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Molten Egg
uncommon
Whenever you add an Attack card to your deck, it is Upgraded.
A-
A-
A-
A-



attack

Anger

0
C+
Deal 6 damage.
Place a copy of this card in your discard pile.




attack

Bash

2
C
Deal 8 damage.
Apply 2 Vulnerable.




attack

Blood for Blood

4
D+
Costs 1 less
for each time you lose HP in combat.
Deal 18 damage.




attack

Bludgeon

3
B
Deal 32 damage.




attack

Body Slam

1
B
Deal damage equal to your current Block.




attack

Carnage

2
B+
Ethereal.
Deal 20 damage.




attack

Clash

0
D-
Can only be played if every card in your hand is an Attack.
Deal 14 damage.




attack

Cleave

1
C
Deal 8 damage to ALL enemies.




attack

Clothesline

2
B+
Deal 12 damage.
Apply 2 Weak.




attack

Dropkick

1
D-
Deal 5 damage.
If the target is Vulnerable, gain
and draw 1 card.




attack

Feed

1
S+
Deal 10 damage.
If Fatal, raise your Max HP by 3. Exhaust.




attack

Fiend Fire

2
B+
Exhaust your hand.
Deal 7 damage for each Exhausted card.
Exhaust.




attack

Headbutt

1
C+
Deal 9 damage.
Place a card from your discard pile on top of your draw pile.




attack

Heavy Blade

2
C
Deal 14 damage.
Strength affects Heavy Blade 3 times.




attack

Hemokinesis

1
C+
Lose 2 HP.
Deal 15 damage.




attack

Immolate

2
S-
Deal 21 damage to ALL enemies.
Shuffle a Burn into your discard pile.




attack

Iron Wave

1
C
Gain 5 Block.
Deal 5 damage.




attack

Perfected Strike

2
C-
Deal 6 damage.
Deals an additional +2 damage for ALL of your cards containing "Strike".




attack

Pommel Strike

1
C-
Deal 9 damage.
Draw 1 card.




attack

Pummel

1
C
Deal 2 damage 4 times.
Exhaust.




attack

Rampage

1
C
Deal 8 damage.
Every time this card is played, increase its damage by 5 for this combat.




attack

Reaper

2
A
Deal 4 damage to ALL enemies. Heal for unblocked damage.
Exhaust.




attack

Reckless Charge

0
B-
Deal 7 damage.
Shuffle a Dazed into your draw pile.




attack

Searing Blow

2
D+
Deal 12 damage.
Can be upgraded any number of times.




attack

Sever Soul

2
C+
Exhaust all non-Attack cards in your hand.
Deal 16 damage.




attack

Sword Boomerang

1
C-
Deal 3 damage to a random enemy 3 times.




attack

Thunderclap

1
C
Deal 4 damage and apply 1 Vulnerable to ALL enemies.




attack

Twin Strike

1
C+
Deal 5 damage twice.




attack

Uppercut

2
A-
Deal 13 damage.
Apply 1 Weak.
Apply 1 Vulnerable.




attack

Whirlwind

X
B+
Deal 5 damage to ALL enemies X times.




