skill

Wave of the Hand

1
C-
Whenever you gain Block this turn, apply 1 Weak to ALL enemies.




skill

Panic Button

0
C+
Gain 30 Block.
You cannot gain Block from cards for the next 2 turns.
Exhaust.




skill

The Bomb

2
D+
At the end of 3 turns, deal 40 damage to ALL enemies.

Bronze Scales
common
Start each combat with 3 Thorns.
D+
B-
C+
C
Mercury Hourglass
uncommon
At the start of your turn, deal 3 damage to ALL enemies.
C
C
C
C
Runic Dodecahedron
uncommon
If your HP is full, gain 1 Energy at the start of each turn.
D
D-
D-
D-
Calipers
rare
At the start of your turn, lose 15 Block rather than all of your Block.
D
C+
B-
C-
Thread and Needle
rare
At the start of each combat, gain 4 Plated Armor.
A-
A+
A
A
Torii
rare
Whenever you would receive 5 or less unblocked Attack damage, reduce it to 1.
C-
C+
C+
C+
Stone Calendar
rare
At the end of turn 7, deal 52 damage to ALL enemies.
D
C
C+
D



power

Barricade

3
D+
Block no longer expires at the start of your turn.




attack

Blood for Blood

4
D+
Costs 1 less
for each time you lose HP in combat.
Deal 18 damage.




power

Metallicize

1
C
At the end of your turn, gain 3 Block.

This is a work in progress tool. We welcome feedback as there will most likely be something we've missed