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Introducing the new SpireSpy
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Molten Egg
uncommon
Whenever you add an Attack card to your deck, it is Upgraded.
A-
A-
A-
A-
attack
Anger
0
C+
Deal 6 damage.
Place a copy of this card in your discard pile.
attack
Bash
2
C
Deal 8 damage.
Apply 2 Vulnerable.
attack
Blood for Blood
4
D+
Costs 1 less for each time you lose HP in combat.
Deal 18 damage.
attack
Bludgeon
3
B
Deal 32 damage.
attack
Body Slam
1
B
Deal damage equal to your current Block.
attack
Carnage
2
B+
Ethereal.
Deal 20 damage.
attack
Clash
0
D-
Can only be played if every card in your hand is an Attack.
Deal 14 damage.
attack
Cleave
1
C
Deal 8 damage to ALL enemies.
attack
Clothesline
2
B+
Deal 12 damage.
Apply 2 Weak.
attack
Dropkick
1
D-
Deal 5 damage.
If the target is Vulnerable, gain and draw 1 card.
attack
Feed
1
S+
Deal 10 damage.
If Fatal, raise your Max HP by 3. Exhaust.
attack
Fiend Fire
2
B+
Exhaust your hand.
Deal 7 damage for each Exhausted card.
Exhaust.
attack
Headbutt
1
C+
Deal 9 damage.
Place a card from your discard pile on top of your draw pile.
attack
Heavy Blade
2
C
Deal 14 damage.
Strength affects Heavy Blade 3 times.
attack
Hemokinesis
1
C+
Lose 2 HP.
Deal 15 damage.
attack
Immolate
2
S-
Deal 21 damage to ALL enemies.
Shuffle a Burn into your discard pile.
attack
Iron Wave
1
C
Gain 5 Block.
Deal 5 damage.
attack
Perfected Strike
2
C-
Deal 6 damage.
Deals an additional +2 damage for ALL of your cards containing "Strike".
attack
Pommel Strike
1
C-
Deal 9 damage.
Draw 1 card.
attack
Pummel
1
C
Deal 2 damage 4 times.
Exhaust.
attack
Rampage
1
C
Deal 8 damage.
Every time this card is played, increase its damage by 5 for this combat.
attack
Reaper
2
A
Deal 4 damage to ALL enemies. Heal for unblocked damage.
Exhaust.
attack
Reckless Charge
0
B-
Deal 7 damage.
Shuffle a Dazed into your draw pile.
attack
Searing Blow
2
D+
Deal 12 damage.
Can be upgraded any number of times.
attack
Sever Soul
2
C+
Exhaust all non-Attack cards in your hand.
Deal 16 damage.
attack
Sword Boomerang
1
C-
Deal 3 damage to a random enemy 3 times.
attack
Thunderclap
1
C
Deal 4 damage and apply 1 Vulnerable to ALL enemies.
attack
Twin Strike
1
C+
Deal 5 damage twice.
attack
Uppercut
2
A-
Deal 13 damage.
Apply 1 Weak.
Apply 1 Vulnerable.
attack
Whirlwind
X
B+
Deal 5 damage to ALL enemies X times.
attack
Wild Strike
1
C+
Deal 12 damage.
Shuffle a Wound into your draw pile.
attack
All-Out Attack
1
B-
Deal 10 damage to ALL enemies.
Discard 1 card at random.
attack
Backstab
0
A-
Innate.
Deal 11 damage.
Exhaust.
attack
Bane
1
C+
Deal 7 damage.
If the enemy is Poisoned, deal 7 damage again.
attack
Choke
2
C-
Deal 12 damage.
Whenever you play a card this turn, targeted enemy loses 3 HP.
attack
Dagger Spray
1
B
Deal 4 damage to ALL enemies twice.
attack
Dagger Throw
1
B-
Deal 9 damage.
Draw 1 card.
Discard 1 card.
attack
Dash
2
A-
Gain 10 Block.
Deal 10 damage.
attack
Die Die Die
1
A-
Deal 13 damage to ALL enemies.
Exhaust.
attack
Endless Agony
0
C+
Whenever you draw this card, add a copy of it to your hand.
Deal 4 damage.
