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attack

Unload

1

B

Deal 14 damage.
Discard all non-Attack cards.

attack

Unload+

1

B

Deal 18 damage.
Discard all non-Attack cards.

Unload

What we think of Unload

Unload is an above average attack with a fairly negligible downside. It can usually be played last on a turn, meaning that the discard effect is irrelevant. the silent has much more powerful and game winning rares, meaning that I rarely pick this card up, but I would usually pick this card over passing. Note that this card has fairly considerable anti synergy with well laid plans, as discarding the skills and powers in your hand usually leaves you with nothing left to retain.

Card Super Synergies

  • skill

    Phantasmal Killer

    1

    C+

    On your next turn, your Attack damage is doubled.

Card Synergies

  • skill

    Reflex

    E+

    Unplayable.
    If this card is discarded from your hand, draw 2 cards.

  • attack

    Sneaky Strike

    2

    E

    Deal 12 damage.
    If you have discarded a card this turn, gain .

  • skill

    Tactician

    E+

    Unplayable.
    If this card is discarded from your hand, gain .

  • skill

    Apparition

    1

    A-

    Gain 1 Intangible.
    Exhaust.
    Ethereal.

  • curse

    Decay

    Unplayable.
    At the end of your turn, take 2 damage.

  • curse

    Doubt

    Unplayable.
    At the end of your turn, gain 1 Weak.

  • curse

    Normality

    Unplayable.
    You cannot play more than 3 cards this turn.

  • curse

    Pain

    Unplayable.
    While in hand, lose 1 HP when other cards are played.

  • curse

    Regret

    Unplayable.
    At the end of your turn, lose 1 HP for each card in your hand.

Relic Synergies

  • Molten Egg

    uncommon

    Whenever you add an Attack card to your deck, it is Upgraded.

    A-

    A-

    A-

    A-

  • Runic Pyramid

    boss

    At the end of your turn, you no longer discard your hand.

    A-

    B

    B-

    B-

  • Tough Bandages

    uncommon

    Whenever you discard a card during your turn, gain 3 Block.

    C

  • Hovering Kite

    boss

    The first time you discard a card each turn, gain [energy].

    B+

Card Antisynergies

  • power

    Well-Laid Plans

    1

    S-

    At the end of your turn, Retain up to 1 card.

Relic Antisynergies

  • Snecko Eye

    boss

    Draw 2 additional cards each turn. Start each combat Confused.

    A

    A-

    A-

    A-

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