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Dead Branch
rare
Whenever you Exhaust a card, add a random card to your hand.
S+
S
B-
S



power

Corruption

3
A+
Skills cost 0.
Whenever you play a Skill, Exhaust it.




skill

Second Wind

1
D+
Exhaust all non-Attack cards in your hand and gain 5 Block for each.




attack

Sever Soul

2
C+
Exhaust all non-Attack cards in your hand.
Deal 16 damage.




attack

Endless Agony

0
C+
Whenever you draw this card, add a copy of it to your hand.
Deal 4 damage.
Exhaust.




skill

Storm of Steel

1
B-
Discard your hand.
Add 1 Shiv to your hand for each card discarded.




power

Master Reality

1
B-
Whenever a card is created during combat, Upgrade it.




skill

Burning Pact

1
D
Exhaust 1 card.
Draw 2 cards.




attack

Carnage

2
B+
Ethereal.
Deal 20 damage.




skill

Disarm

1
A
Enemy loses 2 Strength.
Exhaust.




skill

Exhume

1
C
Choose an Exhausted card and put it in your hand.
Exhaust.




attack

Fiend Fire

2
B+
Exhaust your hand.
Deal 7 damage for each Exhausted card.
Exhaust.




skill

Ghostly Armor

1
B
Ethereal.
Gain 10 Block.




skill

Havoc

1
C-
Play the top card of your draw pile and Exhaust it.




skill

Impervious

2
B+
Gain 30 Block.
Exhaust.




skill

Infernal Blade

1
C
Add a random Attack to your hand.
It costs 0 this turn.
Exhaust.




skill

Intimidate

0
C-
Apply 1 Weak to ALL enemies.
Exhaust.




skill

Limit Break

1
D
Double your Strength.
Exhaust.




skill

Offering

0
A+
Lose 6 HP.
Gain
.
Draw 3 cards.
Exhaust.




attack

Pummel

1
C
Deal 2 damage 4 times.
Exhaust.




skill

Seeing Red

1
B
Gain
.
Exhaust.




skill

Sentinel

1
E+
Gain 5 Block.
If this card is Exhausted, gain
.




skill

Shockwave

2
B+
Apply 3 Weak and Vulnerable to ALL enemies.
Exhaust




skill

True Grit

1
C
Gain 7 Block.
Exhaust a random card from your hand.




power

A Thousand Cuts

2
B
Whenever you play a card, deal 1 damage to ALL enemies.




skill

Adrenaline

0
S+
Gain
.
Draw 2 cards.
Exhaust.




skill

Alchemize

1
A-
Obtain a random potion.
Exhaust.




attack

Backstab

0
A-
Innate.
Deal 11 damage.
Exhaust.




skill

Calculated Gamble

0
B-
Discard your hand, then draw that many cards.
Exhaust.




skill

Catalyst

1
A-
Double an enemy's Poison.
Exhaust.




skill

Crippling Cloud

2
B
Apply 4 Poison and 2 Weak to ALL enemies.
Exhaust.




attack

Die Die Die

1
A-
Deal 13 damage to ALL enemies.
Exhaust.




skill

Distraction

1
C-
Add a random Skill to your hand.
It costs 0 this turn.
Exhaust.




skill

Doppelganger

X
D+
Next turn, draw X cards and gain X Energy.




skill

Malaise

X
A
Enemy loses X Strength. Apply X Weak.
Exhaust.




skill

Nightmare

3
B
Choose a card.
Next turn, add 3 copies of that card into your hand.
Exhaust.




skill

Piercing Wail

1
A
ALL enemies lose 6 Strength for 1 turn.
Exhaust.




skill

Terror

1
A
Apply 99 Vulnerable.
Exhaust.




skill

Chill

0
A-
Channel 1 Frost for each enemy in combat.
Exhaust.




attack

Core Surge

1
B-
Deal 11 damage.
Gain 1 Artifact.
Exhaust.




skill

Double Energy

1
C+
Double your Energy.
Exhaust.




skill

Genetic Algorithm

1
C-
Gain 1 Block.
When played, permanently increase this card's Block by 2.
Exhaust.




skill

Rainbow

2
B-
Channel 1 Lightning, 1 Frost, and 1 Dark.
Exhaust.




skill

Reboot

0
B+
Shuffle all of your cards into your draw pile, then draw 4 cards.
Exhaust.




skill

Recycle

1
C
Exhaust a card.
Gain
equal to its cost.




skill

Seek

0
S
Put 1 card from your draw pile into your hand.
Exhaust.




skill

Tempest

X
C+
Channel X Lightning.
Exhaust.




skill

White Noise

1
D+
Add a random Power to your hand.
It costs 0 this turn.
Exhaust.




skill

Alpha

1
D
Shuffle a Beta into your draw pile.
Exhaust.




power

Battle Hymn

1
B-
At the start of each turn, add a Smite into your hand.




attack

Carve Reality

1
C
Deal 6 damage.
Add a Smite to your hand.




skill

Collect

X
D+
Put Miracle+ into your hand at the start of your next X turns.
Exhaust.




