

Drag and drop your whole 'run' folder, 'character' folder or individual runs anywhere on the site.
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skill

Shrug It Off

1
A-
Gain 8 Block.
Draw 1 card.



skill

Shrug It Off+

1
A-
Gain 11 Block.
Draw 1 card.
Although Shrug It Off is a common card, it is extremely reliable, offering a decent source of block and draw in a class that doesn't have much of either, making it very valuable. It is a typical to finish a run with three copies of this card.



skill

Armaments

1
C+
Gain 5 Block.
Upgrade a card in your hand for the rest of combat.




power

Barricade

3
D+
Block no longer expires at the start of your turn.




attack

Body Slam

1
B
Deal damage equal to your current Block.




power

Fire Breathing

1
C+
Whenever you draw a Status or Curse card, deal 6 damage to ALL enemies.




attack

Headbutt

1
C+
Deal 9 damage.
Place a card from your discard pile on top of your draw pile.




power

Juggernaut

2
C
Whenever you gain Block, deal 5 damage to a random enemy.




attack

Rampage

1
C
Deal 8 damage.
Every time this card is played, increase its damage by 5 for this combat.




skill

Beta

2
E
Shuffle an Omega into your draw pile.
Exhaust.




skill

Chrysalis

2
B-
Add 3 random Skills into your Draw Pile.
They cost 0 this combat.
Exhaust.




skill

Metamorphosis

2
B
Add 3 random Attacks into your Draw Pile.
They cost 0 this combat.
Exhaust.




power

Panache

0
D+
Every time you play 5 cards in a single turn, deal 10 damage to ALL enemies.

Bronze Scales
common
Start each combat with 3 Thorns.
D+
B-
C+
C
Happy Flower
common
Every 3 turns, gain 1 Energy.
C
C
C
C
Mercury Hourglass
uncommon
At the start of your turn, deal 3 damage to ALL enemies.
C
C
C
C
Runic Dodecahedron
uncommon
If your HP is full, gain 1 Energy at the start of each turn.
D
D-
D-
D-
Toxic Egg
uncommon
Whenever you add a Skill card to your deck, it is Upgraded.
A-
A
A
A
Calipers
rare
At the start of your turn, lose 15 Block rather than all of your Block.
D
C+
B-
C-
Frozen Eye
rare
When viewing your Draw Pile, the cards are now shown in order.
C
C+
C
D
Sundial
rare
Every 3 times you shuffle your deck, gain 2 Energy.
D+
C
C-
C
Thread and Needle
rare
At the start of each combat, gain 4 Plated Armor.
A-
A+
A
A
Torii
rare
Whenever you would receive 5 or less unblocked Attack damage, reduce it to 1.
C-
C+
C+
C+

Turnip
rare
You can no longer become Frail.
B-
B
C+
B
The Abacus
shop
Gain 6 Block whenever you shuffle your draw pile.
D+
C-
D+
D+

Melange
shop
Whenever you shuffle your draw pile, Scry 3.
C-



skill

Battle Trance

0
A
Draw 3 cards.
You cannot draw additional cards this turn.




attack

Blood for Blood

4
D+
Costs 1 less
for each time you lose HP in combat.
Deal 18 damage.




skill

Panic Button

0
C+
Gain 30 Block.
You cannot gain Block from cards for the next 2 turns.
Exhaust.




curse

Regret
Unplayable.
At the end of your turn, lose 1 HP for each card in your hand.
Snecko Eye
boss
Draw 2 additional cards each turn. Start each combat Confused.
A
A-
A-
A-
Velvet Choker
boss
Gain 1 Energy at the start of each turn. You cannot play more than 6 cards per turn.
A
A-
A
A-
This is a work in progress tool. We welcome feedback as there will most likely be something we've missed