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skill

Storm of Steel

1

B-

Discard your hand.
Add 1 Shiv to your hand for each card discarded.

skill

Storm of Steel+

1

B-

Discard your hand.
Add 1 Upgraded Shiv to your hand for each card discarded.

Storm of Steel

What we think of Storm of Steel

Storm of steel is an interesting rare card. If paired with a strong draw effect, this can generate a lot of additional damage cheaply. It isn't always easy to set up these turns however. It obviously works exceptionally well with accuracy kunai and shuriken, but often I find that I am unable to use all of my energy efficiently while still hitting a decent amount of cards with storm of steel. I have had most success with this card when pairing it with dead branch, as you are not required to spend the rest of your energy playing cards before playing storm of steel, since the remaining one or two energy can be spent on cards that are generated from your shivs.

Card Super Synergies

  • power

    Accuracy

    1

    D+

    Shivs deal 4 additional damage.

Relic Super Synergies

Relic Supersynergies are fixed!

  • Kunai

    uncommon

    Every time you play 3 Attacks in a single turn, gain 1 Dexterity.

    C+

    S-

    C+

    B-

  • Shuriken

    uncommon

    Every time you play 3 Attacks in a single turn, gain 1 Strength.

    A-

    S

    B

    A

  • Dead Branch

    rare

    Whenever you Exhaust a card, add a random card to your hand.

    S+

    S

    B-

    S

Card Synergies

  • power

    A Thousand Cuts

    2

    B

    Whenever you play a card, deal 1 damage to ALL enemies.

  • skill

    Acrobatics

    1

    B-

    Draw 3 cards.
    Discard 1 card.

  • power

    After Image

    1

    A+

    Whenever you play a card, gain 1 Block.

  • skill

    Backflip

    1

    A

    Gain 5 Block.
    Draw 2 cards.

  • skill

    Blade Dance

    1

    C+

    Add 3 Shivs to your hand.

  • attack

    Choke

    2

    C-

    Deal 12 damage.
    Whenever you play a card this turn, targeted enemy loses 3 HP.

  • skill

    Cloak And Dagger

    1

    B+

    Gain 6 Block.
    Add 1 Shiv to your hand.

  • power

    Envenom

    2

    A

    Whenever an attack deals unblocked damage, apply 1 Poison.

  • attack

    Finisher

    1

    C

    Deal 6 damage for each Attack played this turn.

  • power

    Infinite Blades

    1

    B+

    At the start of your turn, add a Shiv to your hand.

  • skill

    Reflex

    E+

    Unplayable.
    If this card is discarded from your hand, draw 2 cards.

  • attack

    Sneaky Strike

    2

    E

    Deal 12 damage.
    If you have discarded a card this turn, gain .

  • skill

    Storm of Steel

    1

    B-

    Discard your hand.
    Add 1 Shiv to your hand for each card discarded.

  • skill

    Tactician

    E+

    Unplayable.
    If this card is discarded from your hand, gain .

  • skill

    Apparition

    1

    A-

    Gain 1 Intangible.
    Exhaust.
    Ethereal.

  • skill

    J.A.X.

    0

    B+

    Lose 3 HP.
    Gain 2 Strength.

  • attack

    Shiv

    0

    B

    Deal 4 damage.
    Exhaust.

  • curse

    Decay

    Unplayable.
    At the end of your turn, take 2 damage.

  • curse

    Doubt

    Unplayable.
    At the end of your turn, gain 1 Weak.

  • curse

    Normality

    Unplayable.
    You cannot play more than 3 cards this turn.

  • curse

    Pain

    Unplayable.
    While in hand, lose 1 HP when other cards are played.

  • curse

    Regret

    Unplayable.
    At the end of your turn, lose 1 HP for each card in your hand.

Relic Synergies

  • Pen Nib

    common

    Every 10th Attack you play deals double damage.

    A

    A-

    B

    A

  • Vajra

    common

    At the start of each combat, gain 1 Strength.

    A+

    A

    A

    A+

  • Ornamental Fan

    uncommon

    Every time you play 3 Attacks in a single turn, gain 4 Block.

    C-

    C+

    D+

    C-

  • Toxic Egg

    uncommon

    Whenever you add a Skill card to your deck, it is Upgraded.

    A-

    A

    A

    A

  • Unceasing Top

    rare

    Whenever you have no cards in hand during your turn, draw a card.

    D-

    B-

    C-

    B-

  • Runic Pyramid

    boss

    At the end of your turn, you no longer discard your hand.

    A-

    B

    B-

    B-

  • The Boot

    common

    Whenever you would deal 4 or less unblocked Attack damage, increase it to 5.

    D-

    C

    C

    D-

  • Sling of Courage

    shop

    Start each Elite combat with 2 Strength.

    C-

    D+

    D+

    C-

  • Girya

    rare

    You can now gain Strength at Rest Sites. (3 times max)

    A-

  • Ninja Scroll

    uncommon

    Start each combat with 3 Shivs in hand.

    B

  • Tough Bandages

    uncommon

    Whenever you discard a card during your turn, gain 3 Block.

    C

  • Hovering Kite

    boss

    The first time you discard a card each turn, gain [energy].

    B+

  • Brimstone

    shop

    At the start of your turn, gain 2 Strength and ALL enemies gain 1 Strength.

    D+

  • Akabeko

    common

    Your first Attack each combat deals 8 additional damage.

    C+

    C+

    C+

    C+

Card Antisynergies

  • attack

    Eviscerate

    3

    E

    Costs 1 less Energy for each card discarded this turn.
    Deal 7 damage three times.

Relic Antisynergies

  • Snecko Eye

    boss

    Draw 2 additional cards each turn. Start each combat Confused.

    A

    A-

    A-

    A-

  • Velvet Choker

    boss

    Gain 1 Energy at the start of each turn. You cannot play more than 6 cards per turn.

    A

    A-

    A

    A-

  • Strange Spoon

    shop

    Cards which Exhaust when played will instead discard 50% of the time.

    B+

    C-

    B-

    B+

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