Exhaust.
attack
Eviscerate
3
E
Costs 1 less Energy for each card discarded this turn.
Deal 7 damage three times.
attack
Finisher
1
C
Deal 6 damage for each Attack played this turn.
attack
Flechettes
1
D+
Deal 4 damage for each Skill in your hand.
attack
Flying Knee
1
B-
Deal 8 damage.
Next turn gain .
attack
Glass Knife
1
A-
Deal 8 damage twice.
Glass Knife's damage is lowered by 2 this combat.
attack
Grand Finale
0
E-
Can only be played if there are no cards in your draw pile.
Deal 50 damage to ALL enemies.
attack
Heel Hook
1
D
Deal 5 damage.
If the enemy has Weak, Gain and draw 1 card.
attack
Masterful Stab
0
B-
Cost 1 additional for each time you lose HP this combat.
Deal 12 Damage.
attack
Neutralize
0
B
Deal 3 damage.
Apply 1 Weak.
attack
Poisoned Stab
1
B-
Deal 6 damage.
Apply 3 Poison.
attack
Predator
2
B+
Deal 15 damage.
Next turn, draw 2 additional cards.
attack
Quick Slash
1
B
Deal 8 damage.
Draw 1 card.
attack
Riddle with Holes
2
C+
Deal 3 damage 5 times.
attack
Skewer
X
B+
Deal 7 damage X times.
attack
Slice
0
B-
Deal 6 damage.
attack
Sneaky Strike
2
E
Deal 12 damage.
If you have discarded a card this turn, gain
.
attack
Sucker Punch
1
B
Deal 7 damage.
Apply 1 Weak.
attack
Unload
1
B
Deal 14 damage.
Discard all non-Attack cards.
attack
All For One
2
C
Deal 10 damage.
Put all Cost 0 cards from your discard pile into your hand.
attack
Ball Lightning
1
C+
Deal 7 damage.
Channel 1 Lightning.
attack
Barrage
1
B-
Deal 4 damage for each Channeled Orb.
attack
Beam Cell
0
B-
Deal 3 damage and apply 1 Vulnerable.
attack
Blizzard
1
E+
Deal damage equal to 2 times the Frost Channeled this combat to ALL enemies.
attack
Bullseye
1
C-
Deal 8 damage.
Apply 2 Lock-On.
attack
Claw
0
C
Deal 3 damage.
All Claw cards deal 2 additional damage this combat.
attack
Cold Snap
1
B-
Deal 6 damage.
Channel 1 Frost.
attack
Compile Driver
1
C+
Deal 7 damage.
Draw 1 card for each unique Orb you have.
attack
Core Surge
1
B-
Deal 11 damage.
Gain 1 Artifact.
Exhaust.
attack
Doom and Gloom
2
C
Deal 10 damage to ALL enemies.
Channel 1 Dark.
attack
FTL
0
B
Deal 5 damage.
If you have played less than 3 cards this turn, draw 1 card.
attack
Go for the Eyes
0
B-
Deal 3 damage.
If the enemy intends to attack, apply 1 Weak.
attack
Hyperbeam
2
B-
Deal 26 damage to ALL enemies.
Lose 3 Focus.
attack
Melter
1
C+
Remove all Block from an enemy.
Deal 10 damage.
attack
Meteor Strike
5
F+
Deal 24 damage.
Channel 3 Plasma.
attack
Rebound
1
C+
Deal 9 damage.
Put the next card you play this turn on top of your draw pile.
attack
Rip and Tear
1
B-
Deal 7 damage to a random enemy 2 times.
attack
Scrape
1
D+
Deal 7 damage.
Draw 4 cards.
Discard all cards drawn this way that do not cost 0.
attack
Streamline
2
A-
Deal 15 damage.
Reduce this card's cost by 1 this combat.
attack
Sunder
3
C
Deal 24 damage.
If this kills the enemy, gain
.
attack
Sweeping Beam
1
C
Deal 6 damage to ALL enemies.
Draw 1 card.
attack
Thunder Strike
3
D-
Deal 7 damage to a random enemy for each Lightning Channeled this combat.
attack
Bowling Bash
1
C+
Deal 7 damage for each enemy in combat.
attack
Brilliance
1
C-
Deal 12 damage.
