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Introducing the new SpireSpy
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skill
Warcry
0
B-
Draw a card.
Place a card from your hand on top of your draw pile.
Exhaust.
skill
Warcry+
0
B-
Draw 2 cards.
Place a card from your hand on top of your draw pile.
Exhaust.
This card is intended to be used to make your current turn and the next turn have better options. It synergises well with Havoc, since you can control which card is played and exhausted. You might think that this card has no possible downsides since it is free and draws, but enemies like the Chosen, the Time-Eater and the Heart make Warcry a less valuable pick. For this reason, I would not generally recommend picking one except perhaps early. As a side-note, warcry can be used in combination with Fire Breathing to draw and re-shuffle curses and statuses into your deck.
skill
Havoc
1
C-
Play the top card of your draw pile and Exhaust it.
skill
Armaments
1
C+
Gain 5 Block.
Upgrade a card in your hand for the rest of combat.
attack
Carnage
2
B+
Ethereal.
Deal 20 damage.
attack
Clash
0
D-
Can only be played if every card in your hand is an Attack.
Deal 14 damage.
power
Evolve
1
C
Whenever you draw a Status, draw 1 card.
power
Fire Breathing
1
C+
Whenever you draw a Status or Curse card, deal 6 damage to ALL enemies.
skill
Ghostly Armor
1
B
Ethereal.
Gain 10 Block.
attack
Headbutt
1
C+
Deal 9 damage.
Place a card from your discard pile on top of your draw pile.
attack
Rampage
1
C
Deal 8 damage.
Every time this card is played, increase its damage by 5 for this combat.
skill
Apparition
1
A-
Gain 1 Intangible.
Exhaust.
Ethereal.
skill
Beta
2
E
Shuffle an Omega into your draw pile.
Exhaust.
skill
Chrysalis
2
B-
Add 3 random Skills into your Draw Pile.
They cost 0 this combat.
Exhaust.
skill
Metamorphosis
2
B
Add 3 random Attacks into your Draw Pile.
They cost 0 this combat.
Exhaust.
power
Panache
0
D+
Every time you play 5 cards in a single turn, deal 10 damage to ALL enemies.
curse
Ascender's Bane
Unplayable.
Ethereal.
Cannot be removed from your deck.
curse
Clumsy
Unplayable.
Ethereal.
Happy Flower
common
Every 3 turns, gain 1 Energy.
C
C
C
C
Letter Opener
uncommon
Every time you play 3 Skills in a single turn, deal 5 damage to ALL enemies.
D
A
B
B
Toxic Egg
uncommon
Whenever you add a Skill card to your deck, it is Upgraded.
A-
A
A
A
Frozen Eye
rare
When viewing your Draw Pile, the cards are now shown in order.
C
C+
C
D
Sundial
rare
Every 3 times you shuffle your deck, gain 2 Energy.
D+
C
C-
C
Unceasing Top
rare
Whenever you have no cards in hand during your turn, draw a card.
D-
B-
C-
B-
The Abacus
shop
Gain 6 Block whenever you shuffle your draw pile.
D+
C-
D+
D+
Melange
shop
Whenever you shuffle your draw pile, Scry 3.
C-
skill
Battle Trance
0
A
Draw 3 cards.
You cannot draw additional cards this turn.
curse
Normality
Unplayable.
You cannot play more than 3 cards this turn.
curse
Regret
Unplayable.
At the end of your turn, lose 1 HP for each card in your hand.
Snecko Eye
boss
Draw 2 additional cards each turn. Start each combat Confused.
A
A-
A-
A-
Velvet Choker
boss
Gain 1 Energy at the start of each turn. You cannot play more than 6 cards per turn.
A
A-
A
A-
This is a work in progress tool. We welcome feedback as there will most likely be something we've missed