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Introducing the new SpireSpy
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attack
Through Violence
0
S+
Retain.
Deal 20 damage.
Exhaust.
attack
Through Violence+
0
S+
Retain.
Deal 30 damage.
Exhaust.
power
Panache
0
D+
Every time you play 5 cards in a single turn, deal 10 damage to ALL enemies.
skill
Violence
0
B-
Place 3 random Attack cards from your draw pile into your hand.
Exhaust.
power
Dark Embrace
2
D+
Whenever a card is Exhausted, draw 1 card.
skill
Dual Wield
1
D+
Create a copy of an Attack or Power card in your hand.
power
Evolve
1
C
Whenever you draw a Status, draw 1 card.
skill
Exhume
1
C
Choose an Exhausted card and put it in your hand.
Exhaust.
power
Feel No Pain
1
D
Whenever a card is Exhausted, gain 3 Block.
skill
Rage
0
D+
Whenever you play an Attack this turn, gain 3 Block.
attack
Rampage
1
C
Deal 8 damage.
Every time this card is played, increase its damage by 5 for this combat.
power
A Thousand Cuts
2
B
Whenever you play a card, deal 1 damage to ALL enemies.
attack
Finisher
1
C
Deal 6 damage for each Attack played this turn.
attack
Grand Finale
0
E-
Can only be played if there are no cards in your draw pile.
Deal 50 damage to ALL enemies.
attack
All For One
2
C
Deal 10 damage.
Put all Cost 0 cards from your discard pile into your hand.
attack
Scrape
1
D+
Deal 7 damage.
Draw 4 cards.
Discard all cards drawn this way that do not cost 0.
skill
Skim
1
C+
Draw 3 cards.
skill
Blasphemy
1
S
Enter Divinity.
Die next turn.
Exhaust
power
Establishment
1
A
Whenever a card is Retained, reduce its cost by 1 this combat.
skill
Spirit Shield
2
S
Gain 3 Block for each card in your hand.
curse
Regret
Unplayable.
At the end of your turn, lose 1 HP for each card in your hand.
Kunai
uncommon
Every time you play 3 Attacks in a single turn, gain 1 Dexterity.
C+
S-
C+
B-
Molten Egg
uncommon
Whenever you add an Attack card to your deck, it is Upgraded.
A-
A-
A-
A-
Ornamental Fan
uncommon
Every time you play 3 Attacks in a single turn, gain 4 Block.
C-
C+
D+
C-
Shuriken
uncommon
Every time you play 3 Attacks in a single turn, gain 1 Strength.
A-
S
B
A
Dead Branch
rare
Whenever you Exhaust a card, add a random card to your hand.
S+
S
B-
S
Unceasing Top
rare
Whenever you have no cards in hand during your turn, draw a card.
D-
B-
C-
B-
Nunchaku
rare
Every time you play 10 Attacks, gain 1 Energy.
B-
B+
B-
B
Charon's Ashes
rare
Whenever you Exhaust a card, deal 3 damage to ALL enemies.
B+
Wrist Blade
boss
Attacks that cost 0 deal 4 additional damage.
C
Cloak Clasp
rare
At the end of your turn, gain 1 Block for each card in your hand.
B
attack
Predator
2
B+
Deal 15 damage.
Next turn, draw 2 additional cards.
skill
Aggregate
1
D+
Gain for every 4 cards in your draw pile.
attack
Signature Move
2
E
Can only be played if this is the only Attack in your hand.
Deal 30 damage.
curse
Normality
Unplayable.
You cannot play more than 3 cards this turn.
Runic Pyramid
boss
At the end of your turn, you no longer discard your hand.
A-
B
B-
B-
Snecko Eye
boss
Draw 2 additional cards each turn. Start each combat Confused.
A
A-
A-
A-
Velvet Choker
boss
Gain 1 Energy at the start of each turn. You cannot play more than 6 cards per turn.
A
A-
A
A-
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