Deals additional damage equal to Mantra gained this combat.
attack
Carve Reality
1
C
Deal 6 damage.
Add a Smite to your hand.
attack
Conclude
1
B+
Deal 12 damage to ALL enemies.
End your turn.
attack
Consecrate
0
B-
Deal 5 damage to ALL enemies.
attack
Crush Joints
1
B-
Deal 8 damage.
If the last card played this combat was a Skill, apply 1 Vulnerable.
attack
Cut Through Fate
1
A
Deal 7 damage.
Scry 2.
Draw 1 card.
attack
Empty Fist
1
B-
Deal 9 damage.
Exit your Stance.
attack
Eruption
2
C
Deal 9 damage.
Enter Wrath.
attack
Fear No Evil
1
B+
Deal 8 damage.
If the enemy intends to Attack, enter Calm.
attack
Flurry Of Blows
0
B+
Deal 4 damage.
Whenever you change stances, return this from the discard pile to your hand.
attack
Flying Sleeves
1
C+
Retain.
Deal 4 damage twice.
attack
Follow-Up
1
C-
Deal 7 damage.
If the last card played this combat was an Attack, gain .
attack
Just Lucky
0
C-
Scry 1.
Gain 2 Block.
Deal 3 damage.
attack
Lesson Learned
2
S-
Deal 10 damage.
If Fatal, Upgrade a random card in your deck.
Exhaust.
attack
Ragnarok
3
A-
Deal 5 damage to a random enemy 5 times.
attack
Reach Heaven
2
B
Deal 10 damage.
Shuffle a Through Violence into your draw pile.
attack
Sands of Time
4
B+
Retain.
Deal 20 damage.
When Retained, lower its cost by 1 this combat.
attack
Sash Whip
1
B-
Deal 8 damage.
If the last card played this combat was an Attack, apply 1 Weak.
attack
Signature Move
2
E
Can only be played if this is the only Attack in your hand.
Deal 30 damage.
attack
Strike
1
F
Deal 6 damage.
attack
Talk to the Hand
1
A-
Deal 5 damage.
Whenever you attack this enemy, gain 2 Block.
Exhaust.
attack
Tantrum
1
A-
Deal 3 damage 3 times.
Enter Wrath.
Shuffle this card into your draw pile.
attack
Wallop
2
B
Deal 9 damage.
Gain Block equal to unblocked damage dealt.
attack
Weave
0
C+
Deal 4 damage.
Whenever you Scry, return this from the discard pile to your Hand.
attack
Wheel Kick
2
B
Deal 15 damage.
Draw 2 cards.
attack
Windmill Strike
2
A-
Retain.
Deal 7 damage.
When Retained, increase its damage by 4 this combat.
attack
Bite
1
B+
Deal 7 damage.
Heal 2 HP.
attack
Dramatic Entrance
0
A+
Innate.
Deal 6 damage to ALL enemies.
Exhaust.
attack
Flash of Steel
0
C+
Deal 3 damage.
Draw 1 card.
attack
Hand of Greed
2
B
Deal 20 damage.
If Fatal, gain 20 Gold.
attack
Mind Blast
2
C
Innate.
Deal damage equal to the number of cards in your draw pile.
attack
Ritual Dagger
1
C+
Deal 15 Damage.
If this kills an enemy, permanently increase this card's damage by 3.
Exhaust.
attack
Shiv
0
B
Deal 4 damage.
Exhaust.
attack
Smite
1
A-
Retain.
Deal 12 damage.
Exhaust.
attack
Swift Strike
0
C
Deal 7 damage.
attack
Through Violence
0
S+
Retain.
Deal 20 damage.
Exhaust.
Prayer Wheel
common
Normal enemies drop an additional card reward.
D+
D+
D+
D+
Orrery
shop
Choose and add 5 cards to your deck.
C
C
C
C
Pandora's Box
boss
Transform all Strikes and Defends.
D+
D
C-
D
Fusion Hammer
boss
Gain 1 Energy at the start of each turn. You can no longer Smith at Rest Sites.
A
A
A
A
This is a work in progress tool. We welcome feedback as there will most likely be something we've missed