attack

Wild Strike

1
C+
Deal 12 damage.
Shuffle a Wound into your draw pile.




attack

All-Out Attack

1
B-
Deal 10 damage to ALL enemies.
Discard 1 card at random.




attack

Backstab

0
A-
Innate.
Deal 11 damage.
Exhaust.




attack

Bane

1
C+
Deal 7 damage.
If the enemy is Poisoned, deal 7 damage again.




attack

Choke

2
C-
Deal 12 damage.
Whenever you play a card this turn, targeted enemy loses 3 HP.




attack

Dagger Spray

1
B
Deal 4 damage to ALL enemies twice.




attack

Dagger Throw

1
B-
Deal 9 damage.
Draw 1 card.
Discard 1 card.




attack

Dash

2
A-
Gain 10 Block.
Deal 10 damage.




attack

Die Die Die

1
A-
Deal 13 damage to ALL enemies.
Exhaust.




attack

Endless Agony

0
C+
Whenever you draw this card, add a copy of it to your hand.
Deal 4 damage.
Exhaust.




attack

Eviscerate

3
E
Costs 1 less Energy for each card discarded this turn.
Deal 7 damage three times.




attack

Finisher

1
C
Deal 6 damage for each Attack played this turn.




attack

Flechettes

1
D+
Deal 4 damage for each Skill in your hand.




attack

Flying Knee

1
B-
Deal 8 damage.
Next turn gain
.




attack

Glass Knife

1
A-
Deal 8 damage twice.
Glass Knife's damage is lowered by 2 this combat.




attack

Grand Finale

0
E-
Can only be played if there are no cards in your draw pile.
Deal 50 damage to ALL enemies.




attack

Heel Hook

1
D
Deal 5 damage.
If the enemy has Weak, Gain
and draw 1 card.




attack

Masterful Stab

0
B-
Cost 1 additional
for each time you lose HP this combat.
Deal 12 Damage.




attack

Neutralize

0
B
Deal 3 damage.
Apply 1 Weak.




attack

Poisoned Stab

1
B-
Deal 6 damage.
Apply 3 Poison.




attack

Predator

2
B+
Deal 15 damage.
Next turn, draw 2 additional cards.




attack

Quick Slash

1
B
Deal 8 damage.
Draw 1 card.




attack

Riddle with Holes

2
C+
Deal 3 damage 5 times.




attack

Skewer

X
B+
Deal 7 damage X times.