skill

Conjure Blade

X
D+
Shuffle an Expunger into your draw pile.
Exhaust.
(Expunger costs 1, deals 9 damage X times.)




skill

Crescendo

1
B-
Retain.
Enter Wrath.
Exhaust.




skill

Deceive Reality

1
B
Gain 4 Block.
Add a Safety to your hand.




skill

Deus Ex Machina
B-
Unplayable.
When you draw this card, add 2 Miracles to your hand and Exhaust.




skill

Foreign Influence

0
D+
Choose 1 of 3 Attacks of any color to add into your hand.
Exhaust.




skill

Omniscience

4
C+
Choose a card in your draw pile.
Play the chosen card twice and Exhaust it.
Exhaust.




skill

Scrawl

1
A-
Draw cards until your hand is full.
Exhaust.




skill

Tranquility

1
B
Retain.
Enter Calm.
Exhaust.




skill

Vault

3
A+
Take an extra turn after this one.
End your turn.
Exhaust.




skill

Bandage Up

0
S-
Heal 4 HP.
Exhaust.




skill

Chrysalis

2
B-
Add 3 random Skills into your Draw Pile.
They cost 0 this combat.
Exhaust.




skill

Dark Shackles

0
A-
Enemy loses 9 Strength for the rest of this turn.
Exhaust.




skill

Discovery

1
B+
Choose 1 of 3 random cards to add to your hand.
It costs 0 this turn.
Exhaust.




attack

Dramatic Entrance

0
A+
Innate.
Deal 6 damage to ALL enemies.
Exhaust.




skill

Insight

0
S-
Retain.
Draw 2 cards.
Exhaust.




skill

J.A.X.

0
B+
Lose 3 HP.
Gain 2 Strength.




skill

Jack Of All Trades

0
C
Add 1 random Colorless card to your hand.
Exhaust.




skill

Madness

1
C
Reduce the cost of a random card in your hand cost to 0 this combat.
Exhaust.




skill

Master of Strategy

0
A+
Draw 3 cards.
Exhaust.




skill

Metamorphosis

2
B
Add 3 random Attacks into your Draw Pile.
They cost 0 this combat.
Exhaust.




attack

Mind Blast

2
C
Innate.
Deal damage equal to the number of cards in your draw pile.




skill

Miracle

0
A
Retain.
Gain
.
Exhaust.




skill

Panacea

0
B-
Gain 1 Artifact.
Exhaust.




skill

Panic Button

0
C+
Gain 30 Block.
You cannot gain Block from cards for the next 2 turns.
Exhaust.




skill

Purity

0
D-
Choose and exhaust 3 cards in your hand.
Exhaust.




attack

Ritual Dagger

1
C+
Deal 15 Damage.
If this kills an enemy, permanently increase this card's damage by 3.
Exhaust.




skill

Safety

1
A
Retain.
Gain 12 Block.
Exhaust.




skill

Secret Technique

0
A
Choose a Skill from your draw pile and place it into your hand.
Exhaust.




skill

Secret Weapon

0
A
Choose an Attack from your draw pile and place it into your hand.
Exhaust.




attack

Smite

1
A-
Retain.
Deal 12 damage.
Exhaust.




skill

Thinking Ahead

0
B
Draw 2 cards.
Place a card from your hand on top of your draw pile.
Exhaust.




attack

Through Violence

0
S+
Retain.
Deal 20 damage.
Exhaust.




skill

Transmutation

X
C+
Add X random Colorless cards into your hand.
They cost 0 this turn.
Exhaust.




skill

Violence

0
B-
Place 3 random Attack cards from your draw pile into your hand.
Exhaust.




curse

Clumsy
Unplayable.
Ethereal.
Blue Candle
uncommon
Curse cards can now be played. Playing a Curse will make you lose 1 HP and Exhausts the card.
C-
D+
D+
D+
Medical Kit
shop
Status cards can now be played. Playing a Status will Exhaust the card.
B-
B-
B-
B-
Charon's Ashes
rare
Whenever you Exhaust a card, deal 3 damage to ALL enemies.
B+

Pure Water
starter
At the start of each combat, add a Miracle into your hand.
B-

Holy Water
boss
Replaces Pure Water. At the start of each combat, add 3 Miracles into your hand.
A-



attack

Rampage

1
C
Deal 8 damage.
Every time this card is played, increase its damage by 5 for this combat.




power

Accuracy

1
D+
Shivs deal 4 additional damage.




skill

Blade Dance

1
C+
Add 3 Shivs to your hand.




skill

Cloak And Dagger

1
B+
Gain 6 Block.
Add 1 Shiv to your hand.




power

Infinite Blades

1
B+
At the start of your turn, add a Shiv to your hand.




attack

Shiv

0
B
Deal 4 damage.
Exhaust.

Velvet Choker
boss
Gain 1 Energy at the start of each turn. You cannot play more than 6 cards per turn.
A
A-
A
A-
Ninja Scroll
uncommon
Start each combat with 3 Shivs in hand.
B
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