attack

Slice

0
B-
Deal 6 damage.




attack

Sneaky Strike

2
E
Deal 12 damage.
If you have discarded a card this turn, gain
.




attack

Sucker Punch

1
B
Deal 7 damage.
Apply 1 Weak.




attack

Unload

1
B
Deal 14 damage.
Discard all non-Attack cards.




attack

All For One

2
C
Deal 10 damage.
Put all Cost 0 cards from your discard pile into your hand.




attack

Ball Lightning

1
C+
Deal 7 damage.
Channel 1 Lightning.




attack

Barrage

1
B-
Deal 4 damage for each Channeled Orb.




attack

Beam Cell

0
B-
Deal 3 damage and apply 1 Vulnerable.




attack

Blizzard

1
E+
Deal damage equal to 2 times the Frost Channeled this combat to ALL enemies.




attack

Bullseye

1
C-
Deal 8 damage.
Apply 2 Lock-On.




attack

Claw

0
C
Deal 3 damage.
All Claw cards deal 2 additional damage this combat.




attack

Cold Snap

1
B-
Deal 6 damage.
Channel 1 Frost.




attack

Compile Driver

1
C+
Deal 7 damage.
Draw 1 card for each unique Orb you have.




attack

Core Surge

1
B-
Deal 11 damage.
Gain 1 Artifact.
Exhaust.




attack

Doom and Gloom

2
C
Deal 10 damage to ALL enemies.
Channel 1 Dark.




attack

FTL

0
B
Deal 5 damage.
If you have played less than 3 cards this turn, draw 1 card.




attack

Go for the Eyes

0
B-
Deal 3 damage.
If the enemy intends to attack, apply 1 Weak.




attack

Hyperbeam

2
B-
Deal 26 damage to ALL enemies.
Lose 3 Focus.




attack

Melter

1
C+
Remove all Block from an enemy.
Deal 10 damage.




attack

Meteor Strike

5
F+
Deal 24 damage.
Channel 3 Plasma.




attack

Rebound

1
C+
Deal 9 damage.
Put the next card you play this turn on top of your draw pile.




attack

Rip and Tear

1
B-
Deal 7 damage to a random enemy 2 times.




attack

Scrape

1
D+
Deal 7 damage.
Draw 4 cards.
Discard all cards drawn this way that do not cost 0.




attack

Streamline

2
A-
Deal 15 damage.
Reduce this card's cost by 1 this combat.




attack

Sunder

3
C
Deal 24 damage.
If this kills the enemy, gain
.




attack

Sweeping Beam

1
C
Deal 6 damage to ALL enemies.
Draw 1 card.




attack

Thunder Strike

3
D-
Deal 7 damage to a random enemy for each Lightning Channeled this combat.




attack

Bowling Bash

1
C+
Deal 7 damage for each enemy in combat.




attack

Brilliance

1
C-
Deal 12 damage.
Deals additional damage equal to Mantra gained this combat.




attack

Carve Reality

1
C
Deal 6 damage.
Add a Smite to your hand.




attack

Conclude

1
B+
Deal 12 damage to ALL enemies.
End your turn.




attack

Consecrate

0
B-
Deal 5 damage to ALL enemies.




attack

Crush Joints

1
B-
Deal 8 damage.
If the last card played this combat was a Skill, apply 1 Vulnerable.




attack

Cut Through Fate

1
A
Deal 7 damage.
Scry 2.
Draw 1 card.




attack

Empty Fist

1
B-
Deal 9 damage.
Exit your Stance.




attack

Eruption

2
C
Deal 9 damage.
Enter Wrath.




attack

Fear No Evil

1
B+
Deal 8 damage.
If the enemy intends to Attack, enter Calm.




attack

Flurry Of Blows

0
B+
Deal 4 damage.
Whenever you change stances, return this from the discard pile to your hand.




attack

Flying Sleeves

1
C+
Retain.
Deal 4 damage twice.




attack

Follow-Up

1
C-
Deal 7 damage.
If the last card played this combat was an Attack, gain
.




attack

Just Lucky

0
C-
Scry 1.
Gain 2 Block.
Deal 3 damage.




attack

Lesson Learned

2
S-
Deal 10 damage.
If Fatal, Upgrade a random card in your deck.
Exhaust.




attack

Ragnarok

3
A-
Deal 5 damage to a random enemy 5 times.




attack

Reach Heaven

2
B
Deal 10 damage.
Shuffle a Through Violence into your draw pile.




attack

Sands of Time

4
B+
Retain.
Deal 20 damage.
When Retained, lower its cost by 1 this combat.




attack

Sash Whip

1
B-
Deal 8 damage.
If the last card played this combat was an Attack, apply 1 Weak.




attack

Signature Move

2
E
Can only be played if this is the only Attack in your hand.
Deal 30 damage.




attack

Strike

1
F
Deal 6 damage.




attack

Talk to the Hand

1
A-
Deal 5 damage.
Whenever you attack this enemy, gain 2 Block.
Exhaust.




attack

Tantrum

1
A-
Deal 3 damage 3 times.
Enter Wrath.
Shuffle this card into your draw pile.




attack

Wallop

2
B
Deal 9 damage.
Gain Block equal to unblocked damage dealt.




attack

Weave

0
C+
Deal 4 damage.
Whenever you Scry, return this from the discard pile to your Hand.




attack

Wheel Kick

2
B
Deal 15 damage.
Draw 2 cards.




attack

Windmill Strike

2
A-
Retain.
Deal 7 damage.
When Retained, increase its damage by 4 this combat.




attack

Bite

1
B+
Deal 7 damage.
Heal 2 HP.




attack

Dramatic Entrance

0
A+
Innate.
Deal 6 damage to ALL enemies.
Exhaust.




attack

Flash of Steel

0
C+
Deal 3 damage.
Draw 1 card.




attack

Hand of Greed

2
B
Deal 20 damage.
If Fatal, gain 20 Gold.




attack

Mind Blast

2
C
Innate.
Deal damage equal to the number of cards in your draw pile.




attack

Ritual Dagger

1
C+
Deal 15 Damage.
If this kills an enemy, permanently increase this card's damage by 3.
Exhaust.




attack

Shiv

0
B
Deal 4 damage.
Exhaust.




attack

Smite

1
A-
Retain.
Deal 12 damage.
Exhaust.




attack

Swift Strike

0
C
Deal 7 damage.




attack

Through Violence

0
S+
Retain.
Deal 20 damage.
Exhaust.

Prayer Wheel
common
Normal enemies drop an additional card reward.
D+
D+
D+
D+
Orrery
shop
Choose and add 5 cards to your deck.
C
C
C
C
Pandora's Box
boss
Transform all Strikes and Defends.
D+
D
C-
D
Fusion Hammer
boss
Gain 1 Energy at the start of each turn. You can no longer Smith at Rest Sites.
A
A
A
A
This is a work in progress tool. We welcome feedback as there will most likely be something we've missed